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Pikachu

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Pikachu in Pokémon Crystal

#22 in the Crystal Pokédex • Mouse Pokémon

Pikachu in the National Pokédex
Pikachu sprite

Normal

Shiny Pikachu sprite

Shiny

Pokédex entries

Pokémon Crystal

When it is angered, it immediately discharges the energy stored in the pouches in its cheeks.

Pokémon details

Type

Electric

Category

Mouse Pokémon

Height

0.4 m (1'04")

Weight

6 kg (13.2 lbs)

National Pokédex

#0025

Pikachu in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

273

Attack

55

115

208

Defense

30

65

158

Sp. Atk

50

105

198

Sp. Def

40

85

178

Speed

90

185

278

Total

300

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Pikachu, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #22
Stat Experience
35 HP, 55 Atk, 30 Def, 90 Spe, 50 Special
Catch rate
190
Base Exp.
82

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
10 cycles (2,560 nominal steps)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pichu

Pichu

#21

High friendship

Pikachu

Pikachu

#22

Pikachu

Pikachu

#22

Thunder StoneUse Thunder Stone
Raichu

Raichu

#23

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave44%

During the day

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave44%

In the morning

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave41%

During the day

Route 2

Road 2 (south, towards Viridian City)

Walking in tall grass or a cave41%

In the morning

Celadon City

Celadon City Prize Corner

Receive as a gift25100%

Have at least 2222 coins in your Coin Case

Rates are rounded from the native random-byte checks. Forced held items are shown as 100%; encounters and edition prerequisites still apply.
Crystal
2%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartGrowl

Reduces the foe's ATTACK.

Normal-10040
StartThunder Shock

An attack that may cause paralysis.

Electric4010030
6Tail Whip

Lowers the foe's DEFENSE.

Normal-10030
8Thunder Wave

A move that may cause paralysis.

Electric-10020
11Quick Attack

Lets the user get in the first hit.

Normal4010030
15Double Team

Heightens evasiveness.

Normal--15
20Slam

Slams the foe with a tail, vine, etc.

Normal807520
26Thunderbolt

An attack that may cause paralysis.

Electric9510015
33Agility

Sharply increases the user's SPEED.

Psychic--30
41Thunder

An attack that may cause paralysis.

Electric1207010
50Light Screen

Ups SPCL.DEF with a wall of light.

Psychic--30

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM01Dynamic Punch

An attack that always confuses.

Fighting100505
TM02Headbutt

An attack that may make foe flinch.

Normal7010015
TM03Curse

Works differently for ghost-types.

???--10
TM04Rollout

Attacks 5 turns with rising power.

Rock309020
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM13Snore

An attack useable only while asleep.

Normal4010015
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM23Iron Tail

An attack that may reduce DEFENSE.

Steel1007515
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM31Mud-Slap

Reduces the foe's accuracy.

Ground2010010
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM39Swift

An attack that never misses.

Normal60-20
TM40Defense Curl

Heightens the user's DEFENSE.

Normal--40
TM41Thunder Punch

An electric punch. It may paralyze.

Electric7510015
TM43Detect

Evades attack that turn. It may fail.

Fighting--5
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
HM04Strength

A powerful physical attack.

Normal8010015
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020

Moves this Pokémon can learn from move tutors in this game.
Class
Thunderbolt

An attack that may cause paralysis.

Electric9510015

Dizzy Punch can be retained when the gifted Odd Egg Pokémon evolves. Ordinary breeding does not supply this move.
Class
Dizzy Punch

An attack that may cause confusion.

Normal7010010

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