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Farfetch’d

#83 in the FireRed and LeafGreen Pokédex • Wild Duck Pokémon

FireRed

It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.

LeafGreen

The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.

Egg Group

FlyingField

Steps to Hatch

5,120

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

132
Farfetch’d

Farfetch’d

#83

No evolutions

Magneton

Doduo

Farfetch’d normal sprite

Normal

Shiny Farfetch’d sprite

Shiny

Farfetch’d

Wild Duck Pokémon

#83
NormalFlying

Height

0.8 m

Weight

15 kg

Base XP

132

Abilities

Keen EyeInner Focus

HP

52

Attack

90

Defense

55

Sp. Atk

58

Sp. Def

62

Speed

60

Total

377

Type Chart

Weaknesses

Takes 2× from

ElectricIceRock

Resistances

Takes 0× from

GroundGhost

Takes 0.5× from

GrassBug
LeekLeek
FireRed: 5%
LeafGreen: 5%
Class
Description
StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

6Sand AttackGroundStatus-10015

A lot of sand is hurled in the foe’s face, reducing its accuracy.

11LeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

16Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

21Knock OffDarkPhysical2010020

Knocks down the foe’s held item to prevent its use during the battle.

26Fury CutterBugPhysical109520

An attack that grows stronger on each successive hit.

31Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

36AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

41SlashNormalPhysical7010020

The foe is slashed with claws, etc. It has a high critical-hit ratio.

46False SwipeNormalPhysical4010040

A restrained attack that always leaves the foe with at least 1 HP.

Class
Description
Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Feather DanceFlyingStatus-10015

The foe is covered with a mass of down that sharply cuts the ATTACK stat.

FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

GustFlyingSpecial4010035

Strikes the foe with a gust of wind whipped up by wings.

Mirror MoveFlyingStatus--20

The user counters the move last used by the foe with the same move.

Quick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Keen Eye

Prevents loss of accuracy.

Prevents accuracy from being lowered.

Inner Focus

Prevents flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Farfetchd

Farfetch’d

#83 in the FireRed and LeafGreen Pokédex • Wild Duck Pokémon

FireRed

It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.

LeafGreen

The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.

Egg Group

FlyingField

Steps to Hatch

5,120

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

132
Farfetch’d

Farfetch’d

#83

No evolutions

Magneton

Doduo

Farfetch’d normal sprite

Normal

Shiny Farfetch’d sprite

Shiny

Farfetch’d

Wild Duck Pokémon

#83
NormalFlying

Height

0.8 m

Weight

15 kg

Base XP

132

Abilities

Keen EyeInner Focus

HP

52

Attack

90

Defense

55

Sp. Atk

58

Sp. Def

62

Speed

60

Total

377

Type Chart

Weaknesses

Takes 2× from

ElectricIceRock

Resistances

Takes 0× from

GroundGhost

Takes 0.5× from

GrassBug
LeekLeek
FireRed: 5%
LeafGreen: 5%
Class
Description
StartPeckFlyingPhysical3510035

The foe is jabbed with a sharply pointed beak or horn.

6Sand AttackGroundStatus-10015

A lot of sand is hurled in the foe’s face, reducing its accuracy.

11LeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

16Fury AttackNormalPhysical158520

The foe is jabbed repeatedly with a horn or beak two to five times.

21Knock OffDarkPhysical2010020

Knocks down the foe’s held item to prevent its use during the battle.

26Fury CutterBugPhysical109520

An attack that grows stronger on each successive hit.

31Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

36AgilityPsychicStatus--30

The user relaxes and lightens its body to sharply boost its SPEED.

41SlashNormalPhysical7010020

The foe is slashed with claws, etc. It has a high critical-hit ratio.

46False SwipeNormalPhysical4010040

A restrained attack that always leaves the foe with at least 1 HP.

Class
Description
Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

Feather DanceFlyingStatus-10015

The foe is covered with a mass of down that sharply cuts the ATTACK stat.

FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

ForesightNormalStatus--40

Completely negates the foe’s efforts to heighten its ability to evade.

GustFlyingSpecial4010035

Strikes the foe with a gust of wind whipped up by wings.

Mirror MoveFlyingStatus--20

The user counters the move last used by the foe with the same move.

Quick AttackNormalPhysical4010030

An almost invisibly fast attack that is certain to strike first.

Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
HM01CutNormalPhysical509530

A basic attack. It can be used to cut down thin trees and grass.

HM02FlyFlyingPhysical709515

A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM47Steel WingSteelPhysical709025

The foe is hit with wings of steel. It may also raise the user’s DEFENSE.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Keen Eye

Prevents loss of accuracy.

Prevents accuracy from being lowered.

Inner Focus

Prevents flinching.

Prevents flinching.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.