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Scyther

#123 in the FireRed and LeafGreen Pokédex • Mantis Pokémon

FireRed

It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.

LeafGreen

With ninja-like agility and speed, it can create the illusion that there is more than one of itself.

Egg Group

Bug

Steps to Hatch

6,400

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

100
Scyther

Scyther

#123

No evolutions

FireRed

LocationMethodLevelChanceConditions

Safari Zone

Safari Zone (middle)

Walking in tall grass or a cave234%

-

Safari Zone

Safari Zone (Area 1, east)

Walking in tall grass or a cave281%

-

Celadon City

Celadon City Prize Corner

Receive as a gift25100%

Have at least 5500 coins in your Coin Case

Mr. Mime

Jynx

Scyther normal sprite

Normal

Shiny Scyther sprite

Shiny

Scyther

Mantis Pokémon

#123
BugFlying

Height

1.5 m

Weight

56 kg

Base XP

100

Abilities

SwarmTechnician

HP

70

Attack

110

Defense

80

Sp. Atk

55

Sp. Def

80

Speed

105

Total

500

Type Chart

Weaknesses

Takes 4× from

Rock

Takes 2× from

FireElectricIceFlying

Resistances

Takes 0× from

Ground

Takes 0.25× from

GrassFighting

Takes 0.5× from

Bug
Class
Description
StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartQuick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

6Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

11PursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

16False SwipeNormalPhysical4010040

A restrained attack that always leaves the foe with at least 1 HP.

21AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

26Wing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

31SlashNormalPhysical7010020

The foe is slashed with claws, etc. It has a high critical-hit ratio.

36Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

41Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

46Fury CutterBugPhysical109520

An attack that grows stronger on each successive hit.

Class
Description
Baton PassNormalStatus--40

The user switches out, passing along any stat changes to the new battler.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

EndureNormalStatus--10

The user endures any hit with 1 HP left. It may fail if used in succession.

Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

Razor WindNormalSpecial8010010

Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.

ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

Silver WindBugSpecial601005

The foe is attacked with a silver dust. It may raise all the user’s stats.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Swarm

Ups BUG moves in a pinch.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Scyther

Scyther

#123 in the FireRed and LeafGreen Pokédex • Mantis Pokémon

FireRed

It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.

LeafGreen

With ninja-like agility and speed, it can create the illusion that there is more than one of itself.

Egg Group

Bug

Steps to Hatch

6,400

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

100
Scyther

Scyther

#123

No evolutions

FireRed

LocationMethodLevelChanceConditions

Safari Zone

Safari Zone (middle)

Walking in tall grass or a cave234%

-

Safari Zone

Safari Zone (Area 1, east)

Walking in tall grass or a cave281%

-

Celadon City

Celadon City Prize Corner

Receive as a gift25100%

Have at least 5500 coins in your Coin Case

Mr. Mime

Jynx

Scyther normal sprite

Normal

Shiny Scyther sprite

Shiny

Scyther

Mantis Pokémon

#123
BugFlying

Height

1.5 m

Weight

56 kg

Base XP

100

Abilities

SwarmTechnician

HP

70

Attack

110

Defense

80

Sp. Atk

55

Sp. Def

80

Speed

105

Total

500

Type Chart

Weaknesses

Takes 4× from

Rock

Takes 2× from

FireElectricIceFlying

Resistances

Takes 0× from

Ground

Takes 0.25× from

GrassFighting

Takes 0.5× from

Bug
Class
Description
StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartQuick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

6Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise its critical-hit ratio.

11PursuitDarkPhysical4010020

An attack move that works especially well on a foe that is switching out.

16False SwipeNormalPhysical4010040

A restrained attack that always leaves the foe with at least 1 HP.

21AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

26Wing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

31SlashNormalPhysical7010020

The foe is slashed with claws, etc. It has a high critical-hit ratio.

36Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

41Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

46Fury CutterBugPhysical109520

An attack that grows stronger on each successive hit.

Class
Description
Baton PassNormalStatus--40

The user switches out, passing along any stat changes to the new battler.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

EndureNormalStatus--10

The user endures any hit with 1 HP left. It may fail if used in succession.

Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

Razor WindNormalSpecial8010010

Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.

ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

Silver WindBugSpecial601005

The foe is attacked with a silver dust. It may raise all the user’s stats.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Swarm

Ups BUG moves in a pinch.

Strengthens Bug moves to inflict 1.5× damage at 1/3 max HP or less.

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.