Dittobase

Home

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Legends Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! and Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Tools

Crystal

Game

Crystal

News

Updates for this game hub

Guides

Johto mechanics and tips

Pokédex

Stats, moves, and locations

Moves

Power, accuracy, and learners

Items

Bag and machine effects

Gym Leaders

Badges, boss teams, and league battles

Egg Groups

Breeding groups and members

C / Pokédex

Mr Mime

Mr. Mime

#156 in the Crystal Pokédex • Barrier Pokémon

Mr. Mime

#156 in the Crystal Pokédex • Barrier Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

45

85

207

Defense

65

121

251

Sp. Atk

100

184

328

Sp. Def

120

220

372

Speed

90

166

306

Total

460

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Starmie

Scyther

Mr. Mime normal sprite

Normal

Shiny Mr. Mime sprite

Shiny

Mr. Mime

Barrier Pokémon

#156
Psychic

Height

1.3 m (4'03")

Weight

54.5 kg (120.2 lbs)

Abilities

-

It's Super Effective

Damage multipliers Mr. Mime takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Johto #156
EV yield
2 SpD
Catch rate
45
Base Exp.
161

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
50% male
50% female
Egg cycles
25 (6,400 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Crystal box art

Pokémon Crystal

It uses the mysterious power it has in its fingers to solidify air into an invisible wall.

Evolution

Evolution requirements shown in a compact table or chain view.
Mr. Mime

Mr. Mime

#156

No evolutions

Encounters

Known encounter locations for this Pokémon in this game.
Crystal
LocationMethodLevelChanceConditions

Sea Route 21

Road 21

Walking in tall grass or a cave305%

During the day

Sea Route 21

Road 21

Walking in tall grass or a cave305%

In the morning

Sea Route 21

Road 21

Walking in tall grass or a cave284%

During the day

Sea Route 21

Road 21

Walking in tall grass or a cave284%

In the morning

Sea Route 21

Road 21

Walking in tall grass or a cave281%

During the day

Sea Route 21

Road 21

Walking in tall grass or a cave281%

In the morning

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartBarrierPsychicStatus--30

Sharply increases user's DEFENSE.

6ConfusionPsychicSpecial5010025

An attack that may cause confusion.

11SubstituteNormalStatus--10

Makes a decoy with 1/4 user's max HP.

16MeditatePsychicStatus--40

Raises the user's ATTACK.

21Double SlapNormalPhysical158510

Repeatedly slaps 2-5 times.

26Light ScreenPsychicStatus--30

Ups SPCL.DEF with a wall of light.

26ReflectPsychicStatus--20

Raises DEFENSE with a barrier.

31EncoreNormalStatus-1005

Makes the foe re­ peat 2-6 times.

36PsybeamPsychicSpecial6510020

An attack that may confuse the foe.

41Baton PassNormalStatus--40

Switches while keeping effects.

46SafeguardNormalStatus--25

Prevents all status problems.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Crystal.
Class
Description
TM01Dynamic PunchFightingPhysical100505

An attack that always confuses.

TM02HeadbuttNormalPhysical7010015

An attack that may make foe flinch.

TM03Curse???Status--10

Works differently for ghost-types.

TM06ToxicPoisonStatus-8510

A poison move with increasing damage.

TM07Zap CannonElectricSpecial100505

An attack that always paralyzes.

TM09Psych UpNormalStatus--10

Copies the foe's stat changes.

TM10Hidden PowerNormalPhysical110015

The power varies with the Pokémon.

TM11Sunny DayFireStatus--5

Boosts fire-type moves for 5 turns.

TM13SnoreNormalPhysical4010015

An attack useable only while asleep.

TM15Hyper BeamNormalPhysical150905

1st turn: Attack 2nd turn: Rest

TM17ProtectNormalStatus--10

Foils attack that turn. It may fail.

TM20EndureNormalStatus--10

Always leaves at least 1HP.

TM21FrustrationNormalPhysical-10020

An attack based on lack of loyalty.

TM22Solar BeamGrassSpecial12010010

1st turn: Prepare 2nd turn: Attack

TM25ThunderElectricSpecial1207010

An attack that may cause paralysis.

TM27ReturnNormalPhysical-10020

An attack that is based on loyalty.

TM29PsychicPsychicSpecial9010010

An attack that may lower SPCL.DEF.

TM30Shadow BallGhostPhysical8010015

An attack that may lower SPCL.DEF.

TM31Mud-SlapGroundPhysical2010010

Reduces the foe's accuracy.

TM32Double TeamNormalStatus--15

Heightens evasive­ ness.

TM33Ice PunchIceSpecial7510015

An icy punch. May cause freezing.

TM34SwaggerNormalStatus-9015

Causes confusion and raises ATTACK.

TM35Sleep TalkNormalStatus--10

Randomly attacks while asleep.

TM41Thunder PunchElectricSpecial7510015

An electric punch. It may paralyze.

TM42Dream EaterPsychicSpecial10010015

Steals HP from a sleeping victim.

TM44RestPsychicStatus--5

Sleep for 2 turns to fully recover.

TM45AttractNormalStatus-10015

Makes the opposite gender infatuated.

TM46ThiefDarkSpecial4010010

An attack that may steal a held item.

TM48Fire PunchFireSpecial7510015

A fiery punch. May cause a burn.

TM50NightmareGhostStatus-10015

A sleeper loses 1/4 HP every turn.

HM05FlashNormalStatus-7020

Blinds the foe to reduce accuracy.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
ThunderboltElectricSpecial9510015

An attack that may cause paralysis.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Future SightPsychicSpecial809015

An attack that hits on 3rd turn.

HypnosisPsychicStatus-6020

May put the foe to sleep.

MimicNormalStatus--10

Copies a move used by the foe.

#168

Starmie

#110

Scyther

Join Discord

Join a community of over 5,000+ other trainers.

discord.gg/dittobase
Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.