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B2/W2 / Pokédex

Seaking

Seaking

#119 in the Black 2 and White 2 Pokédex • Goldfish Pokémon

Seaking

#119 in the Black 2 and White 2 Pokédex • Goldfish Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

80

270

364

Attack

92

170

311

Defense

65

121

251

Sp. Atk

65

121

251

Sp. Def

80

148

284

Speed

68

126

258

Total

450

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Kingdra

Staryu

Seaking normal sprite

Normal

Shiny Seaking sprite

Shiny

Seaking

Goldfish Pokémon

#119
Water

Height

1.3 m (4'03")

Weight

39 kg (86 lbs)

Abilities

Swift SwimWater VeilLightning Rod(Hidden Ability)

It's Super Effective

Damage multipliers Seaking takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 Atk
Catch rate
60
Base Exp.
158

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 2
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Black 2 box art

Pokémon Black 2

In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.

Pokémon White 2 box art

Pokémon White 2

In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Goldeen

Goldeen

#118

Level 33

Seaking

Seaking

#119

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Striaton City

Fishing in dark spots50-7015%

-

Striaton City

Fishing in dark spots50-704%

-

Striaton City

Fishing in dark spots50-701%

-

Pinwheel Forest

Pinwheel Forest (inside)

Fishing in dark spots35-7015%

-

Pinwheel Forest

Pinwheel Forest (inside)

Fishing in dark spots45-704%

-

Pinwheel Forest

Pinwheel Forest (inside)

Fishing in dark spots45-701%

-

Route 3

Road 3

Fishing in dark spots50-7015%

-

Route 3

Road 3

Fishing in dark spots50-704%

-

Route 3

Road 3

Fishing in dark spots50-701%

-

Route 11

Road 11

Fishing in dark spots50-7015%

-

Route 11

Road 11

Fishing in dark spots50-704%

-

Route 11

Road 11

Fishing in dark spots50-701%

-

Route 14

Road 14

Fishing in dark spots50-7015%

-

Route 14

Road 14

Fishing in dark spots50-704%

-

Route 14

Road 14

Fishing in dark spots50-701%

-

Abundant Shrine

Fishing in dark spots50-7015%

-

Abundant Shrine

Fishing in dark spots50-704%

-

Abundant Shrine

Fishing in dark spots50-701%

-

Aspertia City

Fishing in dark spots50-7015%

-

Aspertia City

Fishing in dark spots50-704%

-

Aspertia City

Fishing in dark spots50-701%

-

Route 22

Road 22

Fishing in dark spots50-7015%

-

Route 22

Road 22

Fishing in dark spots50-704%

-

Route 22

Road 22

Fishing in dark spots50-701%

-

White 2
LocationMethodLevelChanceConditions

Striaton City

Fishing in dark spots50-7015%

-

Striaton City

Fishing in dark spots50-704%

-

Striaton City

Fishing in dark spots50-701%

-

Pinwheel Forest

Pinwheel Forest (inside)

Fishing in dark spots35-7015%

-

Pinwheel Forest

Pinwheel Forest (inside)

Fishing in dark spots45-704%

-

Pinwheel Forest

Pinwheel Forest (inside)

Fishing in dark spots45-701%

-

Route 3

Road 3

Fishing in dark spots50-7015%

-

Route 3

Road 3

Fishing in dark spots50-704%

-

Route 3

Road 3

Fishing in dark spots50-701%

-

Route 11

Road 11

Fishing in dark spots50-7015%

-

Route 11

Road 11

Fishing in dark spots50-704%

-

Route 11

Road 11

Fishing in dark spots50-701%

-

Route 14

Road 14

Fishing in dark spots50-7015%

-

Route 14

Road 14

Fishing in dark spots50-704%

-

Route 14

Road 14

Fishing in dark spots50-701%

-

Abundant Shrine

Fishing in dark spots50-7015%

-

Abundant Shrine

Fishing in dark spots50-704%

-

Abundant Shrine

Fishing in dark spots50-701%

-

Aspertia City

Fishing in dark spots50-7015%

-

Aspertia City

Fishing in dark spots50-704%

-

Aspertia City

Fishing in dark spots50-701%

-

Route 22

Road 22

Fishing in dark spots50-7015%

-

Route 22

Road 22

Fishing in dark spots50-704%

-

Route 22

Road 22

Fishing in dark spots50-701%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.

StartSupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

StartPeckFlyingPhysical3510035

The target is jabbed with a sharply pointed beak or horn.

StartWater SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

StartPoison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

7SupersonicNormalStatus-5520

The user generates odd sound waves from its body. It may confuse the target.

11Horn AttackNormalPhysical6510025

The target is jabbed with a sharply pointed horn to inflict damage.

17Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

21FlailNormalPhysical-10015

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

27Aqua RingWaterStatus--20

The user envelops itself in a veil made of water. It regains some HP on every turn.

31Fury AttackNormalPhysical158520

The target is jabbed repeatedly with a horn or beak two to five times in a row.

40WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

47Horn DrillNormalPhysical-305

The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.

56AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

63SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

72MegahornBugPhysical1208510

Using its tough and impressive horn, the user rams into the target with no letup.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.

Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Knock OffDarkPhysical2010020

The user slaps down the target’s held item, preventing that item from being used in the battle.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Swift Swim

Ability Slot 1

Boosts the Pokémon’s Speed in rain.

Doubles Speed during rain.

Water Veil

Ability Slot 2

Prevents the Pokémon from getting a burn.

Prevents burns.

Lightning Rod(Hidden Ability)

Draws in all Electric-type moves to up Sp. Attack.

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

#230

Kingdra

#238

Staryu

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