Expanding Force
Psychic-type special move in Pokémon Scarlet and Violet.
Flavor

SpecialThe user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Machines
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Armarouge Paldea #166 | ![]() ![]() | 56 |

SpecialExpanding Force
Psychic-type move
Move #
797
Introduced
Generation VIII
Power
80
Accuracy
100
PP
10
Priority
0
Machine
TM218
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Agility | ![]() | Status | - | - | 30 | 255 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
| Ally Switch | ![]() | Status | - | - | - | 15 | 20 | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Amnesia | ![]() | Status | - | - | 20 | 110 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
| Calm Mind | ![]() | Status | - | - | 20 | 211 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
| Confusion | ![]() | Special | - | 50 | 100 | 25 | 74 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Cosmic Power | ![]() | Status | - | - | - | 20 | 21 | The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
| Dream Eater | ![]() | Special | - | 100 | 100 | 15 | 14 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Eerie Spell | ![]() | Special | - | 80 | 100 | 5 | 1 | The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target. |
| Esper Wing | ![]() | Special | - | 80 | 100 | 10 | 1 | The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit. |
| Extrasensory | ![]() | Special | - | 80 | 100 | 20 | 40 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Freezing Glare | ![]() | Special | - | 90 | 100 | 10 | 1 | The user shoots its psychic power from its eyes to attack. This may also leave the target frozen. |
| Future Sight | ![]() | Special | 120 | 100 | 10 | 79 | Two turns after this move is used, a hunk of psychic energy attacks the target. | |
| Gravity | ![]() | Status | - | - | 5 | 106 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | |
| Guard Split | ![]() | Status | - | - | - | 10 | 11 | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Swap | ![]() | Status | - | - | - | 10 | 9 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Heal Pulse | ![]() | Status | - | - | - | 10 | 32 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Healing Wish | ![]() | Status | - | - | - | 10 | 22 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Heart Swap | ![]() | Status | - | - | - | 10 | 1 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
| Hyperspace Hole | ![]() | Special | - | 80 | - | 5 | 1 | Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect. |
| Hypnosis | ![]() | Status | - | - | 60 | 20 | 51 | The user employs hypnotic suggestion to make the target fall asleep. |
| Imprison | ![]() | Status | - | - | 10 | 142 | If opposing Pokémon know any move also known by the user, they are prevented from using it. | |
| Instruct | ![]() | Status | - | - | - | 15 | 1 | The user instructs the target to reuse the move last used by the target. |
| Light Screen | ![]() | Status | - | - | 30 | 273 | A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
| Lumina Crash | ![]() | Special | - | 80 | 100 | 10 | 1 | The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat. |
| Lunar Blessing | ![]() | Status | - | 0 | - | 5 | 1 | The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle. |
| Lunar Dance | ![]() | Status | - | - | - | 10 | 1 | The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured. |
| Luster Purge | ![]() | Special | - | 95 | 100 | 5 | 1 | The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat. |
| Magic Powder | ![]() | Status | - | - | 100 | 20 | 1 | The user scatters a cloud of magic powder that changes the target's type to Psychic. |
| Magic Room | ![]() | Status | - | - | - | 10 | 7 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| Mirror Coat | ![]() | Special | - | - | 100 | 20 | 39 | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Mist Ball | ![]() | Special | - | 95 | 100 | 5 | 1 | A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat. |
| Mystical Power | ![]() | Special | - | 70 | 90 | 10 | 3 | The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat. |
| Photon Geyser | ![]() | Special | - | 100 | 100 | 5 | 3 | The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Power Split | ![]() | Status | - | - | - | 10 | 11 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Power Swap | ![]() | Status | - | - | - | 10 | 6 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Power Trick | ![]() | Status | - | - | - | 10 | 3 | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Prismatic Laser | ![]() | Special | - | 160 | 100 | 10 | 3 | The user shoots powerful lasers using the power of a prism. The user can't move on the next turn. |
| Psybeam | ![]() | Special | 65 | 100 | 20 | 109 | The target is attacked with a peculiar ray. This may also confuse the target. | |
| Psyblade | ![]() | Physical | - | 80 | 100 | 15 | 1 | The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain. |
| Psychic | ![]() | Special | 90 | 100 | 10 | 210 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | |
| Psychic Fangs | ![]() | Physical | 85 | 100 | 10 | 67 | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. | |
| Psychic Noise | ![]() | Special | 75 | 100 | 10 | 77 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. | |
| Psychic Terrain | ![]() | Status | - | - | 10 | 65 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
| Psycho Boost | ![]() | Special | - | 140 | 90 | 5 | 4 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
| Psycho Cut | ![]() | Physical | - | 70 | 100 | 20 | 17 | The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
| Psyshield Bash | ![]() | Physical | - | 70 | 90 | 10 | 2 | Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat. |
| Psyshock | ![]() | Special | 80 | 100 | 10 | 117 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
| Psystrike | ![]() | Special | - | 100 | 100 | 10 | 1 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Reflect | ![]() | Status | - | - | 20 | 226 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
| Rest | ![]() | Status | - | - | 5 | 837 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
| Role Play | ![]() | Status | - | - | - | 10 | 12 | The user mimics the target completely, copying the target's Ability. |
| Skill Swap | ![]() | Status | - | - | 10 | 122 | The user employs its psychic power to exchange Abilities with the target. | |
| Speed Swap | ![]() | Status | - | - | - | 10 | 1 | The user exchanges Speed stats with the target. |
| Stored Power | ![]() | Special | 20 | 100 | 10 | 136 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
| Take Heart | ![]() | Status | - | 0 | - | 10 | 2 | The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats. |
| Teleport | ![]() | Status | - | - | - | 20 | 11 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
| Trick | ![]() | Status | - | 100 | 10 | 148 | The user catches the target off guard and swaps the target's held item with its own. | |
| Trick Room | ![]() | Status | - | - | 5 | 121 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |
| Twin Beam | ![]() | Special | - | 40 | 100 | 10 | 2 | The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row. |
| Wonder Room | ![]() | Status | - | - | - | 10 | 8 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | 275 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |

































































































Status
Physical