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LGP/E / Pokédex

Seadra

Seadra

#117 in the Let's Go Kanto Pokédex • Dragon Pokémon

Seadra

#117 in the Let's Go Kanto Pokédex • Dragon Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

55

220

314

Attack

65

121

251

Defense

95

175

317

Sp. Atk

95

175

317

Sp. Def

45

85

207

Speed

85

157

295

Total

440

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Horsea

Goldeen

Seadra render

Normal

Shiny Seadra render

Shiny

Seadra

Dragon Pokémon

#117
Water

Height

1.2 m (3'11")

Weight

25 kg (55.1 lbs)

It's Super Effective

Damage multipliers Seadra takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #117
EV yield
1 Def, 1 SpA
Catch rate
75
Base Exp.
154
Gender
50% male
50% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Horsea

Horsea

#116

Level 32

Seadra

Seadra

#117

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Route 12

Road 12

Surfing in the overworld31-36100%

-

Route 11

Road 11

Surfing in the overworld13-18100%

-

Route 13

Road 13

Surfing in the overworld33-38100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Route 12

Road 12

Surfing in the overworld31-36100%

-

Route 11

Road 11

Surfing in the overworld13-18100%

-

Route 13

Road 13

Surfing in the overworld33-38100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartDisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartSmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

StartBubbleWaterSpecial4010030

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

StartClear SmogPoisonSpecial50-15

The user attacks by throwing a clump of special mud. All stat changes are returned to normal.

6SmokescreenNormalStatus-10020

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

9Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

15LeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

18Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

24Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

27WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

36AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

42Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

51Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM25WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM29ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM34Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user’s gaping mouth.

TM39OutrageDragonPhysical12010010

The Pokémon rampages and attacks for two to three turns. It then becomes confused.

TM47SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM48Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM51BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM54Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TM55Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

#116

Horsea

#118

Goldeen

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