Barboach
#339 in the X and Y Pokédex • Whiskers Pokémon
Pokémon X
It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
Pokémon Y
Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Barboach #339 | Level 30 | ![]() Whiscash #340 |
Pokémon X
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 14 Road 14 | Fishing with a Good Rod | 25 | 60% | - |
Route 14 Road 14 | Fishing with a Good Rod | 35 | 5% | - |
Route 19 Road 19 | Fishing with a Good Rod | 35 | 60% | - |
Route 19 Road 19 | Fishing with a Good Rod | 35 | 5% | - |
Pokémon Y
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 14 Road 14 | Fishing with a Good Rod | 25 | 60% | - |
Route 14 Road 14 | Fishing with a Good Rod | 35 | 5% | - |
Route 19 Road 19 | Fishing with a Good Rod | 35 | 60% | - |
Route 19 Road 19 | Fishing with a Good Rod | 35 | 5% | - |

Normal

Shiny
Barboach
Whiskers Pokémon


HP
50
Attack
48
Defense
43
Sp. Atk
46
Sp. Def
41
Speed
60
Total
288
Type Chart
Weaknesses
Takes 4× from

Resistances
Takes 0× from

Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| 6 | Mud Sport | ![]() | Status | - | - | 15 | The user covers itself with mud. This weakens Electric-type moves for five turns. |
| 6 | Water Sport | ![]() | Status | - | - | 15 | The user soaks itself with water. This weakens Fire-type moves for five turns. |
| 10 | Water Gun | ![]() | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. |
| 14 | Mud Bomb | ![]() | Special | 65 | 85 | 10 | The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy. |
| 18 | Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| 22 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| 26 | Magnitude | ![]() | Physical | - | 100 | 30 | The user attacks everything around it with a ground-shaking quake. Its power varies. |
| 31 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| 31 | Snore | ![]() | Special | 50 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| 35 | Aqua Tail | ![]() | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 39 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| 43 | Future Sight | ![]() | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| 47 | Fissure | ![]() | Physical | - | 30 | 5 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Dragon Dance | ![]() | Status | - | - | 20 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def. |
| Flail | ![]() | Physical | - | 100 | 15 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Hydro Pump | ![]() | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Mud Shot | ![]() | Special | 55 | 95 | 15 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
| Muddy Water | ![]() | Special | 90 | 85 | 10 | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
| Spark | ![]() | Physical | 65 | 100 | 20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Thrash | ![]() | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Whirlpool | ![]() | Special | 35 | 85 | 15 | The user traps the target in a violent swirling whirlpool for four to five turns. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| HM03 | Surf | ![]() | Special | 90 | 100 | 15 | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
| HM05 | Waterfall | ![]() | Physical | 80 | 100 | 15 | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 90 | 100 | 10 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM14 | Blizzard | ![]() | Special | 110 | 70 | 5 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| TM39 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM55 | Scald | ![]() | Special | 80 | 100 | 15 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Oblivious
Ability Slot 1
Keeps the Pokémon from being infatuated or falling for taunts.
Prevents infatuation and protects against Captivate.
Anticipation
Ability Slot 2
Senses an opposing Pokémon’s dangerous moves.
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Hydration
Hidden Ability
Heals status conditions if it’s raining.
Cures any major status ailment after each turn during rain.




















Special
Status
Physical


