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Basculin Red Striped

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Red-Striped Basculin in Pokémon Ultra Sun & Ultra Moon

#188 in the Ultra Sun & Ultra Moon Pokédex • Hostile Pokémon

Red-Striped Basculin in the National Pokédex

Pokédex entries

Ultra Sun

Savage, violent Pokémon, red and blue Basculin are always fighting each other over territory.

Ultra Moon

When a school of Basculin appears in a lake, everything else disappears, except for Corphish and Crawdaunt. That’s how violent Basculin are.

Pokémon details

Type

Water

Category

Hostile Pokémon

Height

1 m (3'03")

Weight

18 kg (39.7 lbs)

National Pokédex

#0550

Pokédex

#188

Red-Striped Basculin in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

92

170

311

Defense

65

121

251

Sp. Atk

80

148

284

Sp. Def

55

103

229

Speed

98

180

324

Total

460

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Red-Striped Basculin, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #188Akala #89Ula'ula #80Poni #75
EV yield
2 Spe
Catch rate
25
Base Exp.
161

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
40

Evolution requirements shown in a compact table or chain view.
Basculin

Basculin

#188

No evolutions

Known encounter locations for this Pokémon in this game.
Ultra Sun
LocationMethodLevelChanceConditions

Brooklet Hill

Brooklet Hill — Main Area

Fishing with the Fishing Rod10-1625%

-

Malie Garden

Fishing with the Fishing Rod10-2825%

-

Vast Poni Canyon

Vast Poni Canyon — B1F

Fishing in a bubbling spot10-5120%

-

Brooklet Hill

Brooklet Hill — Main Area

Fishing in a bubbling spot10-2125%

-

Vast Poni Canyon

Vast Poni Canyon — B1F

Fishing with the Fishing Rod10-4625%

-

Malie Garden

Fishing in a bubbling spot10-3315%

-

Brooklet Hill

Brooklet Hill — Main Area

SOS ally encounter10-16-

SOS ally of basculin red striped; requires a successful call for help., Unlike original Sun/Moon, the SOS chain counter stops at 255; bonuses remain instead of rolling over to the initial rates., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate., Ordinary SOS becomes available after Ilima’s trial. USUM wild Pokémon summon only one ally per battle without an Adrenaline Orb; trial/Totem exceptions are separate.

Brooklet Hill

Brooklet Hill — Main Area

SOS Battle from a bubbling spot10-21-

SOS ally of basculin red striped; requires a successful call for help., Unlike original Sun/Moon, the SOS chain counter stops at 255; bonuses remain instead of rolling over to the initial rates., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate., Ordinary SOS becomes available after Ilima’s trial. USUM wild Pokémon summon only one ally per battle without an Adrenaline Orb; trial/Totem exceptions are separate.

Vast Poni Canyon

Vast Poni Canyon — B1F

SOS Battle from a bubbling spot10-51-

SOS ally of basculin red striped; requires a successful call for help., Unlike original Sun/Moon, the SOS chain counter stops at 255; bonuses remain instead of rolling over to the initial rates., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate., Ordinary SOS becomes available after Ilima’s trial. USUM wild Pokémon summon only one ally per battle without an Adrenaline Orb; trial/Totem exceptions are separate.

Vast Poni Canyon

Vast Poni Canyon — B1F

SOS ally encounter10-46-

SOS ally of basculin red striped; requires a successful call for help., Unlike original Sun/Moon, the SOS chain counter stops at 255; bonuses remain instead of rolling over to the initial rates., Ally-selection proportions apply after a successful SOS call; they are not the chance of an ordinary encounter or a successful response., Published conditional ally-selection table: 100%. Calling and response chances are separate., Ordinary SOS becomes available after Ilima’s trial. USUM wild Pokémon summon only one ally per battle without an Adrenaline Orb; trial/Totem exceptions are separate.

Items this Pokémon may hold when encountered in the wild.
Ultra Moon
5%
Ultra Sun
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartTail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

Normal-10030
StartWater Gun

The target is blasted with a forceful shot of water.

Water4010025
3Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
5Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal7010015
7Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
9Aqua Jet

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Water4010020
11Chip Away

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

Normal7010020
14Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal908520
17Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
20Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
23Soak

The user shoots a torrent of water at the target and changes the target’s type to Water.

Water-10020
26Double-Edge

A reckless, life-risking tackle. This also damages the user quite a lot.

Normal12010015
30Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010
34Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal-10015
38Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting-1005
42Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal12010010
46Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock150805

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM07Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Ice--10
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM13Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM55Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015
TM98Waterfall

The user charges at the target and may make it flinch.

Water8010015
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010
Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying85855
Endeavor

This attack move cuts down the target’s HP to equal the user’s HP.

Normal-1005
Icy Wind

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Ice559515
Liquidation

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Water8510010
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005
Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30
Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water6510010
Bubble Beam

A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.

Water6510020
Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock150805
Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515
Muddy Water

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

Water908510
Rage

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

Normal2010020
Revenge

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Fighting6010010
Swift

Star-shaped rays are shot at the opposing Pokémon. This attack never misses.

Normal60-20
Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515

Imports, special breeding, event gifts and copied moves have separate requirements. Individual options do not guarantee every four-move combination; historical transfer services require eligible software and Pokémon.
Class
Acquisition source
Cut

The target is cut with a scythe or claw.

Normal509530

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Dive

Diving on the first turn, the user floats up and attacks on the next turn.

Water8010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Secret Power

The additional effects of this attack depend upon where it was used.

Normal7010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Ability options available to this Pokémon in this game.

Reckless

Ability Slot 1

Powers up moves that have recoil damage.

Strengthens recoil moves to 1.2× their power.

Adaptability

Ability Slot 2

Powers up moves of the same type as the Pokémon.

Increases the same-type attack bonus from 1.5× to 2×.

Mold Breaker(Hidden Ability)

Moves can be used on the target regardless of its Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

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