Pikachu
#156 in the Ruby and Sapphire Pokédex • Mouse Pokémon
Pikachu
#156 in the Ruby and Sapphire Pokédex • Mouse Pokémon
Stats
Min
Max
HP
35
180
274
Attack
55
103
229
Defense
40
76
196
Sp. Atk
50
94
218
Sp. Def
50
94
218
Speed
90
166
306
Total
320
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| EV yield | 2 Spe |
|---|---|
| Catch rate | 190 |
| Base Exp. | 112 |
Lore

Ruby
Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this Pokémon mistook the intensity of its charge.

Sapphire
This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Pichu #155 | High friendship | ![]() Pikachu #156 |
![]() Pikachu #156 | Use Thunder Stone | ![]() Raichu #157 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Safari Zone Safari Zone (SW) | Walking in tall grass or a cave | 25 | 4% | - |
Safari Zone Safari Zone (SW) | Walking in tall grass or a cave | 27 | 1% | - |
Safari Zone Safari Zone (SE) | Walking in tall grass or a cave | 25 | 4% | - |
Safari Zone Safari Zone (SE) | Walking in tall grass or a cave | 27 | 1% | - |
Hoenn Pokecenter | Receiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc | 10 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Safari Zone Safari Zone (SW) | Walking in tall grass or a cave | 25 | 4% | - |
Safari Zone Safari Zone (SW) | Walking in tall grass or a cave | 27 | 1% | - |
Safari Zone Safari Zone (SE) | Walking in tall grass or a cave | 25 | 4% | - |
Safari Zone Safari Zone (SE) | Walking in tall grass or a cave | 27 | 1% | - |
Hoenn Pokecenter | Receiving a Celebi or Pikachu from the Japanese Colosseum Bonus Disc | 10 | 100% | - |
Held Items
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | ![]() | Status | - | 100 | 40 | Growls cutely to reduce the foe’s ATTACK. |
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | An electrical attack that may paralyze the foe. |
| 6 | Tail Whip | ![]() | Status | - | 100 | 30 | Wags the tail to lower the foe’s DEFENSE. |
| 8 | Thunder Wave | ![]() | Status | - | 100 | 20 | A weak jolt of electricity that paralyzes the foe. |
| 11 | Quick Attack | ![]() | Physical | 40 | 100 | 30 | An extremely fast attack that always strikes first. |
| 15 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| 20 | Slam | ![]() | Physical | 80 | 75 | 20 | Slams the foe with a long tail, vine, etc. |
| 26 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| 33 | Agility | ![]() | Status | - | - | 30 | Relaxes the body to sharply boost SPEED. |
| 41 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| 50 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Focus Punch | ![]() | Physical | 150 | 100 | 20 | A powerful loyalty attack. The user flinches if hit. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | Creates a wall of light that lowers SP. ATK damage. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts the power of WATER- type moves for 5 turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM24 | Thunderbolt | ![]() | Special | 95 | 100 | 15 | A strong electrical attack that may paralyze the foe. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | A lightning attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | Digs underground the first turn and strikes next turn. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Destroys barriers such as REFLECT and causes damage. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM34 | Shock Wave | ![]() | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | Builds enormous power, then slams the foe. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Looses a powerful blast of light that cuts accuracy. |
| HM06 | Rock Smash | ![]() | Physical | 20 | 100 | 15 | A rock-crushing attack that may lower DEFENSE. |
Traits
Static
Paralyzes on contact.
Has a 30% chance of paralyzing attacking Pokémon on contact.








































Status
Special
Physical



