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Lanturn

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Lanturn in Pokémon Crystal

#175 in the Crystal Pokédex • Light Pokémon

Lanturn in the National Pokédex
Lanturn sprite

Normal

Shiny Lanturn sprite

Shiny

Pokédex entries

Pokémon Crystal

This Pokémon uses the bright part of its body, which changed from a dorsal fin, to lure prey.

Pokémon details

Types

WaterElectric

Category

Light Pokémon

Height

1.2 m (3'11")

Weight

22.5 kg (49.6 lbs)

National Pokédex

#0171

Lanturn in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

125

360

453

Attack

58

121

214

Defense

58

121

214

Sp. Atk

76

157

250

Sp. Def

76

157

250

Speed

67

139

232

Total

460

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Lanturn, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #175
Stat Experience
125 HP, 58 Atk, 58 Def, 67 Spe, 76 Special
Catch rate
75
Base Exp.
156

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles (5,120 nominal steps)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chinchou

Chinchou

#174

Level 27

Lanturn

Lanturn

#175

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

New Bark Town

Fishing with a Super Rod4010%

-

Sea Route 41

Road 41

Fishing with a Super Rod4010%

-

Sea Route 20

Road 20

Fishing with a Super Rod4010%

-

Cinnabar Island

Fishing with a Super Rod4010%

-

Vermilion City

Fishing with a Super Rod4010%

-

Pallet Town

Fishing with a Super Rod4010%

-

Route 26

Road 26

Fishing with a Super Rod4010%

-

Route 27

Road 27

Fishing with a Super Rod4010%

-

Sea Route 21

Road 21

Fishing with a Super Rod4010%

-

Vermilion City

S.S. Anne dock

Fishing with a Super Rod4010%

-

Olivine City

Olivine Port (Harbor)

Fishing with a Super Rod4010%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartSupersonic

Sound waves that cause confusion.

Normal-5520
StartThunder Wave

A move that may cause paralysis.

Electric-10020
StartBubble

An attack that may reduce SPEED.

Water2010030
5Supersonic

Sound waves that cause confusion.

Normal-5520
13Flail

Stronger if the user's HP is low.

Normal-10015
17Water Gun

Squirts water to attack.

Water4010025
25Spark

An attack that may cause paralysis.

Electric6510020
33Confuse Ray

A move that causes confusion.

Ghost-10010
45Take Down

A tackle that also hurts the user.

Normal908520
53Hydro Pump

A powerful water-type attack.

Water120805

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM13Snore

An attack useable only while asleep.

Normal4010015
TM15Hyper Beam

1st turn: Attack 2nd turn: Rest

Normal150905
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
HM03Surf

A strong water-type attack.

Water9510015
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020
HM06Whirlpool

Traps the foe for 2-5 turns.

Water157015
HM07Waterfall

An aquatic charge attack.

Water8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Ice Beam

An attack that may freeze the foe.

Ice9510010
Thunderbolt

An attack that may cause paralysis.

Electric9510015

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