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Zapdos

#145 in the FireRed and LeafGreen Pokédex • Electric Pokémon

FireRed

One of the legendary bird Pokémon. While it is flying, it makes crackling and snapping sounds.

LeafGreen

A legendary bird Pokémon that is said to appear from clouds while dropping enormous lightning bolts.

Egg Group

Undiscovered

Steps to Hatch

20,480

Effort Values Yielded

3 SpA

Gender Ratio

Genderless

Capture Rate

3

Base Experience

261
Zapdos

Zapdos

#145

No evolutions

FireRed

LocationMethodLevelChanceConditions

Kanto Power Plant

Power Plant

Static encounter, only one chance50100%

-

LeafGreen

LocationMethodLevelChanceConditions

Kanto Power Plant

Power Plant

Static encounter, only one chance50100%

-

Articuno

Moltres

Zapdos normal sprite

Normal

Shiny Zapdos sprite

Shiny

Zapdos

Electric Pokémon

#145
ElectricFlying

Height

1.6 m

Weight

52.6 kg

Base XP

261

Abilities

Pressure

HP

90

Attack

90

Defense

85

Sp. Atk

125

Sp. Def

90

Speed

100

Total

580

Type Chart

Weaknesses

Takes 2× from

IceRock

Resistances

Takes 0× from

Ground

Takes 0.5× from

GrassFightingFlyingBugSteel
Class
Description
StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

StartThunder ShockElectricSpecial4010030

An electric shock attack that may also leave the foe paralyzed.

13Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

37DetectFightingStatus--5

Enables the user to evade all attacks. It may fail if used in succession.

49Drill PeckFlyingPhysical8010020

A corkscrewing attack with the sharp beak acting as a drill.

61ChargeElectricStatus--20

The user charges power to boost the ELECTRIC move it uses next.

73Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

85ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

Class
Description
HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Zapdos

Zapdos

#145 in the FireRed and LeafGreen Pokédex • Electric Pokémon

FireRed

One of the legendary bird Pokémon. While it is flying, it makes crackling and snapping sounds.

LeafGreen

A legendary bird Pokémon that is said to appear from clouds while dropping enormous lightning bolts.

Egg Group

Undiscovered

Steps to Hatch

20,480

Effort Values Yielded

3 SpA

Gender Ratio

Genderless

Capture Rate

3

Base Experience

261
Zapdos

Zapdos

#145

No evolutions

FireRed

LocationMethodLevelChanceConditions

Kanto Power Plant

Power Plant

Static encounter, only one chance50100%

-

LeafGreen

LocationMethodLevelChanceConditions

Kanto Power Plant

Power Plant

Static encounter, only one chance50100%

-

Articuno

Moltres

Zapdos normal sprite

Normal

Shiny Zapdos sprite

Shiny

Zapdos

Electric Pokémon

#145
ElectricFlying

Height

1.6 m

Weight

52.6 kg

Base XP

261

Abilities

Pressure

HP

90

Attack

90

Defense

85

Sp. Atk

125

Sp. Def

90

Speed

100

Total

580

Type Chart

Weaknesses

Takes 2× from

IceRock

Resistances

Takes 0× from

Ground

Takes 0.5× from

GrassFightingFlyingBugSteel
Class
Description
StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

StartThunder ShockElectricSpecial4010030

An electric shock attack that may also leave the foe paralyzed.

13Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

37DetectFightingStatus--5

Enables the user to evade all attacks. It may fail if used in succession.

49Drill PeckFlyingPhysical8010020

A corkscrewing attack with the sharp beak acting as a drill.

61ChargeElectricStatus--20

The user charges power to boost the ELECTRIC move it uses next.

73Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

85ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

Class
Description
HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM16Light ScreenPsychicStatus--30

A wall of light cuts damage from SP. ATK attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.