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Moltres

Moltres

#146 in the FireRed and LeafGreen Pokédex • Flame Pokémon

Moltres

#146 in the FireRed and LeafGreen Pokédex • Flame Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

100

184

328

Defense

90

166

306

Sp. Atk

125

229

383

Sp. Def

85

157

295

Speed

90

166

306

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Zapdos

Dratini

Moltres normal sprite

Normal

Shiny Moltres sprite

Shiny

Moltres

Flame Pokémon

#146
FireFlying

Height

2 m (6'07")

Weight

60 kg (132.3 lbs)

Abilities

Pressure

It's Super Effective

Damage multipliers Moltres takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Rock

Water

Electric

Resists

Ground

Grass

0.25×

Bug

0.25×

Fire

0.5×

Fighting

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
3 SpA
Catch rate
3
Base Exp.
261

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
80 (20,480 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon FireRed box art

FireRed

One of the legendary bird Pokémon. Those seeing it are overwhelmed by its orange wings that seem to be on fire.

Pokémon LeafGreen box art

LeafGreen

It is said to be the legendary bird Pokémon of fire. Every flap of its wings creates a dazzling flare of flames.

Evolution

Evolution requirements shown in a compact table or chain view.
Moltres

Moltres

#146

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
FireRed
LocationMethodLevelChanceConditions

Mt. Ember

Mount Ember Summit

Static encounter, only one chance50100%

-

Mt. Ember

Mount Ember Summit

Static encounter, only one chance50100%

-

LeafGreen
LocationMethodLevelChanceConditions

Mt. Ember

Mount Ember Summit

Static encounter, only one chance50100%

-

Mt. Ember

Mount Ember Summit

Static encounter, only one chance50100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWing AttackFlyingPhysical6010035

The foe is struck with large, imposing wings spread wide.

StartEmberFireSpecial4010025

The foe is attacked with small flames. The foe may suffer a burn.

13Fire SpinFireSpecial157015

The foe is trapped in an intense spiral of fire that rages two to five turns.

25AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

37EndureNormalStatus--10

The user endures any hit with 1 HP left. It may fail if used in succession.

49FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

61SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

73Heat WaveFireSpecial1009010

The user exhales a heated breath to attack. It may also inflict a burn.

85Sky AttackFlyingPhysical140905

A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon FireRed and LeafGreen.
Class
Description
TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalPhysical150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM20SafeguardNormalStatus--25

It protects the user’s party from all status problems for five turns.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

TM50OverheatFireSpecial140905

An intense attack that also sharply reduces the user’s SP. ATK stat.

HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Traits

Ability options available to this Pokémon in this game.

Pressure

Raises foe’s PP usage.

Increases the PP cost of moves targetting the Pokémon by one.

#145

Zapdos

#147

Dratini

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