Farfetch’d
#83 in the FireRed and LeafGreen Pokédex • Wild Duck Pokémon
Farfetch’d
#83 in the FireRed and LeafGreen Pokédex • Wild Duck Pokémon
Stats
Min
Max
HP
52
214
308
Attack
65
121
251
Defense
55
103
229
Sp. Atk
58
108
236
Sp. Def
62
116
245
Speed
60
112
240
Total
352
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Farfetch’d
Wild Duck Pokémon


Growth
| EV yield | 1 Atk |
|---|---|
| Catch rate | 45 |
| Base Exp. | 132 |
Lore

FireRed
It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.

LeafGreen
The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | The foe is jabbed with a sharply pointed beak or horn. |
| 6 | Sand Attack | ![]() | Status | - | 100 | 15 | A lot of sand is hurled in the foe’s face, reducing its accuracy. |
| 11 | Leer | ![]() | Status | - | 100 | 30 | The foe is given an intimidating look that lowers its DEFENSE stat. |
| 16 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | The foe is jabbed repeatedly with a horn or beak two to five times. |
| 21 | Knock Off | ![]() | Special | 20 | 100 | 20 | Knocks down the foe’s held item to prevent its use during the battle. |
| 26 | Fury Cutter | ![]() | Physical | 10 | 95 | 20 | An attack that grows stronger on each successive hit. |
| 31 | Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
| 36 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to sharply boost its SPEED. |
| 41 | Slash | ![]() | Physical | 70 | 100 | 20 | The foe is slashed with claws, etc. It has a high critical-hit ratio. |
| 46 | False Swipe | ![]() | Physical | 40 | 100 | 40 | A restrained attack that always leaves the foe with at least 1 HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that badly poisons the foe. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | An attack that varies in type and intensity depending on the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The sun blazes for five turns, powering up FIRE-type moves. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. It may fail if used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the less the user likes its TRAINER. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This attack move grows more powerful the more the user likes its TRAINER. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | The user creates illusory copies of itself to raise its evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely fast attack against one target. It can’t be evaded. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack that is boosted if user is burned, poisoned, or paralyzed. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack that may have an additional effect that varies with the terrain. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for two turns to fully restore HP and heal any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the other gender, the foe is made infatuated and unlikely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | An attack that may take the foe’s held item if the user isn’t holding one. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | The foe is hit with wings of steel. It may also raise the user’s DEFENSE. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | A basic attack. It can be used to cut down thin trees and grass. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | A 2-turn move that hits on the 2nd turn. Use it to fly to any known town. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops its full body on the foe. It may leave the foe paralyzed. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life- risking tackle that also hurts the user a little. |
| Mimic | ![]() | Status | - | - | 10 | The user copies the move last used by the foe for the rest of the battle. |
| Substitute | ![]() | Status | - | - | 10 | The user creates a decoy using one- quarter of its full HP. |
| Swords Dance | ![]() | Status | - | - | 30 | A frenetic dance of fighting. It sharply raises the ATTACK stat. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the GHOST-type and all the other types. |
| Feather Dance | ![]() | Status | - | 100 | 15 | The foe is covered with a mass of down that sharply cuts the ATTACK stat. |
| Flail | ![]() | Physical | - | 100 | 15 | A desperate attack that becomes more powerful the less HP the user has. |
| Foresight | ![]() | Status | - | - | 40 | Completely negates the foe’s efforts to heighten its ability to evade. |
| Gust | ![]() | Physical | 40 | 100 | 35 | Strikes the foe with a gust of wind whipped up by wings. |
| Mirror Move | ![]() | Status | - | - | 20 | The user counters the move last used by the foe with the same move. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | An almost invisibly fast attack that is certain to strike first. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | The foe is hit with wings of steel. It may also raise the user’s DEFENSE. |
Traits
Keen Eye
Prevents loss of accuracy.
Prevents accuracy from being lowered.
Inner Focus
Prevents flinching.
Prevents flinching.






































Physical
Status
Special




