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LGP/E / Pokédex

Venonat

Venonat

#48 in the Let's Go Kanto Pokédex • Insect Pokémon

Venonat

#48 in the Let's Go Kanto Pokédex • Insect Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

55

103

229

Defense

50

94

218

Sp. Atk

40

76

196

Sp. Def

55

103

229

Speed

45

85

207

Total

305

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Parasect

Venomoth

Venonat render

Normal

Shiny Venonat render

Shiny

Venonat

Insect Pokémon

#48
BugPoison

Height

1 m (3'03")

Weight

30 kg (66.1 lbs)

It's Super Effective

Damage multipliers Venonat takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Flying

Psychic

Rock

Resists

Grass

0.25×

Fighting

0.25×

Poison

0.5×

Bug

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Let’s Go Kanto #48
EV yield
1 SpD
Catch rate
190
Base Exp.
61
Gender
50% male
50% female

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon: Let's Go, Pikachu! box art

Let's Go, Pikachu!

Its large eyes act as radar. In a bright place, you can see that they are clusters of many tiny eyes.

Pokémon: Let's Go, Eevee! box art

Let's Go, Eevee!

Its large eyes act as radar. In a bright place, you can see that they are clusters of many tiny eyes.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Venonat

Venonat

#48

Level 31

Venomoth

Venomoth

#49

Encounters

Known encounter locations for this Pokémon in this game.
Let's Go, Pikachu!
LocationMethodLevelChanceConditions

Route 14

Road 14

Walking in the overworld33-38100%

-

Route 15

Road 15

Walking in the overworld33-38100%

-

Route 24

Road 24

Walking in the overworld7-12100%

-

Route 25

Road 25

Walking in the overworld9-14100%

-

Let's Go, Eevee!
LocationMethodLevelChanceConditions

Route 14

Road 14

Walking in the overworld33-38100%

-

Route 15

Road 15

Walking in the overworld33-38100%

-

Route 24

Road 24

Walking in the overworld7-12100%

-

Route 25

Road 25

Walking in the overworld9-14100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

4DisableNormalStatus-10020

For four turns, this move prevents the target from using the move it last used.

8SupersonicNormalStatus-5520

The user generates odd sound waves from its body that confuse the target.

12ConfusionPsychicSpecial5010025

The target is hit by a weak telekinetic force. This may also confuse the target.

14Poison PowderPoisonStatus-7535

The user scatters a cloud of poisonous dust that poisons the target.

16Stun SporeGrassStatus-7530

The user scatters a cloud of numbing powder that paralyzes the target.

20PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

24Sleep PowderGrassStatus-7515

The user scatters a big cloud of sleep-inducing dust around the target.

28Leech LifeBugPhysical8010010

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

32PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Let's Go, Pikachu! & Eevee!.
Class
Description
TM01HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

TM05RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM07ProtectNormalStatus--10

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM08SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM09ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM12FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM27ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM40PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TM45Solar BeamGrassSpecial20010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM52Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM53Mega DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

#47

Parasect

#49

Venomoth

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