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Armarouge

Armarouge

Paldea #166 in the Scarlet and Violet Pokédex

Armarouge

Paldea #166 in the Scarlet and Violet Pokédex

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

85

280

374

Attack

60

112

240

Defense

100

184

328

Sp. Atk

125

229

383

Sp. Def

80

148

284

Speed

75

139

273

Total

525

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Charcadet

Ceruledge

Armarouge normal sprite

Normal

Shiny Armarouge sprite

Shiny

Armarouge

Paldea #166
FirePsychic

Height

1.5 m (4'11")

Weight

85 kg (187.4 lbs)

Abilities

Flash FireWeak Armor(Hidden Ability)

It's Super Effective

Damage multipliers Armarouge takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Ghost

Dark

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Fighting

0.5×

Psychic

0.5×

Steel

0.5×

Fairy

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #166
EV yield
2 SpA
Catch rate
25
Base Exp.
263

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Human-Like
Gender
50% male
50% female
Egg cycles
35 (8,960 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Scarlet box art

Scarlet

Armarouge evolved through the use of a set of armor that belonged to a distinguished warrior. This Pokémon is incredibly loyal.

Pokémon Violet box art

Violet

This Pokémon clads itself in armor that has been fortified by psychic and fire energy, and it shoots blazing fireballs.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Charcadet

Charcadet

Paldea #165

Auspicious ArmorUse Auspicious Armor
Armarouge

Armarouge

Paldea #166

Charcadet

Charcadet

Paldea #165

Malicious ArmorUse Malicious Armor
Ceruledge

Ceruledge

Paldea #167

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.

StartEmberFireSpecial4010025

The target is attacked with small flames. This may also leave the target with a burn.

StartAstonishGhostPhysical3010015

The user attacks the target by crying out in a startling fashion. This may also make the target flinch.

StartWide GuardRockStatus--10

The user and its allies are protected from wide-ranging attacks for one turn.

StartMystical FireFireSpecial7510010

The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.

8Clear SmogPoisonSpecial50-15

The user attacks the target by throwing a clump of special mud. All stat changes are eliminated.

12Fire SpinFireSpecial358515

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

16Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

20Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

24Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

28IncinerateFireSpecial6010015

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

32Lava PlumeFireSpecial8010015

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

37Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

42Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.

48FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

56Expanding ForcePsychicSpecial8010010

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

62Armor CannonFireSpecial1201005

The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM013Acid SprayPoisonSpecial4010020

The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM024Fire SpinFireSpecial358515

The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM038Flame ChargeFirePhysical5010020

Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM042Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM043FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move's power and effects depend on the item.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM094Dark PulseDarkSpecial8010015

The user releases a horrible aura imbued with ill intent. This may also make the target flinch.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM104Iron DefenseSteelStatus--15

The user hardens its body's surface like iron, sharply boosting its Defense stat.

TM107Will-O-WispFireStatus-8515

The user shoots a sinister flame at the target to inflict a burn.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM112Aura SphereFightingSpecial80-20

The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM115Dragon PulseDragonSpecial8510010

The target is attacked with a shock wave generated by the user's gaping mouth.

TM118Heat WaveFireSpecial959010

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.

TM119Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM125FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM138Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

TM141Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TM157OverheatFireSpecial130905

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

TM158Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM165Flare BlitzFirePhysical12010015

The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.

TM168Solar BeamGrassSpecial12010010

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM177SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

TM193Weather BallNormalSpecial5010010

This move's type and power change depending on the weather at the time the move is used.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM215Scorching SandsGroundSpecial7010010

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

TM218Expanding ForcePsychicSpecial8010010

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

TM220Meteor BeamRockSpecial1209010

The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn.

Traits

Ability options available to this Pokémon in this game.

Flash Fire

Ability Slot 1

If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.

Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.

Weak Armor(Hidden Ability)

The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.

Raises Speed and lowers Defense by one stage each upon being hit by a physical move.

Paldea #165

Charcadet

Paldea #167

Ceruledge

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