Oddish
#43 in the FireRed and LeafGreen Pokédex • Weed Pokémon
FireRed
Its scientific name is “Oddium Wanderus.” At night, it is said to walk nearly 1,000 feet on its two roots.
LeafGreen
During the day, it keeps its face buried in the ground. At night, it wanders around sowing its seeds.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Oddish #43 | Level 21 | ![]() Gloom #44 |
![]() Gloom #44 | Use Leaf Stone | ![]() Vileplume #45 |
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Walking in tall grass or a cave | 24 | 20% | - |
Route 12 Road 12 | Walking in tall grass or a cave | 22 | 10% | - |
Route 12 Road 12 | Walking in tall grass or a cave | 26 | 5% | - |
Route 5 Road 5 | Walking in tall grass or a cave | 13 | 10% | - |
Route 5 Road 5 | Walking in tall grass or a cave | 15 | 10% | - |
Route 5 Road 5 | Walking in tall grass or a cave | 16 | 5% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 13 | 10% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 15 | 10% | - |
Route 6 Road 6 | Walking in tall grass or a cave | 16 | 5% | - |
Route 7 Road 7 | Walking in tall grass or a cave | 19 | 10% | - |
Route 7 Road 7 | Walking in tall grass or a cave | 22 | 10% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 24 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 22 | 10% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 26 | 5% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 24 | 20% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 22 | 10% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 5% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 24 | 20% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 22 | 10% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 26 | 5% | - |
Route 24 Road 24 | Walking in tall grass or a cave | 12 | 10% | - |
Route 24 Road 24 | Walking in tall grass or a cave | 13 | 10% | - |
Route 24 Road 24 | Walking in tall grass or a cave | 14 | 5% | - |
Route 25 Road 25 | Walking in tall grass or a cave | 14 | 10% | - |
Route 25 Road 25 | Walking in tall grass or a cave | 13 | 10% | - |
Route 25 Road 25 | Walking in tall grass or a cave | 12 | 5% | - |
Berry Forest | Walking in tall grass or a cave | 30 | 10% | - |
Cape Brink | Walking in tall grass or a cave | 30 | 20% | - |
Cape Brink | Walking in tall grass or a cave | 32 | 10% | - |
Bond Bridge | Walking in tall grass or a cave | 31 | 20% | - |
Water Path | Walking in tall grass or a cave | 44 | 10% | - |

Normal

Shiny
Oddish
Weed Pokémon


HP
45
Attack
50
Defense
55
Sp. Atk
75
Sp. Def
65
Speed
30
Total
320
Type Chart
Weaknesses
Takes 2× from




Resistances
Takes 0.25× from

Takes 0.5× from



| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Absorb | ![]() | Special | 20 | 100 | 20 | An attack that absorbs half the damage it inflicted to restore HP. |
| 7 | Sweet Scent | ![]() | Status | - | 100 | 20 | Allures the foe to reduce evasiveness. It also attracts wild Pokémon. |
| 14 | Poison Powder | ![]() | Status | - | 75 | 35 | A cloud of toxic dust is scattered. It may poison the foe. |
| 16 | Stun Spore | ![]() | Status | - | 75 | 30 | Paralyzing dust is scattered wildly. It may paralyze the foe. |
| 18 | Sleep Powder | ![]() | Status | - | 75 | 15 | A sleep-inducing dust is scattered in high volume around a foe. |
| 23 | Acid | ![]() | Special | 40 | 100 | 30 | The foe is sprayed with a harsh, hide- melting acid that may lower DEFENSE. |
| 32 | Moonlight | ![]() | Status | - | - | 5 | Restores the user’s HP. The amount of HP regained varies with the weather. |
| 39 | Petal Dance | ![]() | Special | 70 | 100 | 10 | The user attacks with petals for two to three turns, then gets confused. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Charm | ![]() | Status | - | 100 | 20 | The foe is charmed by the user’s cute appeals, sharply cutting its ATTACK. |
| Flail | ![]() | Physical | - | 100 | 15 | A desperate attack that becomes more powerful the less HP the user has. |
| Ingrain | ![]() | Status | - | - | 20 | The user lays roots that restore HP on every turn. It can’t switch out. |
| Razor Leaf | ![]() | Physical | 55 | 95 | 25 | The foe is hit with a cutting leaf. It has a high critical-hit ratio. |
| Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
| Synthesis | ![]() | Status | - | - | 5 | Restores the user’s HP. The amount of HP regained varies with the weather. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | A basic attack. It can be used to cut down thin trees and grass. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | A blast of light that cuts the foe’s accuracy. It also illuminates caves. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM09 | Bullet Seed | ![]() | Physical | 10 | 100 | 30 | The user shoots seeds at the foe. Two to five seeds are shot at once. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
| Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
Chlorophyll
Raises SPEED in sunshine.
Doubles Speed during strong sunlight.






















Special
Status
Physical