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Hoppip

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Hoppip

#187 in the National Pokédex • Cottonweed Pokémon

Pokédex entries

FireRed

Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.

LeafGreen

To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.

Details

Types

GrassFlying

Category

Cottonweed Pokémon

Height

0.4 m (1'04")

Weight

0.5 kg (1.1 lbs)

National Pokédex

#0187

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

35

180

274

Attack

35

67

185

Defense

40

76

196

Sp. Atk

35

67

185

Sp. Def

55

103

229

Speed

50

94

218

Total

250

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.

It's Super Effective

Damage multipliers Hoppip takes from each attacking type, sorted from worst weakness to best resistance.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 SpD
Catch rate
255
Base Exp.
74

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,375 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Hoppip

Hoppip

#187

Level 18

Requires the National Pokédex.

Skiploom

Skiploom

#188

Skiploom

Skiploom

#188

Level 27

Requires the National Pokédex.

Jumpluff

Jumpluff

#189

Five Island, Five Isle Meadow, Memorial Pillar, Resort Gorgeous, Water Labyrinth

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSplashNormalStatus--40

The user just flops and splashes around without having any effect.

5Tail WhipNormalStatus-10030

The user wags its tail cutely, making the foe lower its DEFENSE stat.

5SynthesisGrassStatus--5

Restores the user’s HP. The amount of HP regained varies with the weather.

10TackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

13Poison PowderPoisonStatus-7535

A cloud of toxic dust is scattered. It may poison the foe.

15Stun SporeGrassStatus-7530

Paralyzing dust is scattered wildly. It may paralyze the foe.

17Sleep PowderGrassStatus-7515

A sleep-inducing dust is scattered in high volume around a foe.

20Leech SeedGrassStatus-9010

A seed is planted on the foe to steal some HP for the user on every turn.

25Cotton SporeGrassStatus-8540

Cotton-like spores cling to the foe, sharply reducing its SPEED stat.

30Mega DrainGrassSpecial4010010

A tough attack that drains half the damage it inflicted to restore HP.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM09Bullet SeedGrassSpecial1010030

The user shoots seeds at the foe. Two to five seeds are shot at once.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM19Giga DrainGrassSpecial601005

A harsh attack that absorbs half the damage it inflicted to restore HP.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

An extremely fast attack against one target. It can’t be evaded.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

HM05FlashNormalStatus-7020

A blast of light that cuts the foe’s accuracy. It also illuminates caves.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Swords DanceNormalStatus--30

A frenetic dance of fighting. It sharply raises the ATTACK stat.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

ConfusionPsychicSpecial5010025

A weak telekinetic attack that may also leave the foe confused.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

EncoreNormalStatus-1005

Makes the foe use the move it last used repeatedly for two to six turns.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a battle.

Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the foe.

ReflectPsychicStatus--20

A wall of light cuts damage from physical attacks for five turns.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Raises SPEED in sunshine.

Doubles Speed during strong sunlight.

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