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National Dex / Farfetchd

Farfetchd

Back to Pokédex

#0083 in the National Pokédex • Wild Duck Pokémon

Farfetch’d sprite

Normal

Shiny Farfetch’d sprite

Shiny

Pokémon HOME art

Details

Category

Wild Duck Pokémon

Height

0.8 m (2'07")

Weight

15 kg (33.1 lbs)

National Pokédex

#0083

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

52

214

308

Attack

90

166

306

Defense

55

103

229

Sp. Atk

58

108

236

Sp. Def

62

116

245

Speed

60

112

240

Total

377

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Farfetch’d, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Farfetch’d

Farfetch’d

#0083

Evolution

Sirfetch’d

Sirfetch’d

#0865

Other forms of Farfetch’d in the National Pokédex, with their types and base stats.

Farfetch’d sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Farfetch’d in Pokémon GO
Shiny Farfetch’d in Pokémon GO
Galarian Farfetch’d in Pokémon GO
Shiny Galarian Farfetch’d in Pokémon GO

Main Series

Legends: Z-A

2025

Farfetch’d in Pokémon Legends: Z-A
Shiny Farfetch’d in Pokémon Legends: Z-A
Galarian Farfetch’d in Pokémon Legends: Z-A
Shiny Galarian Farfetch’d in Pokémon Legends: Z-A

Brilliant Diamond & Shining Pearl

2021

Farfetch’d in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Farfetch’d in Pokémon Sword & Shield
Shiny Farfetch’d in Pokémon Sword & Shield
Galarian Farfetch’d in Pokémon Sword & Shield
Shiny Galarian Farfetch’d in Pokémon Sword & Shield

Let's Go, Pikachu! & Eevee!

2018

Farfetch’d in Pokémon Let's Go, Pikachu! & Eevee!
Shiny Farfetch’d in Pokémon Let's Go, Pikachu! & Eevee!

Ultra Sun & Ultra Moon

2017

Farfetch’d in Pokémon Ultra Sun & Ultra Moon
Shiny Farfetch’d in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Farfetch’d in Pokémon Sun & Moon
Shiny Farfetch’d in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Farfetch’d in Pokémon Omega Ruby & Alpha Sapphire
Shiny Farfetch’d in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Farfetch’d in Pokémon X & Y
Shiny Farfetch’d in Pokémon X & Y

Black 2 & White 2

2012

Farfetch’d in Pokémon Black 2 & White 2
Shiny Farfetch’d in Pokémon Black 2 & White 2

Black & White

2010

Farfetch’d in Pokémon Black & White
Shiny Farfetch’d in Pokémon Black & White

HeartGold & SoulSilver

2009

Farfetch’d in Pokémon HeartGold & SoulSilver
Shiny Farfetch’d in Pokémon HeartGold & SoulSilver

Platinum

2008

Farfetch’d in Pokémon Platinum
Shiny Farfetch’d in Pokémon Platinum

Diamond & Pearl

2006

Farfetch’d in Pokémon Diamond & Pearl
Shiny Farfetch’d in Pokémon Diamond & Pearl

Emerald

2004

Farfetch’d in Pokémon Emerald
Shiny Farfetch’d in Pokémon Emerald

FireRed & LeafGreen

2004

Farfetch’d in Pokémon FireRed & LeafGreen
Shiny Farfetch’d in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Farfetch’d in Pokémon Ruby & Sapphire
Shiny Farfetch’d in Pokémon Ruby & Sapphire

Crystal

2000

Farfetch’d in Pokémon Crystal
Shiny Farfetch’d in Pokémon Crystal

Gold & Silver

1999

Farfetch’d in Pokémon Gold & Silver
Shiny Farfetch’d in Pokémon Gold & Silver

Yellow

1998

Farfetch’d in Pokémon Yellow

Red & Blue

1996

Farfetch’d in Pokémon Red & Blue

Pick a game to see what Farfetch’d learns there.
Farfetch’d in Legends: Z-A

Moves Farfetch’d learns by leveling up in Legends: Z-A.
Class
StartLeer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Normal---
StartPeck

The user attacks by jabbing targets with a sharply pointed beak or horn.

Flying35--
10Gust

The user attacks by using its wings to whip up a gust of wind to launch at targets.

Flying40--
12Steel Wing

The user attacks by bashing targets with hard wings. This may also boost the user's Defense stat.

Steel70--
16Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
20Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
22Quick Attack

The user attacks by lunging toward targets with blinding speed.

Normal30--
24Brutal Swing

The user attacks everything nearby by swinging about violently.

Dark60--
25False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

Normal40--
27Focus Energy

The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.

Normal---
30Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Normal70--
34Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
36Feather Dance

The user buries targets in a mass of down, which lowers targets' Attack stats for a while.

Flying---
40Air Slash

The user attacks with a blade of air that slices even the sky. This may also make targets flinch.

Flying75--
42Leaf Blade

The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit.

Grass90--
47Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
55Brave Bird

The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage.

Flying120--
Moves Farfetch’d can learn from Technical Machines in Legends: Z-A.
Class
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM022Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Flying60--
TM027Swift

The user attacks by firing star-shaped rays at targets.

Normal60--
TM030Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Normal---
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM034Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

Dark70--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM043Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

Flying90--
TM045Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Dark65--
TM047Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Psychic---
TM068Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

Fire95--
TM077Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

Poison80--
TM082U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Bug70--
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM091Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

Ghost---
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM107Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Fighting120--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM115Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

Grass40--
TM122False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

Normal40--
TM134Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

Flying45--
TM142First Impression

The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.

Bug90--
TM145Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

Normal40--
TM152Solar Blade

The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.

Grass125--
TM153Sky Attack

The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out.

Flying140--

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