Lanturn
#175 in the Gold and Silver Pokédex • Light Pokémon
Pokémon Gold
The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.
Pokémon Silver
It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Chinchou #174 | Level 27 | ![]() Lanturn #175 |
Pokémon Gold
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
New Bark Town | Fishing with a Super Rod | 40 | 10% | - |
Sea Route 41 Road 41 | Fishing with a Super Rod | 40 | 10% | - |
Sea Route 20 Road 20 | Fishing with a Super Rod | 40 | 10% | - |
Cinnabar Island | Fishing with a Super Rod | 40 | 10% | - |
Vermilion City | Fishing with a Super Rod | 40 | 10% | - |
Pallet Town | Fishing with a Super Rod | 40 | 10% | - |
Route 26 Road 26 | Fishing with a Super Rod | 40 | 10% | - |
Route 27 Road 27 | Fishing with a Super Rod | 40 | 10% | - |
Sea Route 21 Road 21 | Fishing with a Super Rod | 40 | 10% | - |
Vermilion City S.S. Anne dock | Fishing with a Super Rod | 40 | 10% | - |
Pokémon Silver
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
New Bark Town | Fishing with a Super Rod | 40 | 10% | - |
Sea Route 41 Road 41 | Fishing with a Super Rod | 40 | 10% | - |
Sea Route 20 Road 20 | Fishing with a Super Rod | 40 | 10% | - |
Cinnabar Island | Fishing with a Super Rod | 40 | 10% | - |
Vermilion City | Fishing with a Super Rod | 40 | 10% | - |
Pallet Town | Fishing with a Super Rod | 40 | 10% | - |
Route 26 Road 26 | Fishing with a Super Rod | 40 | 10% | - |
Route 27 Road 27 | Fishing with a Super Rod | 40 | 10% | - |
Sea Route 21 Road 21 | Fishing with a Super Rod | 40 | 10% | - |
Vermilion City S.S. Anne dock | Fishing with a Super Rod | 40 | 10% | - |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |
| Start | Thunder Wave | ![]() | Status | - | 100 | 20 | A move that may cause paralysis. |
| Start | Bubble | ![]() | Special | 20 | 100 | 30 | An attack that may reduce SPEED. |
| 5 | Supersonic | ![]() | Status | - | 55 | 20 | Sound waves that cause confusion. |
| 13 | Flail | ![]() | Physical | - | 100 | 15 | Stronger if the user's HP is low. |
| 17 | Water Gun | ![]() | Special | 40 | 100 | 25 | Squirts water to attack. |
| 25 | Spark | ![]() | Physical | 65 | 100 | 20 | An attack that may cause paralysis. |
| 33 | Confuse Ray | ![]() | Status | - | 100 | 10 | A move that causes confusion. |
| 45 | Take Down | ![]() | Physical | 90 | 85 | 20 | A tackle that also hurts the user. |
| 53 | Hydro Pump | ![]() | Special | 120 | 80 | 5 | A powerful water- type attack. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | A strong water- type attack. |
| HM05 | Flash | ![]() | Status | - | 70 | 20 | Blinds the foe to reduce accuracy. |
| HM06 | Whirlpool | ![]() | Special | 15 | 70 | 15 | Traps the foe for 2-5 turns. |
| HM07 | Waterfall | ![]() | Physical | 80 | 100 | 15 | An aquatic charge attack. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM07 | Zap Cannon | ![]() | Special | 100 | 50 | 5 | An attack that always paralyzes. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM13 | Snore | ![]() | Special | 40 | 100 | 15 | An attack useable only while asleep. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM25 | Thunder | ![]() | Special | 120 | 70 | 10 | An attack that may cause paralysis. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |































Status
Special
Physical



