Zapdos
#145 in the Kanto Pokédex • Electric Pokémon
Pokédex entries
Let's Go, Pikachu!
This legendary bird Pokémon is said to appear when the sky turns dark and lightning showers down.
Let's Go, Eevee!
This legendary bird Pokémon is said to appear when the sky turns dark and lightning showers down.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
90
290
521
Attack
90
166
437
Defense
85
157
426
Sp. Atk
125
229
514
Sp. Def
90
166
437
Speed
100
184
459
Total
580
Ranges are for Level 100 before friendship stat boosts. Max assumes a beneficial nature, 200 AVs and 31 IVs; min assumes a hindering nature, 0 AVs and 0 IVs. Let’s Go has no EVs. Normal-rule link battles instead use Level 50 and 0 AVs.
Growth
| Pokédexes | Let’s Go Kanto #145 |
|---|---|
| Stat training | AVs from Candy and leveling up; no EVs |
| Catch rate | 3 |
| Base Exp. | 261 |
| Gender | Genderless |
Encounters
Let's Go, Pikachu!| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Sea Route 19 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Sea Route 20 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed |
Route 1 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 2 Route 2 (south, toward Viridian City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 3 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 4 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 6 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 7 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 8 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 9 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 10 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 11 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 13 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 14 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 15 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 16 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 17 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 18 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Sea Route 21 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 22 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 24 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 25 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 2 Route 2 (north, toward Pewter City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 23 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Kanto Power Plant Power Plant | Scripted static encounter | 50 | 100% | Reach the Power Plant by using Sea Skim from Route 10, Scripted encounter; defeat the timed battle before catching a Legendary Pokémon. Electrode is a different interactable encounter |
Fuchsia City GO Park (Fuchsia City) | Pokémon GO transfer and GO Park recapture | 1-50 | - | Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced |
Let's Go, Eevee!| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Sea Route 19 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Sea Route 20 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed |
Route 1 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 2 Route 2 (south, toward Viridian City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 3 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 4 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 6 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 7 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 8 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 9 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 10 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 11 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 13 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 14 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 15 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 16 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 17 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 18 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Sea Route 21 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 22 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 24 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 25 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 2 Route 2 (north, toward Pewter City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Route 23 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Zapdos |
Kanto Power Plant Power Plant | Scripted static encounter | 50 | 100% | Reach the Power Plant by using Sea Skim from Route 10, Scripted encounter; defeat the timed battle before catching a Legendary Pokémon. Electrode is a different interactable encounter |
Fuchsia City GO Park (Fuchsia City) | Pokémon GO transfer and GO Park recapture | 1-50 | - | Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | The target is jabbed with a sharply pointed beak or horn. |
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
| 8 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 16 | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| 24 | Drill Peck | ![]() | Physical | 80 | 100 | 20 | A corkscrewing attack with a sharp beak acting as a drill. |
| 32 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| 40 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 48 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| 56 | Roost | ![]() | Status | - | - | 10 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |
| 64 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| 72 | Sky Attack | ![]() | Physical | 200 | 90 | 5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM06 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM14 | Fly | ![]() | Physical | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
| TM16 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM18 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM36 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM38 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM50 | Roost | ![]() | Status | - | - | 10 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |









































Physical
Special
Status






