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Seaking

Seaking

#51 in the Ruby and Sapphire Pokédex • Goldfish Pokémon

Seaking

#51 in the Ruby and Sapphire Pokédex • Goldfish Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

92

170

311

Defense

65

121

251

Sp. Atk

65

121

251

Sp. Def

80

148

284

Speed

68

126

258

Total

450

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Goldeen

Staryu

Seaking normal sprite

Normal

Shiny Seaking sprite

Shiny

Seaking

Goldfish Pokémon

#51
Water

Height

1.3 m (4'03")

Weight

39 kg (86 lbs)

Abilities

Swift SwimWater Veil

It's Super Effective

Damage multipliers Seaking takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 Atk
Catch rate
60
Base Exp.
158

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 2
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Ruby box art

Ruby

In the autumn, SEAKING males can be seen performing courtship dances in riverbeds to woo females. During this season, this Pokémon’s body coloration is at its most beautiful.

Pokémon Sapphire box art

Sapphire

SEAKING is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these Pokémon goes on for over a month.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Goldeen

Goldeen

#50

Level 33

Seaking

Seaking

#51

Encounters

Known encounter locations for this Pokémon in this game.
Ruby
LocationMethodLevelChanceConditions

Safari Zone

Safari Zone (NW/mach bike area)

Fishing with a Super Rod30-3515%

-

Safari Zone

Safari Zone (NW/mach bike area)

Fishing with a Super Rod35-404%

-

Safari Zone

Safari Zone (NW/mach bike area)

Fishing with a Super Rod25-301%

-

Safari Zone

Safari Zone (SW)

Fishing with a Super Rod30-3515%

-

Safari Zone

Safari Zone (SW)

Fishing with a Super Rod35-404%

-

Safari Zone

Safari Zone (SW)

Fishing with a Super Rod25-301%

-

Sapphire
LocationMethodLevelChanceConditions

Safari Zone

Safari Zone (NW/mach bike area)

Fishing with a Super Rod30-3515%

-

Safari Zone

Safari Zone (NW/mach bike area)

Fishing with a Super Rod35-404%

-

Safari Zone

Safari Zone (NW/mach bike area)

Fishing with a Super Rod25-301%

-

Safari Zone

Safari Zone (SW)

Fishing with a Super Rod30-3515%

-

Safari Zone

Safari Zone (SW)

Fishing with a Super Rod35-404%

-

Safari Zone

Safari Zone (SW)

Fishing with a Super Rod25-301%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

Wags the tail to lower the foe’s DEFENSE.

StartSupersonicNormalStatus-5520

Emits bizarre sound waves that may confuse the foe.

StartPeckFlyingPhysical3510035

Attacks the foe with a jabbing beak, etc.

StartWater SportWaterStatus--15

The user becomes soaked to raise resistance to fire.

10SupersonicNormalStatus-5520

Emits bizarre sound waves that may confuse the foe.

15Horn AttackNormalPhysical6510025

Jabs the foe with sharp horns.

24FlailNormalPhysical-10015

Inflicts more damage when the user’s HP is down.

29Fury AttackNormalPhysical158520

Jabs the foe 2 to 5 times with sharp horns, etc.

41WaterfallWaterSpecial8010015

Charges the foe with speed to climb waterfalls.

49Horn DrillNormalPhysical-305

A one-hit KO attack that uses a horn like a drill.

61AgilityPsychicStatus--30

Relaxes the body to sharply boost SPEED.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Ruby and Sapphire.
Class
Description
TM03Water PulseWaterSpecial6010020

Attacks with ultrasonic waves. May confuse the foe

TM06ToxicPoisonStatus-8510

Poisons the foe with an intensifying toxin.

TM07HailIceStatus--10

Summons a hailstorm that strikes every turn.

TM10Hidden PowerNormalPhysical110015

The effectiveness varies with the user.

TM13Ice BeamIceSpecial9510010

Blasts the foe with an icy beam that may freeze it.

TM14BlizzardIceSpecial120705

Hits the foe with an icy storm that may freeze it.

TM15Hyper BeamNormalPhysical150905

Powerful, but leaves the user immobile the next turn.

TM17ProtectNormalStatus--10

Evades attack, but may fail if used in succession.

TM18Rain DanceWaterStatus--5

Boosts the power of WATER- type moves for 5 turns.

TM21FrustrationNormalPhysical-10020

An attack that is stronger if the TRAINER is disliked.

TM27ReturnNormalPhysical-10020

An attack that increases in power with friendship.

TM32Double TeamNormalStatus--15

Creates illusory copies to raise evasiveness.

TM42FacadeNormalPhysical7010020

Boosts ATTACK when burned, paralyzed, or poisoned.

TM43Secret PowerNormalPhysical7010020

An attack with effects that vary by location.

TM44RestPsychicStatus--5

The user sleeps for 2 turns, restoring HP and status.

TM45AttractNormalStatus-10015

Makes the opposite gender less likely to attack.

HM03SurfWaterSpecial9510015

Creates a huge wave, then crashes it down on the foe.

HM07WaterfallWaterSpecial8010015

Charges the foe with speed to climb waterfalls.

HM08DiveWaterSpecial6010010

Dives underwater the first turn and strikes next turn.

Traits

Ability options available to this Pokémon in this game.

Swift Swim

Raises SPEED in rain.

Doubles Speed during rain.

Water Veil

Prevents burns.

Prevents burns.

#50

Goldeen

#143

Staryu

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