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Klink

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Klink in Pokémon Sword & Shield

Galar Pokédex #113 • Gear Pokémon

Klink in the National Pokédex
Klink sprite

Normal

Shiny Klink sprite

Shiny

Pokédex entries

Sword

The two minigears that compose this Pokémon are closer than twins. They mesh well only with each other.

Shield

It’s suspected that Klink were the inspiration behind ancient people’s invention of the first gears.

Pokémon details

Type

Steel

Category

Gear Pokémon

Height

0.3 m (1'00")

Weight

21 kg (46.3 lbs)

National Pokédex

#0599

Pokédex

Galar #113

Klink in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

55

103

229

Defense

70

130

262

Sp. Atk

45

85

207

Sp. Def

60

112

240

Speed

30

58

174

Total

300

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Klink, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #113
EV yield
1 Def
Catch rate
130
Base Exp.
60

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 3

Wild Pokémon

Random in Grass8-139%

-

Axew's Eye

Wild Pokémon

Random in Grass35-4040%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Axew's Eye

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Dappled Grove

Wild Pokémon

Random in Grass11-1520%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Dappled Grove

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Normal Weather

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Overcast

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Raining

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Thunderstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Snowing

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Intense Sun

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

North Lake Miloch

Wild Pokémon

Overworld26-2825%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

North Lake Miloch

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Overworld14-1625%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Random in Grass11-1340%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Overworld8-1425%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Random in Grass7-1140%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Dusty Bowl

Max Raid Battles — pool 11 (common beam)

Max Raid Battle15-2035%

Permanent pool 11, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 11 (common beam)

Max Raid Battle15-2035%

Permanent pool 11, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 12 (common beam)

Max Raid Battle15-2035%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 12 (common beam)

Max Raid Battle15-2035%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 12 (common beam)

Max Raid Battle15-2035%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 12 (common beam)

Max Raid Battle25-3020%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 12 (common beam)

Max Raid Battle25-3020%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 12 (common beam)

Max Raid Battle25-3020%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle15-2010%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle15-2010%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle25-3030%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle25-3030%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 84 (rare beam)

Max Raid Battle15-2010%

Permanent pool 84, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 84 (rare beam)

Max Raid Battle25-3030%

Permanent pool 84, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 3

Curry visitors

After Making Curry8-13-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 19.43% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 3

Wild Pokémon

Random in Grass8-139%

-

Axew's Eye

Wild Pokémon

Random in Grass35-4040%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Axew's Eye

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Dappled Grove

Wild Pokémon

Random in Grass11-1520%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Dappled Grove

Wild Pokémon

Random in Grass6020%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Normal Weather

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Overcast

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Raining

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Thunderstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Snowing

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Intense Sun

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Hammerlocke Hills

Wild Pokémon

Random in Grass28-3010%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm

Hammerlocke Hills

Wild Pokémon

Random in Grass6010%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

North Lake Miloch

Wild Pokémon

Overworld26-2825%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

North Lake Miloch

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Overworld14-1625%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Random in Grass11-1340%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

South Lake Miloch

Main Area

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Overworld8-1425%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Overworld6025%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Random in Grass7-1140%

Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

West Lake Axewell

Wild Pokémon

Random in Grass6040%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm

Dusty Bowl

Max Raid Battles — pool 11 (common beam)

Max Raid Battle15-2035%

Permanent pool 11, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 11 (common beam)

Max Raid Battle15-2035%

Permanent pool 11, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 12 (common beam)

Max Raid Battle15-2035%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 12 (common beam)

Max Raid Battle15-2035%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 12 (common beam)

Max Raid Battle15-2035%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 12 (common beam)

Max Raid Battle25-3020%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 12 (common beam)

Max Raid Battle25-3020%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 12 (common beam)

Max Raid Battle25-3020%

Permanent pool 12, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle15-2010%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle15-2010%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle25-3030%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Hammerlocke Hills

Max Raid Battles — pool 45 (rare beam)

Max Raid Battle25-3030%

Permanent pool 45, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 84 (rare beam)

Max Raid Battle15-2010%

Permanent pool 84, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Seat

Max Raid Battles — pool 84 (rare beam)

Max Raid Battle25-3030%

Permanent pool 84, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 3

Curry visitors

After Making Curry8-13-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 19.43% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartVise Grip

The target is gripped and squeezed from both sides to inflict damage.

Normal5510030
StartThunder Shock

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Electric4010030
4Bind

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Normal158520
8Charge

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Electric--20
12Charge Beam

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Electric509010
16Metal Sound

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

Steel-8540
20Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel--15
24Discharge

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Electric8010015
28Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
32Gear Grind

The user attacks by throwing steel gears at its target twice.

Steel508515
36Lock-On

The user takes sure aim at the target. This ensures the next attack does not miss the target.

Normal--5
40Shift Gear

The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.

Steel--10
44Zap Cannon

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Electric120505
48Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM14Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM16Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM32Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM80Volt Switch

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Electric7010020
TR08Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR35Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TR46Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
TR63Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock8010020
TR70Flash Cannon

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

Steel8010010
TR86Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Electric9010015

Moves this Pokémon can learn from move tutors in this game.
Class
Rising Voltage

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Electric7010020
Steel Beam

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel140955
Steel Roller

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Steel1301005

Individual options, not a guarantee that every four-move combination is legal or eligible for Ranked Battles. Imports require the indicated transfer path; later games use separate HOME movesets.
Class
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--20
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--15
Gravity

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic--5
Magic Coat

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Psychic--15
Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Electric--10
Recycle

The user recycles a held item that has been used in battle so it can be used again.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal--10
Rock Polish

The user polishes its body to reduce drag. This sharply raises the Speed stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Rock--20
Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Fighting4010015
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Electric60-20
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Normal-8515
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets.

Poison-9010

Ability options available to this Pokémon in this game.

Plus

Ability Slot 1

Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Minus

Ability Slot 2

Boosts the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.

Increases Special Attack to 1.5× when a friendly Pokémon has Plus or Minus.

Clear Body(Hidden Ability)

Prevents other Pokémon’s moves or Abilities from lowering the Pokémon’s stats.

Prevents stats from being lowered by other Pokémon.

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