Brine in Pokémon Ultra Sun & Ultra Moon
Water-type special move in Pokémon Ultra Sun & Ultra Moon.

SpecialMove text
If the target’s HP is half or less, this attack will hit with double the power.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Squirtle #7 | ![]() | Egg |
![]() Wartortle #8 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Wartortle #8 | ![]() | Squirtle — breeding; retain through evolution |
![]() Blastoise #9 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Blastoise #9 | ![]() | Squirtle — breeding; retain through evolution |
![]() Blastoise Mega #9 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Blastoise Mega #9 | ![]() | Squirtle — breeding; retain through evolution |
![]() Slowpoke #44 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Mega Slowbro #45 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Slowbro #45 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Slowking #46 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Wingull #47 | ![]() ![]() | Egg |
![]() Smeargle #70 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Smeargle #70 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
![]() Psyduck #107 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Golduck #108 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Gyarados #112 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Mega Gyarados #112 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Finneon #131 | ![]() | Egg |
![]() Lumineon #132 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Lumineon #132 | ![]() | Finneon — breeding; retain through evolution |
![]() Luvdisc #134 | ![]() | Egg |
![]() Cloyster #139 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Cloyster #139 | ![]() ![]() | Shellder — level up; retain through evolution |
![]() Clamperl #140 | ![]() | Egg |
![]() Gorebyss #142 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Gorebyss #142 | ![]() | Clamperl — breeding; retain through evolution |
![]() Remoraid #143 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Octillery #144 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Mantine #146 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Mew #151 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Vaporeon #154 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Blue-Striped Basculin #188 | ![]() | Egg |
![]() Red-Striped Basculin #188 | ![]() | Egg |
![]() Feebas #189 | ![]() | Egg |
![]() Milotic #190 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Milotic #190 | ![]() | Feebas — breeding; retain through evolution |
![]() Qwilfish #211 | ![]() ![]() | Egg |
![]() Starmie #224 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Starmie #224 | ![]() ![]() | Staryu — level up; retain through evolution |
![]() Kabuto #229 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Kabutops #230 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Suicune #245 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Lugia #249 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Chinchou #257 | ![]() ![]() | Egg |
![]() Lanturn #258 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Lanturn #258 | ![]() ![]() | Chinchou — breeding; retain through evolution |
![]() Shellos #341 | ![]() | Egg |
![]() Shellos East #341 | ![]() | Egg |
![]() Gastrodon #342 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Gastrodon #342 | ![]() ![]() | Shellos East — breeding; retain through evolution |
![]() Gastrodon #342 | ![]() ![]() | Shellos — breeding; retain through evolution |
![]() Gastrodon East #342 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Gastrodon East #342 | ![]() ![]() | Shellos East — breeding; retain through evolution |
![]() Gastrodon East #342 | ![]() ![]() | Shellos — breeding; retain through evolution |
![]() Relicanth #343 | ![]() ![]() | Egg |
![]() Carvanha #345 | ![]() ![]() | Egg |
![]() Mega Sharpedo #346 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Sharpedo #346 | ![]() ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Sharpedo #346 | ![]() ![]() | Carvanha — breeding; retain through evolution |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Aqua Jet The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ![]() | ![]() | - | 40 | 100 | 20 | 54 |
| Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. | ![]() | ![]() | - | - | - | 20 | 63 |
| Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ![]() | ![]() | - | 90 | 90 | 10 | 171 |
| Bubble A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. | ![]() | ![]() | - | 40 | 100 | 30 | 59 |
| Bubble Beam A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | ![]() | ![]() | - | 65 | 100 | 20 | 116 |
| Clamp The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns. | ![]() | ![]() | - | 35 | 85 | 15 | 8 |
| Crabhammer The target is hammered with a large pincer. Critical hits land more easily. | ![]() | ![]() | - | 100 | 90 | 10 | 9 |
| Dive Diving on the first turn, the user floats up and attacks on the next turn. | ![]() | ![]() | - | 80 | 100 | 10 | 129 |
| Hydro Cannon The target is hit with a watery blast. The user can’t move on the next turn. | ![]() | ![]() | - | 150 | 90 | 5 | 12 |
| Hydro Pump The target is blasted by a huge volume of water launched under great pressure. | ![]() | ![]() | - | 110 | 80 | 5 | 111 |
| Hydro Vortex Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | - | - | 1 | 0 |
| Hydro Vortex Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | - | - | 1 | 0 |
| Liquidation The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. | ![]() | ![]() | - | 85 | 100 | 10 | 74 |
| Muddy Water The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | ![]() | ![]() | - | 90 | 85 | 10 | 49 |
| Oceanic Operetta Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. | ![]() | ![]() | - | 195 | - | 1 | 0 |
| Octazooka The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy. | ![]() | ![]() | - | 65 | 85 | 10 | 6 |
| Origin Pulse The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. | ![]() | ![]() | - | 110 | 85 | 10 | 3 |
| Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | ![]() | ![]() | - | - | 5 | 705 | |
| Razor Shell The user cuts its target with sharp shells. This may also lower the target’s Defense stat. | ![]() | ![]() | - | 75 | 95 | 10 | 11 |
| Scald The user shoots boiling hot water at its target. This may also leave the target with a burn. | ![]() | ![]() | 80 | 100 | 15 | 147 | |
| Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | ![]() | ![]() | - | - | 100 | 20 | 30 |
| Sparkling Aria The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles. | ![]() | ![]() | - | 90 | 100 | 10 | 2 |
| Steam Eruption The user immerses the target in superheated steam. This may also leave the target with a burn. | ![]() | ![]() | - | 110 | 95 | 5 | 2 |
| Surf The user attacks everything around it by swamping its surroundings with a giant wave. | ![]() | ![]() | 90 | 100 | 15 | 253 | |
| Water Gun The target is blasted with a forceful shot of water. | ![]() | ![]() | - | 40 | 100 | 25 | 145 |
| Water Pledge A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears. | ![]() | ![]() | - | 80 | 100 | 10 | 28 |
| Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | ![]() | ![]() | - | 60 | 100 | 20 | 296 |
| Water Shuriken The user hits the target with throwing stars two to five times in a row. This move always goes first. | ![]() | ![]() | - | 15 | 100 | 20 | 5 |
| Water Sport The user soaks the battlefield with water. This weakens Fire-type moves for five turns. | ![]() | ![]() | - | - | - | 15 | 70 |
| Water Spout The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power. | ![]() | ![]() | - | 150 | 100 | 5 | 13 |
| Waterfall The user charges at the target and may make it flinch. | ![]() | ![]() | 80 | 100 | 15 | 147 | |
| Whirlpool The user traps the target in a violent swirling whirlpool for four to five turns. | ![]() | ![]() | - | 35 | 85 | 15 | 147 |
| Withdraw The user withdraws its body into its hard shell, raising its Defense stat. | ![]() | ![]() | - | - | - | 40 | 26 |







































































































































