Lanturn
#171 in the Brilliant Diamond and Shining Pearl Pokédex • Light Pokémon
Lanturn
#171 in the Brilliant Diamond and Shining Pearl Pokédex • Light Pokémon
Stats
Min
Max
HP
125
360
454
Attack
58
108
236
Defense
58
108
236
Sp. Atk
76
141
276
Sp. Def
76
141
276
Speed
67
125
256
Total
460
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal
Lanturn
Light Pokémon


Height
Weight
Growth
| Pokédexes | - |
|---|---|
| EV yield | 2 HP |
| Catch rate | 75 |
| Base Exp. | 161 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Lore

Brilliant Diamond
LANTURN’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”

Shining Pearl
LANTURN’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Chinchou #170 | Level 27 | ![]() Lanturn #171 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sea Route 220 Road 220 | Fishing with a Super Rod | 20-45 | 4% | - |
Sea Route 220 Road 220 | Fishing with a Super Rod | 20-45 | 1% | - |
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Sea Route 220 Road 220 | Fishing with a Super Rod | 20-45 | 4% | - |
Sea Route 220 Road 220 | Fishing with a Super Rod | 20-45 | 1% | - |
Held Items
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Stockpile | ![]() | Status | - | - | 20 | |
| Start | Spit Up | ![]() | Special | - | 100 | 10 | |
| Start | Swallow | ![]() | Status | - | - | 10 | |
| Start | Supersonic | ![]() | Status | - | 55 | 20 | |
| Start | Water Gun | ![]() | Special | 40 | 100 | 25 | |
| Start | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| Start | Stockpile | ![]() | Status | - | - | 20 | |
| Start | Spit Up | ![]() | Special | - | 100 | 10 | |
| Start | Swallow | ![]() | Status | - | - | 10 | |
| Start | Electro Ball | ![]() | Special | - | 100 | 10 | |
| Start | Eerie Impulse | ![]() | Status | - | 100 | 15 | |
| 12 | Bubble Beam | ![]() | Special | 65 | 100 | 20 | |
| 16 | Confuse Ray | ![]() | Status | - | 100 | 10 | |
| 20 | Spark | ![]() | Physical | 65 | 100 | 20 | |
| 24 | Charge | ![]() | Status | - | - | 20 | |
| 30 | Discharge | ![]() | Special | 80 | 100 | 15 | |
| 36 | Aqua Ring | ![]() | Status | - | - | 20 | |
| 42 | Flail | ![]() | Physical | - | 100 | 15 | |
| 48 | Take Down | ![]() | Physical | 90 | 85 | 20 | |
| 54 | Hydro Pump | ![]() | Special | 110 | 80 | 5 |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM21 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | |
| TM43 | Volt Switch | ![]() | Special | 70 | 100 | 20 | |
| TM49 | Scald | ![]() | Special | 80 | 100 | 15 | |
| HM03 | Surf | ![]() | Special | 90 | 100 | 15 | |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | |
| - | Attract | ![]() | Status | - | 100 | 15 | |
| - | Blizzard | ![]() | Special | 110 | 70 | 5 | |
| - | Brine | ![]() | Special | 65 | 100 | 10 | |
| - | Charge Beam | ![]() | Special | 50 | 90 | 10 | |
| - | Double Team | ![]() | Status | - | - | 15 | |
| - | Endure | ![]() | Status | - | - | 10 | |
| - | Facade | ![]() | Physical | 70 | 100 | 20 | |
| - | Flash | ![]() | Status | - | 100 | 20 | |
| - | Giga Impact | ![]() | Physical | 150 | 90 | 5 | |
| - | Hail | ![]() | Status | - | - | 10 | |
| - | Hyper Beam | ![]() | Special | 150 | 90 | 5 | |
| - | Ice Beam | ![]() | Special | 90 | 100 | 10 | |
| - | Protect | ![]() | Status | - | - | 10 | |
| - | Rain Dance | ![]() | Status | - | - | 5 | |
| - | Rest | ![]() | Status | - | - | 5 | |
| - | Shock Wave | ![]() | Special | 60 | - | 20 | |
| - | Sleep Talk | ![]() | Status | - | - | 10 | |
| - | Substitute | ![]() | Status | - | - | 10 | |
| - | Swagger | ![]() | Status | - | 85 | 15 | |
| - | Thunder | ![]() | Special | 110 | 70 | 10 | |
| - | Thunder Wave | ![]() | Status | - | 90 | 20 | |
| - | Thunderbolt | ![]() | Special | 90 | 100 | 15 | |
| - | Water Pulse | ![]() | Special | 60 | 100 | 20 |
Traits
Volt Absorb
Ability Slot 1
Absorbs Electric moves, healing for 1/4 max HP.
Illuminate
Ability Slot 2
Doubles the wild encounter rate.
Water Absorb(Hidden Ability)
Absorbs Water moves, healing for 1/4 max HP.






































Status
Special
Physical

