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S/M / Pokédex

Tyrantrum

Back to Pokédex

Tyrantrum

#697 in the National Pokédex • Despot Pokémon

Tyrantrum sprite

Normal

Shiny Tyrantrum sprite

Shiny

Details

Types

RockDragon

Category

Despot Pokémon

Height

2.5 m (8'02")

Weight

270 kg (595.2 lbs)

National Pokédex

#0697

Pokédex

National Dex #697

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

82

274

368

Attack

121

222

375

Defense

119

218

370

Sp. Atk

69

128

260

Sp. Def

59

110

238

Speed

71

132

265

Total

521

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Tyrantrum, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
45
Base Exp.
182

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
30

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Tyrunt

Tyrunt

#696

Level 39, day

Tyrantrum

Tyrantrum

#697

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
Evo.Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

StartStompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartRoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

StartRock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

StartHead SmashRockPhysical150805

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

6RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

10StompNormalPhysical6510020

The target is stomped with a big foot. This may also make the target flinch.

12BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

15Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

17BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

20CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

26Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

30Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

34CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

37Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

42ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

47EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

53Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

58Head SmashRockPhysical150805

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Sun and Moon.
Class
Description
TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM69Rock PolishRockStatus--20

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM82Dragon TailDragonPhysical609010

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM97Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Draco MeteorDragonSpecial130905

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
CurseGhostStatus--10

Tyrunt — breeding; retain through evolution

A move that works differently for the Ghost type than for all other types.

Dragon DanceDragonStatus--20

Tyrunt — breeding; retain through evolution

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Fire FangFirePhysical659515

Tyrunt — breeding; retain through evolution

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Ice FangIcePhysical659515

Tyrunt — breeding; retain through evolution

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Poison FangPoisonPhysical5010015

Tyrunt — breeding; retain through evolution

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Thunder FangElectricPhysical659515

Tyrunt — breeding; retain through evolution

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Imports and compatible Ultra Sun/Ultra Moon trades have separate requirements. Individual options do not guarantee every four-move combination.
Class
Acquisition sourceDescription
BlockNormalStatus--5

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user blocks the target’s way with arms spread wide to prevent escape.

BlockNormalStatus--5

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user blocks the target’s way with arms spread wide to prevent escape.

CurseGhostStatus--10

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

A move that works differently for the Ghost type than for all other types.

DigGroundPhysical8010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user burrows, then attacks on the next turn.

Dragon DanceDragonStatus--20

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dragon PulseDragonSpecial8510010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon PulseDragonSpecial8510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is attacked with a shock wave generated by the user’s gaping mouth.

Earth PowerGroundSpecial9010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Earth PowerGroundSpecial9010010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Fire FangFirePhysical659515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Hone ClawsDarkStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user sharpens its claws to boost its Attack stat and accuracy.

Hyper VoiceNormalSpecial9010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user lets loose a horribly echoing shout with the power to inflict damage.

Hyper VoiceNormalSpecial9010010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user lets loose a horribly echoing shout with the power to inflict damage.

Ice FangIcePhysical659515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Iron DefenseSteelStatus--15

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron DefenseSteelStatus--15

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Iron HeadSteelPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron HeadSteelPhysical8010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user slams the target with its steel-hard head. This may also make the target flinch.

Iron TailSteelPhysical1007515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Iron TailSteelPhysical1007515

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

OutrageDragonPhysical12010010

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user rampages and attacks for two to three turns. The user then becomes confused.

OutrageDragonPhysical12010010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user rampages and attacks for two to three turns. The user then becomes confused.

Poison FangPoisonPhysical5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Rock SmashFightingPhysical4010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks with a punch. This may also lower the target’s Defense stat.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

SnoreNormalSpecial5010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SnoreNormalSpecial5010015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stomping TantrumGroundPhysical7510010

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

StrengthNormalPhysical8010015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The target is slugged with a punch thrown at maximum power.

SuperpowerFightingPhysical1201005

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

SuperpowerFightingPhysical1201005

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Thunder FangElectricPhysical659515

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Zen HeadbuttPsychicPhysical809015

Import from compatible Generation III–VI games via Pokémon Bank; retain through evolution where applicable

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Zen HeadbuttPsychicPhysical809015

Trade from Ultra Sun/Ultra Moon; only original Sun/Moon-compatible forms and moves

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Strong Jaw

Ability Slot 1

The Pokémon’s strong jaw boosts the power of its biting moves.

Strengthens biting moves to 1.5× their power.

Rock Head(Hidden Ability)

Protects the Pokémon from recoil damage.

Protects against recoil damage.

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