Oranguru
Paldea #313 in the Scarlet and Violet Pokédex • Sage Pokémon
Oranguru
Paldea #313 in the Scarlet and Violet Pokédex • Sage Pokémon
Stats
Min
Max
HP
90
290
384
Attack
60
112
240
Defense
80
148
284
Sp. Atk
90
166
306
Sp. Def
110
202
350
Speed
60
112
240
Total
490
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Oranguru
Sage Pokémon


It's Super Effective
Resists
Growth
| Pokédexes | Paldea #313 |
|---|---|
| EV yield | 2 SpD |
| Catch rate | 45 |
| Base Exp. | 172 |
Eggs
| Egg Groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 20 (5,120 steps) |
Evolution

Oranguru
Paldea #313
No evolutions
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Start | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| 5 | After You | ![]() | Status | - | - | 15 | The user helps the target and makes it use its move right after the user. |
| 10 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| 15 | Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| 20 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| 25 | Quash | ![]() | Status | - | 100 | 15 | The user suppresses the target and makes its move go last. |
| 30 | Nasty Plot | ![]() | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| 35 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| 40 | Trick Room | ![]() | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| 45 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| 50 | Instruct | ![]() | Status | - | - | 15 | The user instructs the target to reuse the move last used by the target. |
| 55 | Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| 60 | Future Sight | ![]() | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM001 | Take Down | ![]() | Physical | 90 | 85 | 20 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM006 | Scary Face | ![]() | Status | - | 100 | 10 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 | Protect | ![]() | Status | - | - | 10 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM016 | Psybeam | ![]() | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
| TM020 | Trailblaze | ![]() | Physical | 50 | 100 | 20 | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| TM022 | Chilling Water | ![]() | Special | 50 | 100 | 20 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM023 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| TM025 | Facade | ![]() | Physical | 70 | 100 | 20 | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM028 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM032 | Swift | ![]() | Special | 60 | - | 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM041 | Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| TM043 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM047 | Endure | ![]() | Status | - | - | 10 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM054 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| TM058 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM059 | Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM062 | Foul Play | ![]() | Physical | 95 | 100 | 15 | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| TM066 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM070 | Sleep Talk | ![]() | Status | - | - | 10 | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM074 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| TM075 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| TM085 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM086 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM087 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM092 | Imprison | ![]() | Status | - | - | 10 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| TM098 | Skill Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to exchange Abilities with the target. |
| TM103 | Substitute | ![]() | Status | - | - | 10 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM109 | Trick | ![]() | Status | - | 100 | 10 | The user catches the target off guard and swaps the target's held item with its own. |
| TM114 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM117 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user attacks by letting loose a horribly loud, resounding cry. |
| TM119 | Energy Ball | ![]() | Special | 90 | 100 | 10 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM120 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| TM122 | Encore | ![]() | Status | - | 100 | 5 | The user compels the target to keep using the move it encored for three turns. |
| TM126 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| TM129 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| TM138 | Psychic Terrain | ![]() | Status | - | - | 10 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| TM140 | Nasty Plot | ![]() | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| TM149 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM152 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM158 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM161 | Trick Room | ![]() | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM163 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM166 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM171 | Tera Blast | ![]() | Special | 80 | 100 | 10 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| TM178 | Gravity | ![]() | Status | - | - | 5 | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| TM181 | Knock Off | ![]() | Physical | 65 | 100 | 20 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| TM202 | Pain Split | ![]() | Status | - | - | 20 | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| TM203 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM205 | Endeavor | ![]() | Physical | - | 100 | 5 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| TM217 | Future Sight | ![]() | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| TM218 | Expanding Force | ![]() | Special | 80 | 100 | 10 | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| TM228 | Psychic Noise | ![]() | Special | 75 | 100 | 10 | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Extrasensory | ![]() | Special | 80 | 100 | 20 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Last Resort | ![]() | Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Yawn | ![]() | Status | - | - | 10 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Traits
Inner Focus
Ability Slot 1
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Prevents flinching.
Telepathy
Ability Slot 2
The Pokémon anticipates and dodges the attacks of its allies.
Protects against friendly Pokémon's damaging moves.
Symbiosis(Hidden Ability)
The Pokémon passes its held item to an ally that has used up an item.
Passes the bearer's held item to an ally when the ally uses up its item.














Special
Status
Physical







