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Gothorita

Gothorita

Paldea #235 in the Scarlet and Violet Pokédex • Manipulate Pokémon

Gothorita

Paldea #235 in the Scarlet and Violet Pokédex • Manipulate Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

45

85

207

Defense

70

130

262

Sp. Atk

75

139

273

Sp. Def

85

157

295

Speed

55

103

229

Total

390

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Gothita

Gothitelle

Gothorita normal sprite

Normal

Shiny Gothorita sprite

Shiny

Gothorita

Manipulate Pokémon

Paldea #235
Psychic

Height

0.7 m (2'04")

Weight

18 kg (39.7 lbs)

Abilities

FriskCompetitiveShadow Tag(Hidden Ability)

It's Super Effective

Damage multipliers Gothorita takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #235Blueberry #102
EV yield
2 SpD
Catch rate
100
Base Exp.
137

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
25% male
75% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Gothita

Gothita

Paldea #234

Level 32

Gothorita

Gothorita

Paldea #235

Gothorita

Gothorita

Paldea #235

Level 41

Gothitelle

Gothitelle

Paldea #236

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartConfusionPsychicSpecial5010025

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

StartTickleNormalStatus-10020

The user tickles the target into laughing, lowering its Attack and Defense stats.

StartPlay NiceNormalStatus--20

The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.

12PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

16CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

20PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

24HypnosisPsychicStatus-6020

The user employs hypnotic suggestion to make the target fall asleep.

28Fake TearsDarkStatus-10020

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

35Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

46FlatterDarkStatus-10015

Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.

52Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

58Magic RoomPsychicStatus--10

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM002CharmFairyStatus-10020

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

TM003Fake TearsDarkStatus-10020

The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM036Rock TombRockPhysical609515

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM062Foul PlayDarkPhysical9510015

The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM080MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM086Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM126ThunderboltElectricSpecial9010015

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM138Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

TM140Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM178GravityPsychicStatus--5

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM217Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

TM218Expanding ForcePsychicSpecial8010010

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

TM228Psychic NoisePsychicSpecial7510010

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Traits

Ability options available to this Pokémon in this game.

Frisk

Ability Slot 1

When it enters a battle, the Pokémon can check an opposing Pokémon's held item.

Reveals an opponent's held item upon entering battle.

Competitive

Ability Slot 2

Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.

Raises Special Attack by two stages upon having any stat lowered.

Shadow Tag(Hidden Ability)

The Pokémon steps on the opposing Pokémon's shadows to prevent them from fleeing or switching out.

Prevents opponents from fleeing or switching out.

Paldea #234

Gothita

Paldea #236

Gothitelle

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