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Calyrex Ice Rider

Ice Calyrex

Nat. #898 in the Scarlet and Violet Pokédex • King Pokémon

Ice Calyrex

Nat. #898 in the Scarlet and Violet Pokédex • King Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

165

301

471

Defense

150

274

438

Sp. Atk

85

157

295

Sp. Def

130

238

394

Speed

50

94

218

Total

680

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Calyrex

Shadow Calyrex

Ice Calyrex normal sprite

Normal

Shiny Ice Calyrex sprite

Shiny

Ice Calyrex

King Pokémon

Nat. #898
PsychicIce

Height

2.4 m (7'10")

Weight

809.1 kg (1,783.8 lbs)

Abilities

As One

It's Super Effective

Damage multipliers Ice Calyrex takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Bug

Rock

Ghost

Dark

Steel

Resists

Ice

0.5×

Psychic

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
3 Atk
Catch rate
3
Base Exp.
340

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Undiscovered
Gender
Genderless
Egg cycles
120 (30,720 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Calyrex

Calyrex

Nat. #898

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartSwords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

StartStompNormalPhysical6510020

The user attacks by stomping on the target with a big foot. This may also make the target flinch.

StartDouble KickFightingPhysical3010030

The user attacks by kicking the target twice in a row using two feet.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartTake DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

StartThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

StartDouble-EdgeNormalPhysical12010015

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

StartTail WhipNormalStatus-10030

The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.

StartMistIceStatus--30

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

StartMega DrainGrassSpecial4010015

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

StartGrowthNormalStatus--20

The user's body grows all at once, boosting the Attack and Sp. Atk stats.

StartConfusionPsychicSpecial5010025

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

StartTormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

StartTauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

StartIron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

StartAvalancheIcePhysical6010010

This move's power is doubled if the target has inflicted damage on the user in the same turn.

StartIcicle CrashIcePhysical859010

The user attacks by crashing large icicles onto the target. This may also make the target flinch.

StartGlacial LanceIcePhysical1201005

The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.

8Life DewWaterStatus--10

The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle.

16Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

24PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

32Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

40AromatherapyGrassStatus--5

This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.

40Grassy TerrainGrassStatus--10

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

48Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

56PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

64Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

72Heal PulsePsychicStatus--10

The user emits a healing pulse that restores the target's HP by up to half its max HP.

80Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

88Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM004AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.

TM006Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM028BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM033Magical LeafGrassSpecial60-20

The user scatters curious leaves that chase the target. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM035Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.

TM037Draining KissFairySpecial5010010

The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM046AvalancheIcePhysical6010010

This move's power is doubled if the target has inflicted damage on the user in the same turn.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM052SnowscapeIceStatus0-10

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

TM053Smart StrikeSteelPhysical70-10

The user stabs the target with a sharp horn. This attack never misses.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM056Bullet SeedGrassPhysical2510030

The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM071Seed BombGrassPhysical8010015

The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM080MetronomeNormalStatus--10

The user waggles a finger and stimulates its brain into randomly using nearly any move.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM084Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM088Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

TM089Body PressFightingPhysical8010010

The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM108CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM111Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM121Heavy SlamSteelPhysical-10010

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM131Pollen PuffBugSpecial9010015

The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

TM132Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TM135Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM137Grassy TerrainGrassStatus--10

The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

TM138Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

TM143BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM152Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can't move on the next turn.

TM156OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

TM159Leaf StormGrassSpecial130905

The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM163Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can't move on the next turn.

TM167Close CombatFightingPhysical1201005

The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Traits

Ability options available to this Pokémon in this game.

As One

Ability Slot 1

This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.

Nat. #898

Calyrex

Nat. #898

Shadow Calyrex

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