USUM / Moves

Withdraw

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Withdraw in Pokémon Ultra Sun & Ultra Moon

Water-type status move in Pokémon Ultra Sun & Ultra Moon.

Move text

The user withdraws its body into its hard shell, raising its Defense stat.

Move details

Introduced

Generation I

Power

-

Accuracy

-

PP

40

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Smeargle

#70

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémon
Aqua Jet

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Water

-

401002054
Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water

-

--2063
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water

-

909010171
Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water

-

6510010100
Bubble

A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.

Water

-

401003059
Bubble Beam

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Water

-

6510020116
Clamp

The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.

Water

-

3585158
Crabhammer

The target is hammered with a large pincer. Critical hits land more easily.

Water

-

10090109
Dive

Diving on the first turn, the user floats up and attacks on the next turn.

Water

-

8010010129
Hydro Cannon

The target is hit with a watery blast. The user can’t move on the next turn.

Water

-

15090512
Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water

-

110805111
Hydro Vortex

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Water

-

--10
Hydro Vortex

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Water

-

--10
Liquidation

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Water

-

851001074
Muddy Water

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Water

-

90851049
Oceanic Operetta

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Water

-

195-10
Octazooka

The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.

Water

-

6585106
Origin Pulse

The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.

Water

-

11085103
Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5705
Razor Shell

The user cuts its target with sharp shells. This may also lower the target’s Defense stat.

Water

-

75951011
Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015147
Soak

The user shoots a torrent of water at the target and changes the target’s type to Water.

Water

-

-1002030
Sparkling Aria

The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.

Water

-

90100102
Steam Eruption

The user immerses the target in superheated steam. This may also leave the target with a burn.

Water

-

1109552
Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015253
Water Gun

The target is blasted with a forceful shot of water.

Water

-

4010025145
Water Pledge

A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

Water

-

801001028
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water

-

6010020296
Water Shuriken

The user hits the target with throwing stars two to five times in a row. This move always goes first.

Water

-

15100205
Water Sport

The user soaks the battlefield with water. This weakens Fire-type moves for five turns.

Water

-

--1570
Water Spout

The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.

Water

-

150100513
Waterfall

The user charges at the target and may make it flinch.

Water8010015147
Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water

-

358515147