Seadra
#117 in the FireRed and LeafGreen Pokédex • Dragon Pokémon
FireRed
Its body bristles with sharp spikes. Carelessly trying to touch it could cause fainting from the spikes.
LeafGreen
It is capable of swimming backwards by rapidly flapping its winglike pectoral fins and stout tail.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Horsea #116 | Level 32 | ![]() Seadra #117 |
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sea Route 19 Road 19 | Fishing with a Super Rod | 25-35 | 4% | - |
Sea Route 20 Road 20 | Fishing with a Super Rod | 25-35 | 4% | - |
Cinnabar Island | Fishing with a Super Rod | 25-35 | 4% | - |
Pallet Town | Fishing with a Super Rod | 25-35 | 4% | - |
Sea Route 21 Road 21 | Fishing with a Super Rod | 25-35 | 4% | - |
Icefall Cave Icefall Cave (waterfall) | Fishing with a Super Rod | 25-35 | 4% | - |
Kindle Road | Fishing with a Super Rod | 25-35 | 4% | - |
Treasure Beach | Fishing with a Super Rod | 25-35 | 4% | - |
Bond Bridge | Fishing with a Super Rod | 25-35 | 4% | - |
Resort Gorgeous | Fishing with a Super Rod | 25-35 | 4% | - |
Water Labyrinth | Fishing with a Super Rod | 25-35 | 4% | - |
Five Isle Meadow | Fishing with a Super Rod | 25-35 | 4% | - |
Memorial Pillar | Fishing with a Super Rod | 25-35 | 4% | - |
Outcast Island | Fishing with a Super Rod | 25-35 | 4% | - |
Green Path | Fishing with a Super Rod | 25-35 | 4% | - |
Water Path | Fishing with a Super Rod | 25-35 | 4% | - |
Trainer Tower | Fishing with a Super Rod | 25-35 | 4% | - |
Tanoby Ruins | Fishing with a Super Rod | 25-35 | 4% | - |
One Island | Fishing with a Super Rod | 25-35 | 4% | - |
Five Island | Fishing with a Super Rod | 25-35 | 4% | - |

Normal

Shiny
Seadra
Dragon Pokémon

HP
55
Attack
65
Defense
95
Sp. Atk
95
Sp. Def
45
Speed
85
Total
440
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Leer | ![]() | Status | - | 100 | 30 | The foe is given an intimidating look that lowers its DEFENSE stat. |
| Start | Water Gun | ![]() | Special | 40 | 100 | 25 | The foe is struck with a lot of water expelled forcibly from the mouth. |
| Start | Smokescreen | ![]() | Status | - | 100 | 20 | An obscuring cloud of smoke or ink reduces the foe’s accuracy. |
| Start | Bubble | ![]() | Special | 20 | 100 | 30 | A spray of bubbles hits the foe. It may lower the foe’s SPEED stat. |
| 8 | Smokescreen | ![]() | Status | - | 100 | 20 | An obscuring cloud of smoke or ink reduces the foe’s accuracy. |
| 15 | Leer | ![]() | Status | - | 100 | 30 | The foe is given an intimidating look that lowers its DEFENSE stat. |
| 22 | Water Gun | ![]() | Special | 40 | 100 | 25 | The foe is struck with a lot of water expelled forcibly from the mouth. |
| 29 | Twister | ![]() | Special | 40 | 100 | 20 | A vicious twister attacks the foe. It may make the foe flinch. |
| 40 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to sharply boost its SPEED. |
| 51 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | A high volume of water is blasted at the foe under great pressure. |
| 62 | Dragon Dance | ![]() | Status | - | - | 20 | A mystic, powerful dance that boosts the user’s ATTACK and SPEED stats. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A big wave crashes down on the foe. Can also be used for crossing water. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | A powerful charge attack. It can also be used to climb a waterfall. |
| HM08 | Dive | ![]() | Physical | 60 | 100 | 10 | The user dives underwater on the first turn and strikes next turn. |
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | An attack with a pulsing blast of water. It may also confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | A hailstorm lasting five turns damages all Pokémon except the ICE-type. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy beam. It may freeze the foe solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | The foe is blasted with a blizzard. It may freeze the foe solid. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | A severely damaging attack that makes the user rest on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | A heavy rain falls for five turns, powering up WATER- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Poison Point
Poisons foe on contact.
Has a 30% chance of poisoning attacking Pokémon on contact.
Sniper
Strengthens critical hits to inflict 3× damage rather than 2×.





















Status
Special

Physical
