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X/Y / Pokédex

Barboach

Barboach

#339 in the X and Y Pokédex • Whiskers Pokémon

Barboach

#339 in the X and Y Pokédex • Whiskers Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

48

90

214

Defense

43

81

203

Sp. Atk

46

87

210

Sp. Def

41

78

199

Speed

60

112

240

Total

288

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Solrock

Whiscash

Barboach normal sprite

Normal

Shiny Barboach sprite

Shiny

Barboach

Whiskers Pokémon

#339
WaterGround

Height

0.4 m (1'04")

Weight

1.9 kg (4.2 lbs)

Abilities

ObliviousAnticipationHydration(Hidden Ability)

It's Super Effective

Damage multipliers Barboach takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Grass

Resists

Electric

Fire

0.5×

Poison

0.5×

Rock

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Mountain Kalos #40
EV yield
1 HP
Catch rate
190
Base Exp.
58

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 2
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon X box art

Pokémon X

It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.

Pokémon Y box art

Pokémon Y

Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Barboach

Barboach

#339

Level 30

Whiscash

Whiscash

#340

Encounters

Known encounter locations for this Pokémon in this game.
X
LocationMethodLevelChanceConditions

Route 14

Road 14

Fishing with a Good Rod2560%

-

Route 14

Road 14

Fishing with a Good Rod355%

-

Route 19

Road 19

Fishing with a Good Rod3560%

-

Route 19

Road 19

Fishing with a Good Rod355%

-

Y
LocationMethodLevelChanceConditions

Route 14

Road 14

Fishing with a Good Rod2560%

-

Route 14

Road 14

Fishing with a Good Rod355%

-

Route 19

Road 19

Fishing with a Good Rod3560%

-

Route 19

Road 19

Fishing with a Good Rod355%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

6Mud SportGroundStatus--15

The user covers itself with mud. This weakens Electric-type moves for five turns.

6Water SportWaterStatus--15

The user soaks itself with water. This weakens Fire-type moves for five turns.

10Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

14Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.

18AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

22Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

26MagnitudeGroundPhysical-10030

The user attacks everything around it with a ground-shaking quake. Its power varies.

31RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

31SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

35Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

39EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

43Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

47FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon X and Y.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

HM03SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. This can also be used to climb a waterfall.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Dragon DanceDragonStatus--20

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Muddy WaterWaterSpecial908510

The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.

SparkElectricPhysical6510020

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

Traits

Ability options available to this Pokémon in this game.

Oblivious

Ability Slot 1

Keeps the Pokémon from being infatuated or falling for taunts.

Prevents infatuation and protects against Captivate.

Anticipation

Ability Slot 2

Senses an opposing Pokémon’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Hydration(Hidden Ability)

Heals status conditions if it’s raining.

Cures any major status ailment after each turn during rain.

#338

Solrock

#340

Whiscash

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