Zapdos
#145 in the Let's Go Kanto Pokédex • Electric Pokémon
Zapdos
#145 in the Let's Go Kanto Pokédex • Electric Pokémon
Stats
Min
Max
HP
90
290
384
Attack
90
166
306
Defense
85
157
295
Sp. Atk
125
229
383
Sp. Def
90
166
306
Speed
100
184
328
Total
580
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Let’s Go Kanto #145 |
|---|---|
| EV yield | 3 SpA |
| Catch rate | 3 |
| Base Exp. | 261 |
| Gender | Genderless |
Lore

Let's Go, Pikachu!
This legendary bird Pokémon is said to appear when the sky turns dark and lightning showers down.

Let's Go, Eevee!
This legendary bird Pokémon is said to appear when the sky turns dark and lightning showers down.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Sea Route 19 Road 19 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Sea Route 20 Road 20 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | - |
Route 1 Road 1 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 2 Road 2 (south, towards Viridian City) | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 3 Road 3 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 4 Road 4 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 6 Road 6 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 7 Road 7 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 8 Road 8 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 9 Road 9 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 10 Road 10 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 11 Road 11 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 13 Road 13 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 14 Road 14 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 15 Road 15 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 16 Road 16 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 17 Road 17 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 18 Road 18 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Sea Route 21 Road 21 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 22 Road 22 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 24 Road 24 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 25 Road 25 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 2 Road 2 (north, towards Pewter City) | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 23 Road 23 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Kanto Power Plant Power Plant | Static encounter, only one chance | 50 | 100% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 12 Road 12 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Sea Route 19 Road 19 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Sea Route 20 Road 20 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | - |
Route 1 Road 1 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 2 Road 2 (south, towards Viridian City) | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 3 Road 3 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 4 Road 4 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 6 Road 6 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 7 Road 7 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 8 Road 8 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 9 Road 9 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 10 Road 10 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 11 Road 11 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 13 Road 13 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 14 Road 14 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 15 Road 15 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 16 Road 16 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 17 Road 17 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 18 Road 18 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Sea Route 21 Road 21 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 22 Road 22 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 24 Road 24 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 25 Road 25 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 2 Road 2 (north, towards Pewter City) | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Route 23 Road 23 | Rare spawn in the sky with lure or catch combo | 3-56 | 100% | Other Caught Zapdos |
Kanto Power Plant Power Plant | Static encounter, only one chance | 50 | 100% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | The target is jabbed with a sharply pointed beak or horn. |
| Start | Thunder Shock | ![]() | Special | 40 | 100 | 30 | A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. |
| 8 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| 16 | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| 24 | Drill Peck | ![]() | Physical | 80 | 100 | 20 | A corkscrewing attack with a sharp beak acting as a drill. |
| 32 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| 40 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 48 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| 56 | Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |
| 64 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| 72 | Sky Attack | ![]() | Physical | 200 | 90 | 5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM06 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM14 | Fly | ![]() | Physical | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
| TM16 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM18 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM36 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM38 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM50 | Roost | ![]() | Status | - | - | 5 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |










































Physical
Special
Status



