Articuno
#144 in the Kanto Pokédex • Freeze Pokémon
Pokédex entries
Let's Go, Pikachu!
A legendary bird Pokémon. It freezes water that is contained in winter air and makes it snow.
Let's Go, Eevee!
A legendary bird Pokémon. It freezes water that is contained in winter air and makes it snow.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
90
290
521
Attack
85
157
426
Defense
100
184
459
Sp. Atk
95
175
448
Sp. Def
125
229
514
Speed
85
157
426
Total
580
Ranges are for Level 100 before friendship stat boosts. Max assumes a beneficial nature, 200 AVs and 31 IVs; min assumes a hindering nature, 0 AVs and 0 IVs. Let’s Go has no EVs. Normal-rule link battles instead use Level 50 and 0 AVs.
Growth
| Pokédexes | Let’s Go Kanto #144 |
|---|---|
| Stat training | AVs from Candy and leveling up; no EVs |
| Catch rate | 3 |
| Base Exp. | 261 |
| Gender | Genderless |
Encounters
Let's Go, Pikachu!| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (B4F) | Scripted static encounter | 50 | 100% | Scripted encounter; defeat the timed battle before catching a Legendary Pokémon. Electrode is a different interactable encounter |
Route 12 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Sea Route 19 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Sea Route 20 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed |
Route 1 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 2 Route 2 (south, toward Viridian City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 3 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 4 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 6 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 7 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 8 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 9 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 10 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 11 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 13 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 14 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 15 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 16 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 17 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 18 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Sea Route 21 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 22 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 24 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 25 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 2 Route 2 (north, toward Pewter City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 23 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Fuchsia City GO Park (Fuchsia City) | Pokémon GO transfer and GO Park recapture | 1-50 | - | Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced |
Let's Go, Eevee!| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Seafoam Islands Seafoam Islands (B4F) | Scripted static encounter | 50 | 100% | Scripted encounter; defeat the timed battle before catching a Legendary Pokémon. Electrode is a different interactable encounter |
Route 12 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Sea Route 19 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Sea Route 20 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed |
Route 1 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 2 Route 2 (south, toward Viridian City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 3 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 4 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 6 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 7 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 8 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 9 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 10 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 11 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 13 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 14 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 15 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 16 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 17 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 18 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Sea Route 21 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 22 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Publisher table and existing location/level tuple differ; retain the tuple pending review and show no unverified percentage, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 24 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 25 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 2 Route 2 (north, toward Pewter City) | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Route 23 | Rare spawn in the sky with a Lure or Catch Combo | 3-56 | - | After becoming Champion; ride Charizard, Aerodactyl or Dragonite high in the sky, Rare spawn; Lures and Catch Combos can increase its appearance. No fixed percentage is claimed, After catching Articuno |
Fuchsia City GO Park (Fuchsia City) | Pokémon GO transfer and GO Park recapture | 1-50 | - | Transfer an eligible Pokémon from Pokémon GO and recapture it in GO Park; level is its GO power-up level rounded down. One-way transfer; GO moves are replaced |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Gust | ![]() | Special | 40 | 100 | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Start | Ice Shard | ![]() | Physical | 40 | 100 | 30 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| 8 | Mist | ![]() | Status | - | - | 30 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| 16 | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| 24 | Mirror Coat | ![]() | Special | - | 100 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| 32 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| 40 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 48 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| 56 | Roost | ![]() | Status | - | - | 10 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |
| 64 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| 72 | Sky Attack | ![]() | Physical | 200 | 90 | 5 | A second-turn attack move where critical hits land more easily. This may also make the target flinch. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]() | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| TM05 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM07 | Protect | ![]() | Status | - | - | 10 | Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM08 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM09 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM12 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM14 | Fly | ![]() | Physical | 90 | 95 | 15 | The user flies up into the sky and then strikes its target on the next turn. |
| TM18 | U-turn | ![]() | Physical | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM27 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM48 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM50 | Roost | ![]() | Status | - | - | 10 | The user lands and rests its body. This move restores the user’s HP by up to half of its max HP. |
| TM51 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM55 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |








































Special
Physical
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