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Galarian Zapdos

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Zapdos Galar in Pokémon Sword & Shield

Crown Tundra Pokédex #203 • Electric Pokémon

Zapdos Galar in the National Pokédex
Zapdos Galar sprite

Normal

Shiny Zapdos Galar sprite

Shiny

Pokédex entries

Sword

This Pokémon has complete control over electricity. There are tales of Zapdos nesting in the dark depths of pitch-black thunderclouds.

Shield

Zapdos is a legendary bird Pokémon. It’s said that when Zapdos rubs its feathers together, lightning will fall immediately after.

Pokémon details

Types

FightingFlying

Category

Electric Pokémon

Abilities

Height

1.6 m (5'03")

Weight

58.2 kg (128.3 lbs)

National Pokédex

#0145

Pokédex

Crown #203

Zapdos Galar in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

90

290

384

Attack

125

229

383

Defense

90

166

306

Sp. Atk

85

157

295

Sp. Def

90

166

306

Speed

100

184

328

Total

580

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Zapdos Galar, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Crown Tundra #203
EV yield
3 Atk
Catch rate
3
Base Exp.
290

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
Cannot breed

Evolution requirements shown in a compact table or chain view.
Zapdos

Zapdos

Crown #203

No evolutions

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Wild Area

Roaming legendary

Roaming legendary70-

Trigger the Dyna Tree Hill bird scene, then chase Galarian Zapdos through the mainland Wild Area, The Crown Tundra Expansion Pass required

Sword
LocationMethodLevelChanceConditions

Wild Area

Roaming legendary

Roaming legendary70-

Trigger the Dyna Tree Hill bird scene, then chase Galarian Zapdos through the mainland Wild Area, The Crown Tundra Expansion Pass required

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartPeck

The target is jabbed with a sharply pointed beak or horn.

Flying3510035
StartFocus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
5Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Fighting4010015
10Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
15Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying6010020
20Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
25Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock601005
30Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
35Drill Peck

A corkscrewing attack that strikes the target with a sharp beak acting as a drill.

Flying8010020
40Quick Guard

The user protects itself and its allies from priority moves.

Fighting--15
45Thunderous Kick

The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target’s Defense stat.

Fighting9010010
50Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--20
55Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
60Detect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Fighting--5
65Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting1201005
70Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM01Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal120755
TM06Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying909515
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM16Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540
TM17Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM26Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
TM30Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel709025
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM40Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20
TM42Revenge

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Fighting6010010
TM43Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015
TM52Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying85855
TM56U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM75Low Sweep

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Fighting6510020
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM78Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
TM79Retaliate

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

Normal701005
TM98Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground7510010
TR07Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020
TR12Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
TR13Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR21Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR37Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TR39Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
TR41Blaze Kick

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

Fire859010
TR48Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--20
TR53Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting1201005
TR66Brave Bird

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Flying12010015
TR89Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying1107010
TR95Throat Chop

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Dark8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Coaching

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Fighting--10
Dual Wingbeat

The user slams the target with its wings. The target is hit twice in a row.

Flying409010

Ability options available to this Pokémon in this game.

Defiant

Ability Slot 1

Boosts the Pokémon’s Attack stat sharply when its stats are lowered.

Raises Attack by two stages after an opponent lowers one of its stats.

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