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Z-A / Pokédex

Farfetch’d

Back to Pokédex

Farfetch’d

Hyperspace #7 in the Pokémon Legends: Z-A Pokédex

Farfetch’d in the National Pokédex

The plant stalk it holds is also its beloved weapon. Farfetch’d can swing the stalk like a katana to cut all sorts of things.

Details

Types

NormalFlying

Category

-

Height

0.8 m (2'07")

Weight

15 kg (33.1 lbs)

National Pokédex

#0083

Pokédex

Hyperspace #7

Farfetch’d in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

52

214

308

Attack

90

166

306

Defense

55

103

229

Sp. Atk

58

108

236

Sp. Def

62

116

245

Speed

60

112

240

Total

377

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Hyperspace #7
EV yield
1 Atk
Catch rate
45
Base Exp.
132
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Farfetch’d

Farfetch’d

Hyperspace #7

Land at least three critical hits in one battle, survive, then select Evolve.

Sirfetch’d

Sirfetch’d

Hyperspace #8

Ordinary Abilities are not active in Legends: Z-A.

Base cooldowns vary with Speed. Plus Moves unlock at the listed level or with the Z-A Seed of Mastery; their effects depend on the move.

MoveLearned byTypeClassPowerBase cooldownPlus
Leer

The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Level: Start

Normal—6sLevel 10 or Seed of Mastery
Peck

The user attacks by jabbing targets with a sharply pointed beak or horn.

Level: Start

Flying356sLevel 10 or Seed of Mastery
Gust

The user attacks by using its wings to whip up a gust of wind to launch at targets.

Level: 10

Flying406sLevel 13 or Seed of Mastery
Steel Wing

The user attacks by bashing targets with hard wings. This may also boost the user's Defense stat.

Level: 12

Steel707sLevel 15 or Seed of Mastery
Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

Level: 16

Flying609sLevel 19 or Seed of Mastery
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

Level: 20

Dark6510sLevel 23 or Seed of Mastery
Quick Attack

The user attacks by lunging toward targets with blinding speed.

Level: 22

Normal303sLevel 25 or Seed of Mastery
Brutal Swing

The user attacks everything nearby by swinging about violently.

Level: 24

Dark606sLevel 27 or Seed of Mastery
False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

Level: 25

Normal406sLevel 28 or Seed of Mastery
Focus Energy

The user takes a deep breath and focuses, increasing the chance of its attacks landing critical hits for a while.

Level: 27

Normal—10sLevel 30 or Seed of Mastery
Slash

The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.

Level: 30

Normal707sLevel 33 or Seed of Mastery
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

Level: 34

Normal—15sLevel 37 or Seed of Mastery
Feather Dance

The user buries targets in a mass of down, which lowers targets' Attack stats for a while.

Level: 36

Flying—10sLevel 39 or Seed of Mastery
Air Slash

The user attacks with a blade of air that slices even the sky. This may also make targets flinch.

Level: 40

Flying757sLevel 43 or Seed of Mastery
Leaf Blade

The user attacks by using a leaf like a sword to slice targets. This move has a heightened chance of landing a critical hit.

Level: 42

Grass908sLevel 45 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

Level: 47

Psychic—12sLevel 50 or Seed of Mastery
Brave Bird

The user attacks by tucking its wings and charging at targets from a low altitude. The user will also take some damage.

Level: 55

Flying12010sLevel 58 or Seed of Mastery
Aerial Ace

The user attacks by confounding targets with swift movements before slashing.

TM022

Flying609sLevel 19 or Seed of Mastery
Agility

The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time.

TM047

Psychic—12sLevel 50 or Seed of Mastery
Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

TM033

Normal858sNot established
Close Combat

The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

TM107

Fighting12012sNot established
Curse

The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.

TM091

Ghost—15sNot established
Dual Wingbeat

The user attacks by slamming targets with its wings to deal two strikes, one after the other.

TM134

Flying456sNot established
Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

TM035

Normal—12sNot established
Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

TM109

Normal707sNot established
False Swipe

The user attacks with restraint to ensure that targets are left with at least 1 HP.

TM122

Normal406sLevel 28 or Seed of Mastery
First Impression

The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.

TM142

Bug906sNot established
Fly

The user attacks by disappearing high into the sky for a short time, then swooping back down.

TM043

Flying9012sNot established
Heat Wave

The user attacks by exhaling hot breath. This may also leave targets with a burn.

TM068

Fire959sNot established
Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

TM087

Steel10010sNot established
Knock Off

The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items.

TM045

Dark6510sLevel 23 or Seed of Mastery
Night Slash

The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.

TM034

Dark707sNot established
Poison Jab

The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.

TM077

Poison808sNot established
Protect

The user takes on a protective stance that prevents incoming attacks from landing.

TM017

Normal—15sNot established
Razor Wind

The user attacks with numerous blades made of wind. This move has a heightened chance of landing a critical hit, but it takes some time to carry out.

TM145

Normal4012sNot established
Sky Attack

The user attacks with a powered-up dive. This move has a heightened chance of landing a critical hit and may also make targets flinch, but it takes some time to carry out.

TM153

Flying14010sNot established
Solar Blade

The user attacks by gathering a great deal of light, then funneling it into a huge blade to swing at its targets. This move takes some time to carry out.

TM152

Grass12512sNot established
Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

TM085

Normal—10sNot established
Swift

The user attacks by firing star-shaped rays at targets.

TM027

Normal605sNot established
Swords Dance

The user boosts its Attack stat for a while by performing a frenetic dance.

TM030

Normal—15sLevel 37 or Seed of Mastery
Trailblaze

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.

TM115

Grass406sNot established
U-turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

TM082

Bug7012sNot established
Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

TM103

Normal—15sNot established
Nintendo Switch and Switch 2 Edition, including Mega Dimension. Capture levels are separate from temporary Hyperspace battle levels.

Overall spawn chances are unknown. Any cluster or Alpha percentages in the conditions apply only to that named context. Exact spawn points, time/weather and progression details have source gaps.

Temporary battle levels reflect the listed zone’s star rank; caught Pokémon return to their base capture levels. Donut boosts to your party are separate from these wild Pokémon levels.

6 acquisition contexts · showing 6

Location and methodCapture levelHyperspace battle levelConditions

Normal-type Hyperspace Wild Zones

2★ Normal-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega Dimension
18–20113–115

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

2★ Normal-type · Hyperspace Wild Zone 10

Hyperspace spawn

Mega DimensionAlpha
27–29122–124

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 10. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

2★ Normal-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega Dimension
18–20113–115

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

2★ Normal-type · Hyperspace Wild Zone 8

Hyperspace spawn

Mega DimensionAlpha
27–29122–124

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 8. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

2★ Normal-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega Dimension
18–20113–115

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Ordinary spawn variant.

Overall chance unknown.

Normal-type Hyperspace Wild Zones

2★ Normal-type · Hyperspace Wild Zone 9

Hyperspace spawn

Mega DimensionAlpha
27–29122–124

Mega Dimension DLC; enter an applicable Hyperspace Wild Zone using an Ansha/Hoopa donut. 2★ Normal-type · Hyperspace Wild Zone 9. Published levels are base/capture levels; temporary hyperspace battle levels are higher. 100% within the indicated spawn cluster; overall zone/species selection chance unknown. Alpha variant: 1% conditional on this spawn slot.

Overall chance unknown.

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