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SwSh / Pokédex

Drizzile

Drizzile

Galar #8 in the Sword and Shield Pokédex • Water Lizard Pokémon

Drizzile

Galar #8 in the Sword and Shield Pokédex • Water Lizard Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

60

112

240

Defense

55

103

229

Sp. Atk

95

175

317

Sp. Def

55

103

229

Speed

90

166

306

Total

420

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Sobble

Inteleon

Drizzile normal sprite

Normal

Shiny Drizzile sprite

Shiny

Drizzile

Water Lizard Pokémon

Galar #8
Water

Height

0.7 m (2'04")

Weight

11.5 kg (25.4 lbs)

Abilities

TorrentSniper(Hidden Ability)

It's Super Effective

Damage multipliers Drizzile takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #8
EV yield
2 SpA
Catch rate
45
Base Exp.
147

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Field
Gender
87.5% male
12.5% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

A clever combatant, this Pokémon battles using water balloons created with moisture secreted from its palms.

Pokémon Shield box art

Shield

Highly intelligent but also very lazy, it keeps enemies out of its territory by laying traps everywhere.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Sobble

Sobble

Galar #7

Level 16

Drizzile

Drizzile

Galar #8

Drizzile

Drizzile

Galar #8

Level 35

Inteleon

Inteleon

Galar #9

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartGrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

12Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

19Tearful LookNormalStatus--20

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

24Sucker PunchDarkPhysical701005

This move enables the user to attack first. This move fails if the target is not readying an attack.

30U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

36LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

42SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

48Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM17Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM18ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

TM19SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM36WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM45DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

TM46Weather BallNormalSpecial5010010

This attack move varies in power and type depending on the weather.

TM52BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

TM53Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

TM56U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM59FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR45Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

TR85Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TR98LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Water PledgeWaterSpecial8010010

A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.

Traits

Ability options available to this Pokémon in this game.

Torrent

Ability Slot 1

Powers up Water-type moves when the Pokémon’s HP is low.

Strengthens Water moves to inflict 1.5× damage at 1/3 max HP or less.

Sniper(Hidden Ability)

Powers up moves if they become critical hits when attacking.

Strengthens critical hits to inflict 3× damage rather than 2×.

#7

Sobble

#9

Inteleon

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