Venonat
#48 in the FireRed and LeafGreen Pokédex • Insect Pokémon
FireRed
Its eyes act as radar, enabling it to be active in darkness. The eyes can also shoot powerful beams.
LeafGreen
Lives in the shadows of tall trees where it eats bugs. It is attracted by light at night.
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Venonat #48 | Level 31 | ![]() Venomoth #49 |
FireRed
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Walking in tall grass or a cave | 24 | 20% | - |
Route 12 Road 12 | Walking in tall grass or a cave | 26 | 10% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 24 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 26 | 10% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 24 | 20% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 10% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 24 | 20% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 26 | 10% | - |
Safari Zone Safari Zone (middle) | Walking in tall grass or a cave | 22 | 10% | - |
Safari Zone Safari Zone (middle) | Walking in tall grass or a cave | 22 | 4% | - |
Safari Zone Safari Zone (middle) | Walking in tall grass or a cave | 22 | 1% | - |
Safari Zone Safari Zone (Area 3, west) | Walking in tall grass or a cave | 23 | 10% | - |
Safari Zone Safari Zone (Area 3, west) | Walking in tall grass or a cave | 23 | 4% | - |
Safari Zone Safari Zone (Area 3, west) | Walking in tall grass or a cave | 23 | 1% | - |
Berry Forest | Walking in tall grass or a cave | 34 | 10% | - |
Bond Bridge | Walking in tall grass or a cave | 34 | 5% | - |
LeafGreen
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Walking in tall grass or a cave | 24 | 20% | - |
Route 12 Road 12 | Walking in tall grass or a cave | 26 | 10% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 24 | 20% | - |
Route 13 Road 13 | Walking in tall grass or a cave | 26 | 10% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 24 | 20% | - |
Route 14 Road 14 | Walking in tall grass or a cave | 26 | 10% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 24 | 20% | - |
Route 15 Road 15 | Walking in tall grass or a cave | 26 | 10% | - |
Safari Zone Safari Zone (middle) | Walking in tall grass or a cave | 22 | 10% | - |
Safari Zone Safari Zone (middle) | Walking in tall grass or a cave | 22 | 4% | - |
Safari Zone Safari Zone (middle) | Walking in tall grass or a cave | 22 | 1% | - |
Safari Zone Safari Zone (Area 3, west) | Walking in tall grass or a cave | 23 | 10% | - |
Safari Zone Safari Zone (Area 3, west) | Walking in tall grass or a cave | 23 | 4% | - |
Safari Zone Safari Zone (Area 3, west) | Walking in tall grass or a cave | 23 | 1% | - |
Berry Forest | Walking in tall grass or a cave | 34 | 10% | - |
Bond Bridge | Walking in tall grass or a cave | 34 | 5% | - |

Normal

Shiny
Venonat
Insect Pokémon


HP
60
Attack
55
Defense
50
Sp. Atk
40
Sp. Def
55
Speed
45
Total
305
Type Chart
Weaknesses
Takes 2× from




Resistances
Takes 0.25× from


Takes 0.5× from


| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 35 | 95 | 35 | A physical attack in which the user charges, full body, into the foe. |
| Start | Disable | ![]() | Status | - | 55 | 20 | For a few turns, it prevents the foe from using the move it last used. |
| Start | Foresight | ![]() | Status | - | - | 40 | Completely negates the foe’s efforts to heighten its ability to evade. |
| 9 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves. It may confuse the foe. |
| 17 | Confusion | ![]() | Special | 50 | 100 | 25 | A weak telekinetic attack that may also leave the foe confused. |
| 20 | Poison Powder | ![]() | Status | - | 75 | 35 | A cloud of toxic dust is scattered. It may poison the foe. |
| 25 | Leech Life | ![]() | Physical | 20 | 100 | 15 | An attack that absorbs half the damage it inflicted to restore HP. |
| 28 | Stun Spore | ![]() | Status | - | 75 | 30 | Paralyzing dust is scattered wildly. It may paralyze the foe. |
| 33 | Psybeam | ![]() | Special | 65 | 100 | 20 | A peculiar ray is shot at the foe. It may leave the foe confused. |
| 36 | Sleep Powder | ![]() | Status | - | 75 | 15 | A sleep-inducing dust is scattered in high volume around a foe. |
| 41 | Psychic | ![]() | Special | 90 | 100 | 10 | A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Baton Pass | ![]() | Status | - | - | 40 | The user switches out, passing along any stat changes to the new battler. |
| Giga Drain | ![]() | Special | 75 | 100 | 5 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
| Screech | ![]() | Status | - | 85 | 40 | An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The foe is hit with a flashing beam that may also cause confusion. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM05 | Flash | ![]() | Status | - | 70 | 20 | A blast of light that cuts the foe’s accuracy. It also illuminates caves. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | A harsh attack that absorbs half the damage it inflicted to restore HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM22 | Solar Beam | ![]() | Special | 120 | 100 | 10 | A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | A strong telekinetic attack. It may also lower the foe’s SP. DEF stat. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM36 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | Filthy sludge is hurled at the foe. It may poison the target. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Physical | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| TM48 | Skill Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to swap abilities with the foe. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
Compound Eyes
Raises accuracy.
Increases moves' accuracy to 1.3×.
Tinted Lens
Doubles damage inflicted with not-very-effective moves.





















Physical
Status
Special
