Farfetch’d
#83 in the National Pokédex • Wild Duck Pokémon
Farfetch’d
#83 in the National Pokédex • Wild Duck Pokémon
Stats
Min
Max
HP
52
214
308
Attack
90
166
306
Defense
55
103
229
Sp. Atk
58
108
236
Sp. Def
62
116
245
Speed
60
112
240
Total
377
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Farfetch’d
Wild Duck Pokémon


Growth
| EV yield | 1 Atk |
|---|---|
| Catch rate | 45 |
| Base Exp. | 132 |
Lore

Pokémon Emerald
It is always seen with a stick from a plant. Apparently, there are good sticks and bad sticks. This Pokémon occasionally fights with others over choice sticks.
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | Attacks the foe with a jabbing beak, etc. |
| 6 | Sand Attack | ![]() | Status | - | 100 | 15 | Reduces the foe’s accuracy by hurling sand in its face. |
| 11 | Leer | ![]() | Status | - | 100 | 30 | Frightens the foe with a leer to lower DEFENSE. |
| 16 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | Jabs the foe 2 to 5 times with sharp horns, etc. |
| 21 | Knock Off | ![]() | Special | 20 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
| 26 | Fury Cutter | ![]() | Physical | 10 | 95 | 20 | An attack that intensifies on each successive hit. |
| 31 | Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
| 36 | Agility | ![]() | Status | - | - | 30 | Relaxes the body to sharply boost SPEED. |
| 41 | Slash | ![]() | Physical | 70 | 100 | 20 | Slashes with claws, etc. Has a high critical-hit ratio. |
| 46 | False Swipe | ![]() | Physical | 40 | 100 | 40 | An attack that leaves the foe with at least 1 HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | Poisons the foe with an intensifying toxin. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The effectiveness varies with the user. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts the power of FIRE- type moves for 5 turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Evades attack, but may fail if used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack that is stronger if the TRAINER is disliked. |
| TM23 | Iron Tail | ![]() | Physical | 100 | 75 | 15 | Attacks with a rock-hard tail. May lower DEFENSE. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that increases in power with friendship. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Creates illusory copies to raise evasiveness. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user sleeps for 2 turns, restoring HP and status. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender less likely to attack. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | While attacking, it may steal the foe’s held item. |
| TM47 | Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
| HM01 | Cut | ![]() | Physical | 50 | 95 | 30 | Cuts the foe with sharp scythes, claws, etc. |
| HM02 | Fly | ![]() | Physical | 70 | 95 | 15 | Flies up on the first turn, then strikes the next turn. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | A full-body slam that may cause paralysis. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | A life-risking tackle that also hurts the user. |
| Endure | ![]() | Status | - | - | 10 | Endures any attack for 1 turn, leaving at least 1HP. |
| Mimic | ![]() | Status | - | - | 10 | Copies a move used by the foe during one battle. |
| Mud-Slap | ![]() | Physical | 20 | 100 | 10 | Hurls mud in the foe’s face to reduce its accuracy. |
| Psych Up | ![]() | Status | - | - | 10 | Copies the foe’s effect(s) and gives to the user. |
| Sleep Talk | ![]() | Status | - | - | 10 | Uses an available move randomly while asleep. |
| Snore | ![]() | Physical | 40 | 100 | 15 | A loud attack that can be used only while asleep. |
| Substitute | ![]() | Status | - | - | 10 | Creates a decoy using 1/4 of the user’s maximum HP. |
| Swagger | ![]() | Status | - | 90 | 15 | Confuses the foe, but also sharply raises ATTACK. |
| Swift | ![]() | Physical | 60 | - | 20 | Sprays star-shaped rays that never miss. |
| Swords Dance | ![]() | Status | - | - | 30 | A fighting dance that sharply raises ATTACK. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Curse | ![]() | Status | - | - | 10 | A move that functions differently for GHOSTS. |
| Feather Dance | ![]() | Status | - | 100 | 15 | Envelops the foe with down to sharply reduce ATTACK. |
| Flail | ![]() | Physical | - | 100 | 15 | Inflicts more damage when the user’s HP is down. |
| Foresight | ![]() | Status | - | - | 40 | Negates the foe’s efforts to heighten evasiveness. |
| Gust | ![]() | Physical | 40 | 100 | 35 | Strikes the foe with a gust of wind whipped up by wings. |
| Mirror Move | ![]() | Status | - | - | 20 | Counters the foe’s attack with the same move. |
| Quick Attack | ![]() | Physical | 40 | 100 | 30 | An extremely fast attack that always strikes first. |
| Steel Wing | ![]() | Physical | 70 | 90 | 25 | Strikes the foe with hard wings spread wide. |
Traits
Keen Eye
Prevents loss of accuracy.
Prevents accuracy from being lowered.
Inner Focus
Prevents flinching.
Prevents flinching.






































Physical
Status
Special




