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HOME / Lanturn

Lanturn

Lanturn

#0171 in the National Pokédex • Light Pokémon

Lanturn

#0171 in the National Pokédex • Light Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

125

360

454

Attack

58

108

236

Defense

58

108

236

Sp. Atk

76

141

276

Sp. Def

76

141

276

Speed

67

125

256

Total

460

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Chinchou

Pichu

Lanturn normal sprite

Normal

Shiny Lanturn sprite

Shiny

Lanturn

Light Pokémon

#0171
WaterElectric

Height

1.2 m (3'11")

Weight

22.5 kg (49.6 lbs)

Abilities

Volt AbsorbIlluminateWater AbsorbHidden

It's Super Effective

Damage multipliers Lanturn takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Grass

Ground

Resists

Steel

0.25×

Fire

0.5×

Water

0.5×

Ice

0.5×

Flying

0.5×

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chinchou

Chinchou

#0170

Level 27

Lanturn

Lanturn

#0171

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSupersonicNormalStatus-5520

Sound waves that cause confusion.

StartThunder WaveElectricStatus-9020

A move that may cause paralysis.

StartBubbleWaterSpecial4010030

An attack that may reduce SPEED.

StartEerie ImpulseElectricStatus-10015

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

StartSpotlightNormalStatus--15

The user shines a spotlight on the target so that only the target will be attacked during the turn.

13FlailNormalPhysical-10015

Stronger if the user's HP is low.

17Water GunWaterSpecial4010025

Squirts water to attack.

25SparkElectricPhysical6510020

An attack that may cause paralysis.

27StockpileNormalStatus--20

Charges up power for up to 3 turns.

27Spit UpNormalSpecial-10010

Releases stockpiled power (the more the better).

27SwallowNormalStatus--10

Absorbs stockpiled power and restores HP.

30Bubble BeamWaterSpecial6510020

An attack that may lower SPEED.

30Electro BallElectricSpecial-10010

The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.

33Confuse RayGhostStatus-10010

A move that causes confusion.

35Signal BeamBugSpecial7510015

A strange beam attack that may confuse the foe.

40DischargeElectricSpecial8010015

A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis.

45Take DownNormalPhysical908520

A tackle that also hurts the user.

47Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

53Hydro PumpWaterSpecial110805

A powerful water- type attack.

60Ion DelugeElectricStatus--25

The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.

61ChargeElectricStatus--20

Charges power to boost the electric move used next.

Machines

Moves this Pokémon can learn from Technical Machines.
Class
Description
0SurfWaterSpecial9010015

A strong water- type attack.

0Hyper BeamNormalSpecial150905

1st turn: Attack 2nd turn: Rest

0ThunderElectricSpecial1107010

An attack that may cause paralysis.

0ToxicPoisonStatus-9010

A poison move with increasing damage.

0Double TeamNormalStatus--15

Heightens evasive­ ness.

0WaterfallWaterPhysical8010015

An aquatic charge attack.

0FlashNormalStatus-10020

Blinds the foe to reduce accuracy.

0RestPsychicStatus--10

Sleep for 2 turns to fully recover.

0SnoreNormalSpecial5010015

An attack useable only while asleep.

0CurseGhostStatus--10

Works differently for ghost-types.

0ProtectNormalStatus--10

Foils attack that turn. It may fail.

0Zap CannonElectricSpecial120505

An attack that always paralyzes.

0EndureNormalStatus--10

Always leaves at least 1HP.

0SwaggerNormalStatus-8515

Causes confusion and raises ATTACK.

0AttractNormalStatus-10015

Makes the opposite gender infatuated.

0Sleep TalkNormalStatus--10

Randomly attacks while asleep.

0ReturnNormalPhysical-10020

An attack that is based on loyalty.

0FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

0Hidden PowerNormalSpecial6010015

The power varies with the POKéMON.

0Rain DanceWaterStatus--5

Boosts water-type moves for 5 turns.

0WhirlpoolWaterSpecial358515

Traps the foe for 2-5 turns.

0BlizzardIceSpecial110705

An attack that may freeze the foe.

0HailIceStatus--10

Summons a hailstorm that strikes every turn.

0FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

0Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

0DiveWaterPhysical8010010

Dives underwater the first turn and strikes next turn.

0Shock WaveElectricSpecial60-20

A fast and unavoidable electric attack.

0Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

0BrineWaterSpecial6510010

If the foe’s HP is down to about half, this attack will hit with double the power.

0Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

0Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

0CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

0Charge BeamElectricSpecial509010

The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.

0RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

0ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

0Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

0Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

0ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

0Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

0AgilityPsychicStatus--30

Sharply increases the user's SPEED.

0ScreechNormalStatus-8540

Sharply reduces the foe's DEFENSE.

0AmnesiaPsychicStatus--20

Sharply raises the user's SPCL.DEF.

Games

Games where Lanturn appears, in release order. Each link opens that game's Pokédex page.

Gold & Silver

1999

Lanturn in Gold & Silver
Shiny Lanturn in Gold & Silver

Lanturn

Crystal

2000

Black & White

2010

Omega Ruby & Alpha Sapphire

2014

Pokémon GO

2016

Ultra Sun & Ultra Moon

2017

Sword & Shield

2019

Brilliant Diamond & Shining Pearl

2021

Scarlet & Violet

2022

#0170

Chinchou

#0172

Pichu

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