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Voltorb

Voltorb

#100 in the FireRed and LeafGreen Pokédex • Ball Pokémon

Voltorb

#100 in the FireRed and LeafGreen Pokédex • Ball Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

30

58

174

Defense

50

94

218

Sp. Atk

55

103

229

Sp. Def

55

103

229

Speed

100

184

328

Total

330

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Kingler

Electrode

Voltorb normal sprite

Normal

Shiny Voltorb sprite

Shiny

Voltorb

Ball Pokémon

#100
Electric

Height

0.5 m (1'08")

Weight

10.4 kg (22.9 lbs)

Abilities

SoundproofStatic

It's Super Effective

Damage multipliers Voltorb takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ground

Resists

Electric

0.5×

Flying

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Spe
Catch rate
190
Base Exp.
66

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Mineral
Gender
Genderless
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon FireRed box art

FireRed

A life-form whose identity is unknown. It is said to SCREECH or suddenly SELFDESTRUCT.

Pokémon LeafGreen box art

LeafGreen

Usually found in power plants. Easily mistaken for a POKé BALL, it has zapped many people.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Voltorb

Voltorb

#100

Level 30

Electrode

Electrode

#101

Encounters

Known encounter locations for this Pokémon in this game.
FireRed
LocationMethodLevelChanceConditions

Route 10

Road 10

Walking in tall grass or a cave1620%

-

Route 10

Road 10

Walking in tall grass or a cave1410%

-

Route 10

Road 10

Walking in tall grass or a cave175%

-

Route 10

Road 10

Walking in tall grass or a cave144%

-

Route 10

Road 10

Walking in tall grass or a cave141%

-

Kanto Power Plant

Power Plant

Walking in tall grass or a cave2220%

-

Kanto Power Plant

Power Plant

Walking in tall grass or a cave2510%

-

LeafGreen
LocationMethodLevelChanceConditions

Route 10

Road 10

Walking in tall grass or a cave1620%

-

Route 10

Road 10

Walking in tall grass or a cave1410%

-

Route 10

Road 10

Walking in tall grass or a cave175%

-

Route 10

Road 10

Walking in tall grass or a cave144%

-

Route 10

Road 10

Walking in tall grass or a cave141%

-

Kanto Power Plant

Power Plant

Walking in tall grass or a cave2220%

-

Kanto Power Plant

Power Plant

Walking in tall grass or a cave2510%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartChargeElectricStatus--20

The user charges power to boost the ELECTRIC move it uses next.

8ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

15Sonic BoomNormalPhysical-9020

The foe is hit with a shock wave that always inflicts 20- HP damage.

21SparkElectricSpecial6510020

An electrically charged tackle that may also paralyze the foe.

27Self-DestructNormalPhysical2001005

The user blows up to inflict severe damage, even making itself faint.

32RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

37Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

42SwiftNormalPhysical60-20

Star-shaped rays that never miss are fired at all foes in battle.

46ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

49Mirror CoatPsychicSpecial-10020

A retaliation move that pays back the foe’s special attack double.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon FireRed and LeafGreen.
Class
Description
TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical110015

An attack that varies in type and intensity depending on the user.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM46ThiefDarkSpecial4010010

An attack that may take the foe’s held item if the user isn’t holding one.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Traits

Ability options available to this Pokémon in this game.

Soundproof

Avoids sound-based moves.

Protects against sound-based moves.

Static

Paralyzes on contact.

Has a 30% chance of paralyzing attacking Pokémon on contact.

#99

Kingler

#101

Electrode

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