| Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 60 | - | 20 |
| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 60 | 100 | 5 |
| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 60 | 100 | 5 |
| Ancient Power The user attacks with a prehistoric power. This may also raise all the user’s stats at once. Learn as Diglett Alola, then retain through evolution. |  |  | 60 | 100 | 5 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 20 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 15 |
| Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 40 | 100 | 15 |
| Final Gambit The user risks everything to attack its target. The user faints but does damage equal to its HP. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 100 | 5 |
| Final Gambit The user risks everything to attack its target. The user faints but does damage equal to its HP. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | - | 100 | 5 |
| Final Gambit The user risks everything to attack its target. The user faints but does damage equal to its HP. Learn as Diglett Alola, then retain through evolution. |  |  | - | 100 | 5 |
| Fury Swipes The target is raked with sharp claws or scythes quickly two to five times in a row. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 18 | 80 | 15 |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 70 | 100 | 15 |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 70 | 100 | 15 |
| Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Learn as Diglett Alola, then retain through evolution. |  |  | 70 | 100 | 15 |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | - | - | 15 |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. Learn as Diglett Alola, then retain through evolution. |  |  | - | - | 15 |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 100 | 10 |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | - | 100 | 10 |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. Learn as Diglett Alola, then retain through evolution. |  |  | - | 100 | 10 |
| Metal Sound A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 85 | 40 |
| Metal Sound A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | - | 85 | 40 |
| Metal Sound A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat. Learn as Diglett Alola, then retain through evolution. |  |  | - | 85 | 40 |
| Scratch Hard, pointed, sharp claws rake the target to inflict damage. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 40 | 100 | 35 |
| Slash The target is attacked with a slash of claws or blades. Critical hits land more easily. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 70 | 100 | 20 |
| Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | - | 20 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 85 | 15 |
| Thrash The user rampages and attacks for two to three turns. The user then becomes confused. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | 120 | 100 | 10 |
| Thrash The user rampages and attacks for two to three turns. The user then becomes confused. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |  |  | 120 | 100 | 10 |
| Thrash The user rampages and attacks for two to three turns. The user then becomes confused. Learn as Diglett Alola, then retain through evolution. |  |  | 120 | 100 | 10 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |  |  | - | 90 | 10 |