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E / Pokédex

Staryu

Staryu

#143 in the Hoenn Pokédex • Star Shape Pokémon

Staryu

#143 in the Hoenn Pokédex • Star Shape Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

30

170

264

Attack

45

85

207

Defense

55

103

229

Sp. Atk

70

130

262

Sp. Def

55

103

229

Speed

85

157

295

Total

340

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Seaking

Starmie

Staryu normal sprite

Normal

Shiny Staryu sprite

Shiny

Staryu

Star Shape Pokémon

#143
Water

Height

0.8 m (2'07")

Weight

34.5 kg (76.1 lbs)

Abilities

IlluminateNatural Cure

It's Super Effective

Damage multipliers Staryu takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 Spe
Catch rate
225
Base Exp.
68

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 3
Gender
Genderless
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Emerald box art

Pokémon Emerald

It gathers with others in the night and makes its red core glow on and off with the twinkling stars. It can regenerate limbs if they are severed from its body.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Staryu

Staryu

#143

Water StoneUse Water Stone
Starmie

Starmie

#144

Encounters

Known encounter locations for this Pokémon in this game.
LocationMethodLevelChanceConditions

Lilycove City

Fishing with a Super Rod25-3015%

-

Held Items

Items this Pokémon may hold when encountered in the wild.
Star PieceStar Piece
5% chance
50% chance

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTackleNormalPhysical359535

Charges the foe with a full- body tackle.

StartHardenNormalStatus--30

Stiffens the body’s muscles to raise DEFENSE.

6Water GunWaterSpecial4010025

Squirts water to attack the foe.

10Rapid SpinNormalPhysical2010040

Spins the body at high speed to strike the foe.

15RecoverNormalStatus--20

Recovers up to half the user’s maximum HP.

19CamouflageNormalStatus--20

Alters the Pokémon’s type depending on the location.

24SwiftNormalPhysical60-20

Sprays star-shaped rays that never miss.

28Bubble BeamWaterSpecial6510020

Forcefully sprays bubbles that may lower SPEED.

33MinimizeNormalStatus--20

Minimizes the user’s size to raise evasiveness.

37Light ScreenPsychicStatus--30

Creates a wall of light that lowers SP. ATK damage.

42Cosmic PowerPsychicStatus--20

Raises DEFENSE and SP. DEF with a mystic power.

46Hydro PumpWaterSpecial120805

Blasts water at high power to strike the foe.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Emerald.
Class
Description
TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe.

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM07HailIceStatus--10

Summons a hailstorm that strikes every turn.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM14BlizzardIceSpecial120705

Hits the foe with an icy storm that may freeze it.

TM16Light ScreenPsychicStatus--30

Creates a wall of light that lowers SP. ATK damage.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may paralyze the foe.

TM25ThunderElectricSpecial1207010

A lightning attack that may cause paralysis.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM29PsychicPsychicSpecial9010010

A powerful psychic attack that may lower SP. DEF.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM33ReflectPsychicStatus--20

Creates a wall of light that weakens physical attacks.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

HM05FlashNormalStatus-7020

Looses a powerful blast of light that cuts accuracy.

HM07WaterfallWaterSpecial8010015

Charges the foe with speed to climb waterfalls.

HM08DiveWaterSpecial6010010

Dives underwater the first turn and strikes next turn.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Double-EdgeNormalPhysical12010015

A life-risking tackle that also hurts the user.

EndureNormalStatus--10

Endures any attack for 1 turn, leaving at least 1HP.

Icy WindIceSpecial559515

A chilling attack that lowers the foe’s SPEED.

MimicNormalStatus--10

Copies a move used by the foe during one battle.

Psych UpNormalStatus--10

Copies the foe’s effect(s) and gives to the user.

Sleep TalkNormalStatus--10

Uses an available move randomly while asleep.

SnoreNormalPhysical4010015

A loud attack that can be used only while asleep.

SubstituteNormalStatus--10

Creates a decoy using 1/4 of the user’s maximum HP.

SwaggerNormalStatus-9015

Confuses the foe, but also sharply raises ATTACK.

SwiftNormalPhysical60-20

Sprays star-shaped rays that never miss.

Thunder WaveElectricStatus-10020

A weak jolt of electricity that paralyzes the foe.

Traits

Ability options available to this Pokémon in this game.

Illuminate

Encounter rate increases.

Doubles the wild encounter rate.

Natural Cure

Heals upon switching out.

Cures any major status ailment upon switching out.

#51

Seaking

#144

Starmie

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