National Dex / Ferrothorn

Ferrothorn

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Ferrothorn

#0598 in the National Pokédex • Thorn Pod Pokémon

Ferrothorn sprite

Normal

Shiny Ferrothorn sprite

Shiny

Pokémon HOME art

Pokémon details

Category

Thorn Pod Pokémon

Height

1 m (3'03")

Weight

110 kg (242.5 lbs)

National Pokédex

#0598

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

74

258

352

Attack

94

173

315

Defense

131

240

397

Sp. Atk

54

101

227

Sp. Def

116

213

364

Speed

20

40

152

Total

489

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Ferrothorn, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Ferroseed

Ferroseed

#0597

Level 40

Ferrothorn

Ferrothorn

#0598

Ferrothorn sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Ferrothorn in Pokémon GO
Shiny Ferrothorn in Pokémon GO

Main Series

Sword & Shield

2019

Ferrothorn in Pokémon Sword & Shield
Shiny Ferrothorn in Pokémon Sword & Shield

Ultra Sun & Ultra Moon

2017

Ferrothorn in Pokémon Ultra Sun & Ultra Moon
Shiny Ferrothorn in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Ferrothorn in Pokémon Sun & Moon
Shiny Ferrothorn in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Ferrothorn in Pokémon Omega Ruby & Alpha Sapphire
Shiny Ferrothorn in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Ferrothorn in Pokémon X & Y
Shiny Ferrothorn in Pokémon X & Y

Black 2 & White 2

2012

Ferrothorn in Pokémon Black 2 & White 2
Shiny Ferrothorn in Pokémon Black 2 & White 2

Black & White

2010

Ferrothorn in Pokémon Black & White
Shiny Ferrothorn in Pokémon Black & White

Pick a game to see what Ferrothorn learns there.
Ferrothorn in Sword and Shield

Moves Ferrothorn learns by leveling up in Sword and Shield.
Class
Evo.Power Whip

The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Grass1208510
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartPin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug259520
StartHarden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal--30
StartMetal Claw

The target is raked with steel claws. This may also raise the user’s Attack stat.

Steel509535
StartPower Whip

The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Grass1208510
15Ingrain

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

Grass--20
20Flash Cannon

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

Steel8010010
25Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
30Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
35Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
43Curse

A move that works differently for the Ghost type than for all other types.

Ghost--10
49Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
56Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005

Moves Ferrothorn can learn from Technical Machines and Technical Records in Sword and Shield.
Class
TM07Pin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug259520
TM08Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM09Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905
TM11Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Grass12010010
TM14Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020
TM20Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM28Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM32Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10
TM34Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM42Revenge

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Fighting6010010
TM50Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM81Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020
TM97Brutal Swing

The user swings its body around violently to inflict damage on everything in its vicinity.

Dark6010020
TR00Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20
TR08Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015
TR09Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR23Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--20
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR46Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15
TR52Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
TR57Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020
TR59Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015
TR65Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Grass9010010
TR70Flash Cannon

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

Steel8010010
TR72Power Whip

The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Grass1208510
TR74Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015
TR76Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20
TR77Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020
TR79Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-10010
TR99Body Press

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Fighting8010010

Egg moves Ferrothorn can learn in Sword and Shield.
Class
Acid Spray

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

Poison4010020
Gravity

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Psychic--5
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Leech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass-9010
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010

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