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SwSh / Pokédex

Rotom Mow

Rotom Mow

Galar #372 in the Sword and Shield Pokédex • Plasma Pokémon

Rotom Mow

Galar #372 in the Sword and Shield Pokédex • Plasma Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

65

121

251

Defense

107

197

344

Sp. Atk

105

193

339

Sp. Def

107

197

344

Speed

86

159

298

Total

520

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Rotom Fan

Uxie

Rotom Mow normal sprite

Normal

Shiny Rotom Mow sprite

Shiny

Rotom Mow

Plasma Pokémon

Galar #372
ElectricGrass

Height

0.3 m (1'00")

Weight

0.3 kg (0.7 lbs)

Abilities

Levitate

It's Super Effective

Damage multipliers Rotom Mow takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Poison

Bug

Resists

Electric

0.25×

Water

0.5×

Grass

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #372
EV yield
1 SpA, 1 Spe
Catch rate
45
Base Exp.
182

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Amorphous
Gender
Genderless
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities.

Pokémon Shield box art

Shield

With a body made of plasma, it can inhabit all sorts of machines. It loves to surprise others.

Evolution

Evolution requirements shown in a compact table or chain view.
Rotom

Rotom

Galar #372

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDouble TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

StartAstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

5Thunder ShockElectricSpecial4010030

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

10Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that triggers confusion.

15ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

20Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

25Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

30Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

35HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

40SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

45TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

50DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

55UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM14Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM17Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM18ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM38Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM77HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM80Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM82ElectrowebElectricSpecial559515

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.

TM90Electric TerrainElectricStatus--10

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

TM93Eerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR35UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TR38TrickPsychicStatus-10010

The user catches the target off guard and swaps its held item with its own.

TR42Hyper VoiceNormalSpecial9010010

The user lets loose a horribly echoing shout with the power to inflict damage.

TR58Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TR68Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

TR80Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

TR81Foul PlayDarkPhysical9510015

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

TR82Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TR83Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
PoltergeistGhostPhysical110905

The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item.

Rising VoltageElectricSpecial7010020

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Forms

Moves associated with alternate forms or form-changing conditions.
Class
Description
Leaf StormGrassSpecial130905

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Traits

Ability options available to this Pokémon in this game.

Levitate

Ability Slot 1

By floating in the air, the Pokémon receives full immunity to all Ground-type moves.

Evades Ground moves.

#372

Rotom Fan

#480

Uxie

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