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HOME / Zapdos

Zapdos

#0145 in the National Pokédex • Electric Pokémon

#0145 in the National Pokédex • Electric Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

90

166

306

Defense

85

157

295

Sp. Atk

125

229

383

Sp. Def

90

166

306

Speed

100

184

328

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Articuno

Moltres

Zapdos normal sprite

Normal

Shiny Zapdos sprite

Shiny

Zapdos

Electric Pokémon

#0145
ElectricFlying

Height

1.6 m (5'03")

Weight

52.6 kg (116 lbs)

Abilities

PressureStaticHidden

It's Super Effective

Damage multipliers Zapdos takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Ice

Rock

Resists

Ground

Grass

0.5×

Fighting

0.5×

Flying

0.5×

Bug

0.5×

Steel

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
Zapdos

Zapdos

#0145

No evolutions

Family

Other forms of Zapdos in the National Pokédex, with their types and base stats.
Galarian Zapdos

Galarian Zapdos

Galarian
FightingFlying

HP

90

Atk

125

Def

90

SpA

85

SpD

90

Spe

100

Defiant

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDrill PeckFlyingPhysical8010020

A strong, spin­ ning-peck attack.

StartThunder ShockElectricSpecial4010030

An attack that may cause paralysis.

StartPeckFlyingPhysical3510035

Jabs the foe with a beak, etc.

16LeerNormalStatus-10030

Reduces the foe's DEFENSE.

22PluckFlyingPhysical6010020

The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.

29Ancient PowerRockSpecial601005

An attack that may raise all stats.

37DetectFightingStatus--5

Evades attack that turn. It may fail.

50DischargeElectricSpecial8010015

A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

51ThunderElectricSpecial1107010

An attack that may cause paralysis.

55AgilityPsychicStatus--30

Sharply increases the user's SPEED.

57RoostFlyingStatus--10

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

60Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

61ChargeElectricStatus--20

Charges power to boost the electric move used next.

92Magnetic FluxElectricStatus--20

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0Razor WindNormalSpecial8010010

1st turn: Prepare 2nd turn: Attack

0WhirlwindNormalStatus--20

Blows away the foe & ends battle.

0FlyFlyingPhysical909515

1st turn: Fly 2nd turn: Attack

0Take DownNormalPhysical908520

A tackle that also hurts the user.

0Double-EdgeNormalPhysical12010015

A tackle that also hurts the user.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0ThunderboltElectricSpecial9010015

An attack that may cause paralysis.

0Thunder WaveElectricStatus-9020

A move that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0RageNormalPhysical2010020

Raises ATTACK if the user is hit.

0MimicNormalStatus--10

Copies a move used by the foe.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

0BideNormalPhysical--10

Waits 2-3 turns & hits back double.

0SwiftNormalSpecial60-20

An attack that never misses.

0Sky AttackFlyingPhysical140905

1st turn: Prepare 2nd turn: Attack

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

0RoarNormalStatus--20

Scares wild foes to end battle.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Mud-SlapGroundSpecial2010010

Reduces the foe's accuracy.

0Zap CannonElectricSpecial120505

An attack that always paralyzes.

0SandstormRockStatus--10

Inflicts damage every turn.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0Steel WingSteelPhysical709025

Stiff wings strike the foe.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

0Rock SmashFightingPhysical4010015

An attack that may lower DEFENSE.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0Aerial AceFlyingPhysical60-20

An extremely speedy and unavoidable attack.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0DefogFlyingStatus--15

Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0Sky DropFlyingPhysical6010010

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

0Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

0Baton PassNormalStatus--40

Switches while keeping effects.

0HailIceStatus--10

Summons a hailstorm that strikes every turn.

0Weather BallNormalSpecial5010010

The move’s type and power change with the weather.

0Brave BirdFlyingPhysical12010015

The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

0HurricaneFlyingSpecial1107010

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.

0Eerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

0Helping HandNormalStatus--20

Boosts the power of the recipient’s moves.

0Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

0AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

0Electric TerrainElectricStatus--10

The user electrifies the ground under everyone’s feet for five turns. Pokémon on the ground no longer fall asleep.

0Tera BlastNormalSpecial8010010

Games

Games where Zapdos appears, in release order. Each link opens that game's Pokédex page.

Red & Blue

Zapdos in Red & Blue

Zapdos

Yellow

Gold & Silver

Crystal

FireRed & LeafGreen

Black & White

X & Y

Omega Ruby & Alpha Sapphire

Sword & Shield

Brilliant Diamond & Shining Pearl

Scarlet & Violet

Pokémon GO

#0144

Articuno

#0146

Moltres

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