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Chinchou

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Chinchou in Pokémon Crystal

#174 in the Crystal Pokédex • Angler Pokémon

Chinchou in the National Pokédex
Chinchou sprite

Normal

Shiny Chinchou sprite

Shiny

Pokédex entries

Pokémon Crystal

Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.

Pokémon details

Types

WaterElectric

Category

Angler Pokémon

Height

0.5 m (1'08")

Weight

12 kg (26.5 lbs)

National Pokédex

#0170

Chinchou in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

353

Attack

38

81

174

Defense

38

81

174

Sp. Atk

56

117

210

Sp. Def

56

117

210

Speed

67

139

232

Total

330

Ranges are for Level 100. Max assumes 15 DVs and maxed Stat Experience; min assumes 0 DVs and no Stat Experience. Special Attack and Special Defense share a DV and Stat Experience.

Type-only matchups for Chinchou, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Stat Experience is gained in five stats. Special is shared by Special Attack and Special Defense; each stat can reach 65,535.
Pokédexes
Original Johto #174
Stat Experience
75 HP, 38 Atk, 38 Def, 67 Spe, 56 Special
Catch rate
190
Base Exp.
90

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles (5,120 nominal steps)

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chinchou

Chinchou

#174

Level 27

Lanturn

Lanturn

#175

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

New Bark Town

Fishing with a Good Rod2020%

-

New Bark Town

Fishing with a Super Rod4040%

-

Sea Route 41

Road 41

Fishing with a Good Rod2020%

-

Sea Route 41

Road 41

Fishing with a Super Rod4040%

-

Sea Route 20

Road 20

Fishing with a Good Rod2020%

-

Sea Route 20

Road 20

Fishing with a Super Rod4040%

-

Cinnabar Island

Fishing with a Good Rod2020%

-

Cinnabar Island

Fishing with a Super Rod4040%

-

Vermilion City

Fishing with a Good Rod2020%

-

Vermilion City

Fishing with a Super Rod4040%

-

Pallet Town

Fishing with a Good Rod2020%

-

Pallet Town

Fishing with a Super Rod4040%

-

Route 26

Road 26

Fishing with a Good Rod2020%

-

Route 26

Road 26

Fishing with a Super Rod4040%

-

Route 27

Road 27

Fishing with a Good Rod2020%

-

Route 27

Road 27

Fishing with a Super Rod4040%

-

Sea Route 21

Road 21

Fishing with a Good Rod2020%

-

Sea Route 21

Road 21

Fishing with a Super Rod4040%

-

Vermilion City

S.S. Anne dock

Fishing with a Good Rod2020%

-

Vermilion City

S.S. Anne dock

Fishing with a Super Rod4040%

-

Olivine City

Olivine Port (Harbor)

Fishing with a Good Rod2020%

-

Olivine City

Olivine Port (Harbor)

Fishing with a Super Rod4040%

-

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartThunder Wave

A move that may cause paralysis.

Electric-10020
StartBubble

An attack that may reduce SPEED.

Water2010030
5Supersonic

Sound waves that cause confusion.

Normal-5520
13Flail

Stronger if the user's HP is low.

Normal-10015
17Water Gun

Squirts water to attack.

Water4010025
25Spark

An attack that may cause paralysis.

Electric6510020
29Confuse Ray

A move that causes confusion.

Ghost-10010
37Take Down

A tackle that also hurts the user.

Normal908520
41Hydro Pump

A powerful water-type attack.

Water120805

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
TM03Curse

Works differently for ghost-types.

???--10
TM06Toxic

A poison move with increasing damage.

Poison-8510
TM07Zap Cannon

An attack that always paralyzes.

Electric100505
TM10Hidden Power

The power varies with the Pokémon.

Type varies by DVs

31–7010015
TM13Snore

An attack useable only while asleep.

Normal4010015
TM17Protect

Foils attack that turn. It may fail.

Normal--10
TM18Rain Dance

Boosts water-type moves for 5 turns.

Water--5
TM20Endure

Always leaves at least 1HP.

Normal--10
TM21Frustration

An attack based on lack of loyalty.

Normal-10020
TM25Thunder

An attack that may cause paralysis.

Electric1207010
TM27Return

An attack that is based on loyalty.

Normal-10020
TM32Double Team

Heightens evasiveness.

Normal--15
TM34Swagger

Causes confusion and raises ATTACK.

Normal-9015
TM35Sleep Talk

Randomly attacks while asleep.

Normal--10
TM44Rest

Sleep for 2 turns to fully recover.

Psychic--10
TM45Attract

Makes the opposite gender infatuated.

Normal-10015
HM03Surf

A strong water-type attack.

Water9510015
HM05Flash

Blinds the foe to reduce accuracy.

Normal-7020
HM06Whirlpool

Traps the foe for 2-5 turns.

Water157015
HM07Waterfall

An aquatic charge attack.

Water8010015

Moves this Pokémon can learn from move tutors in this game.
Class
Ice Beam

An attack that may freeze the foe.

Ice9510010
Thunderbolt

An attack that may cause paralysis.

Electric9510015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Flail

Stronger if the user's HP is low.

Normal-10015
Screech

Sharply reduces the foe's DEFENSE.

Normal-8540
Supersonic

Sound waves that cause confusion.

Normal-5520

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