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S/V / Moves

Heal Pulse

Heal Pulse

Psychic-type status move in Pokémon Scarlet and Violet.

Flavor

In-game flavor text and battle data for this move.
PsychicStatus

The user emits a healing pulse that restores the target's HP by up to half its max HP.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Gardevoir

Paldea #64

PsychicFairy
Start

Clawitzer

Paldea #340

Water
Start

Hatenna

Paldea #282

Psychic
25

Hattrem

Paldea #283

Psychic
25

Hatterene

Paldea #284

PsychicFairy
25

Chansey

Paldea #44

Normal
28

Blissey

Paldea #45

Normal
28

Ralts

Paldea #62

PsychicFairy
33

Kirlia

Paldea #63

PsychicFairy
43

Lucario

Paldea #164

FightingSteel
44

Slowpoke

Paldea #324

WaterPsychic
45

Galarian Slowpoke

Paldea #324

Psychic
45

Galarian Slowbro

Paldea #325

PoisonPsychic
45

Slowking

Paldea #326

WaterPsychic
45

Galarian Slowking

Paldea #326

PoisonPsychic
45

Chimecho

Kitakami #143

Psychic
47

Gallade

Paldea #65

PsychicFighting
49

Latias

Nat. #380

DragonPsychic
50

Latios

Nat. #381

DragonPsychic
50

Slowbro

Paldea #325

WaterPsychic
51

Calyrex

Nat. #898

PsychicGrass
72

Ice Calyrex

Nat. #898

PsychicIce
72

Shadow Calyrex

Nat. #898

PsychicGhost
72

Learners

Pokémon that learn this move through special or alternate methods.
PokémonTypeMethod

Igglybuff

Paldea #59

NormalFairy
Egg

Gothita

Paldea #234

Psychic
Egg

Female Indeedee

Paldea #241

PsychicNormal
Egg

Cleffa

Kitakami #151

Fairy
Egg

Clefairy

Kitakami #152

Fairy
Egg

Clefable

Kitakami #153

Fairy
Egg

Chikorita

Blueberry #173

Grass
Egg

Bayleef

Blueberry #174

Grass
Egg

Meganium

Blueberry #175

Grass
Egg

Shell Smash

Normal

Hex

Ghost
PsychicStatus

Heal Pulse

Psychic-type move

Move #

505

Introduced

Generation V

Power

-

Accuracy

-

PP

10

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémonDescription
AgilityPsychicStatus
TM004
--30255

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

Ally SwitchPsychicStatus

-

--1520

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

AmnesiaPsychicStatus--20110

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

Calm MindPsychicStatus--20211

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

ConfusionPsychicSpecial

-

501002574

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

Cosmic PowerPsychicStatus

-

--2021

The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.

Dream EaterPsychicSpecial

-

1001001514

The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.

Eerie SpellPsychicSpecial

-

8010051

The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.

Esper WingPsychicSpecial

-

80100101

The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.

Expanding ForcePsychicSpecial801001075

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

ExtrasensoryPsychicSpecial

-

801002040

The user attacks with an odd, unseeable power. This may also make the target flinch.

Freezing GlarePsychicSpecial

-

90100101

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Future SightPsychicSpecial1201001079

Two turns after this move is used, a hunk of psychic energy attacks the target.

GravityPsychicStatus--5106

Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Guard SplitPsychicStatus

-

--1011

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus

-

--109

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Healing WishPsychicStatus

-

--1022

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Heart SwapPsychicStatus

-

--101

This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Hyperspace HolePsychicSpecial

-

80-51

Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.

HypnosisPsychicStatus

-

-602051

The user employs hypnotic suggestion to make the target fall asleep.

ImprisonPsychicStatus--10142

If opposing Pokémon know any move also known by the user, they are prevented from using it.

InstructPsychicStatus

-

--151

The user instructs the target to reuse the move last used by the target.

Light ScreenPsychicStatus--30273

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Lumina CrashPsychicSpecial

-

80100101

The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.

Lunar BlessingPsychicStatus

-

0-51

The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.

Lunar DancePsychicStatus

-

--101

The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.

Luster PurgePsychicSpecial

-

9510051

The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.

Magic PowderPsychicStatus

-

-100201

The user scatters a cloud of magic powder that changes the target's type to Psychic.

Magic RoomPsychicStatus

-

--107

The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Mirror CoatPsychicSpecial

-

-1002039

A retaliatory attack that counters any special move, inflicting double the damage taken.

Mist BallPsychicSpecial

-

9510051

A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.

Mystical PowerPsychicSpecial

-

7090103

The user attacks by emitting a mysterious power. This also boosts the user’s Sp. Atk stat.

Photon GeyserPsychicSpecial

-

10010053

The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Power SplitPsychicStatus

-

--1011

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus

-

--106

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--103

The user employs its psychic power to switch its Attack stat with its Defense stat.

Prismatic LaserPsychicSpecial

-

160100103

The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.

PsybeamPsychicSpecial6510020109

The target is attacked with a peculiar ray. This may also confuse the target.

PsybladePsychicPhysical

-

80100151

The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.

PsychicPsychicSpecial9010010210

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psychic FangsPsychicPhysical851001067

The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.

Psychic NoisePsychicSpecial751001077

The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Psychic TerrainPsychicStatus--1065

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho BoostPsychicSpecial

-

1409054

This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

Psycho CutPsychicPhysical

-

701002017

The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.

Psyshield BashPsychicPhysical

-

7090102

Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.

PsyshockPsychicSpecial8010010117

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

PsystrikePsychicSpecial

-

100100101

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

ReflectPsychicStatus--20226

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

RestPsychicStatus--5837

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

Role PlayPsychicStatus

-

--1012

The user mimics the target completely, copying the target's Ability.

Skill SwapPsychicStatus--10122

The user employs its psychic power to exchange Abilities with the target.

Speed SwapPsychicStatus

-

--101

The user exchanges Speed stats with the target.

Stored PowerPsychicSpecial2010010136

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

Take HeartPsychicStatus

-

0-102

The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.

TeleportPsychicStatus

-

--2011

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

TrickPsychicStatus-10010148

The user catches the target off guard and swaps the target's held item with its own.

Trick RoomPsychicStatus--5121

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Twin BeamPsychicSpecial

-

40100102

The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.

Wonder RoomPsychicStatus

-

--108

The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical809015275

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

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