Seaking
#54 in the X and Y Pokédex • Goldfish Pokémon
Pokémon X
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
Pokémon Y
It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Goldeen #53 | Level 33 | ![]() Seaking #54 |
Pokémon X
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 3 Road 3 | Fishing with a Super Rod | 35 | 35% | - |
Route 22 Road 22 | Fishing with a Super Rod | 35 | 35% | - |
Parfum Palace | Fishing with a Super Rod | 35 | 35% | - |
Pokémon Y
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 3 Road 3 | Fishing with a Super Rod | 35 | 35% | - |
Route 22 Road 22 | Fishing with a Super Rod | 35 | 35% | - |
Parfum Palace | Fishing with a Super Rod | 35 | 35% | - |

Normal

Shiny
Seaking
Goldfish Pokémon

HP
80
Attack
92
Defense
65
Sp. Atk
65
Sp. Def
80
Speed
68
Total
450
Type Chart
Weaknesses
Takes 2× from


Resistances
Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tail Whip | ![]() | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Start | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body that confuse the target. |
| Start | Peck | ![]() | Physical | 35 | 100 | 35 | The target is jabbed with a sharply pointed beak or horn. |
| Start | Megahorn | ![]() | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Start | Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. This weakens Fire-type moves for five turns. |
| Start | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| 7 | Supersonic | ![]() | Status | - | 55 | 20 | The user generates odd sound waves from its body that confuse the target. |
| 11 | Horn Attack | ![]() | Physical | 65 | 100 | 25 | The target is jabbed with a sharply pointed horn to inflict damage. |
| 17 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 21 | Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| 27 | Aqua Ring | ![]() | Status | - | - | 20 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| 31 | Fury Attack | ![]() | Physical | 15 | 85 | 20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| 40 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
| 47 | Horn Drill | ![]() | Physical | - | 30 | 5 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| 56 | Agility | ![]() | Status | - | - | 30 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| 63 | Soak | ![]() | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target’s type to Water. |
| 72 | Megahorn | ![]() | Physical | 120 | 85 | 10 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
| HM05 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Swift Swim
Ability Slot 1
Boosts the Pokémon’s Speed stat in rain.
Doubles Speed during rain.
Water Veil
Ability Slot 2
Prevents the Pokémon from getting a burn.
Prevents burns.
Lightning Rod
Hidden Ability
Draws in all Electric-type moves to boost its Sp. Atk stat.
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.






















Status
Physical

Special
