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Spoink

Spoink

Paldea #111 in the Scarlet and Violet Pokédex • Bounce Pokémon

Spoink

Paldea #111 in the Scarlet and Violet Pokédex • Bounce Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

60

230

324

Attack

25

49

163

Defense

35

67

185

Sp. Atk

70

130

262

Sp. Def

80

148

284

Speed

60

112

240

Total

330

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Torkoal

Grumpig

Spoink normal sprite

Normal

Shiny Spoink sprite

Shiny

Spoink

Bounce Pokémon

Paldea #111
Psychic

Height

0.7 m (2'04")

Weight

30.6 kg (67.5 lbs)

Abilities

Thick FatOwn TempoGluttony(Hidden Ability)

It's Super Effective

Damage multipliers Spoink takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Bug

Ghost

Dark

Resists

Fighting

0.5×

Psychic

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Paldea #111Kitakami #125
EV yield
1 SpD
Catch rate
255
Base Exp.
66

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Spoink

Spoink

Paldea #111

Level 32

Grumpig

Grumpig

Paldea #112

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartSplashNormalStatus--40

The user just flops and splashes around to no effect at all...

7ConfusionPsychicSpecial5010025

The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.

10GrowlNormalStatus-10040

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

14PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

18Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

22Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

29RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

29Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

33SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

38PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

40PaybackDarkPhysical5010010

The user stores power, then attacks. This move's power is doubled if the user moves after the target.

44PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

50BounceFlyingPhysical85855

The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Scarlet and Violet.
Class
Description
TM001Take DownNormalPhysical908520

A reckless full-body charge attack for slamming into the target. This also damages the user a little.

TM007ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM016PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also confuse the target.

TM017Confuse RayGhostStatus-10010

The target is exposed to a sinister ray that causes confusion.

TM018ThiefDarkPhysical6010025

The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.

TM020TrailblazeGrassPhysical5010020

The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.

TM022Chilling WaterWaterSpecial5010020

The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.

TM023Charge BeamElectricSpecial509010

The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.

TM025FacadeNormalPhysical7010020

This move's power is doubled if the user is poisoned, burned, or paralyzed.

TM030SnarlDarkSpecial559515

The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

TM032SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM034Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

TM041Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.

TM042Night ShadeGhostSpecial-10015

The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.

TM047EndureNormalStatus--10

The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.

TM049Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.

TM050Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

TM052SnowscapeIceStatus0-10

The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.

TM054PsyshockPsychicSpecial8010010

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

TM059Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TM066Body SlamNormalPhysical8510015

The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.

TM070Sleep TalkNormalStatus--10

The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.

TM074ReflectPsychicStatus--20

A wondrous wall of light is put up to reduce damage from physical moves for five turns.

TM075Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special moves for five turns.

TM079Dazzling GleamFairySpecial8010010

The user damages opposing Pokémon by emitting a powerful flash.

TM081Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

TM082Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM085RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.

TM087TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM092ImprisonPsychicStatus--10

If opposing Pokémon know any move also known by the user, they are prevented from using it.

TM093Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

TM098Skill SwapPsychicStatus--10

The user employs its psychic power to exchange Abilities with the target.

TM101Power GemRockSpecial8010020

The user attacks with a ray of light that sparkles as if it were made of gemstones.

TM103SubstituteNormalStatus--10

The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.

TM109TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

TM114Shadow BallGhostSpecial8010015

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TM120PsychicPsychicSpecial9010010

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

TM122EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

TM128AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

TM129Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

TM130Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally's attack.

TM138Psychic TerrainPsychicStatus--10

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

TM161Trick RoomPsychicStatus--5

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

TM171Tera BlastNormalSpecial8010010

If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

TM185LungeBugPhysical8010015

The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.

TM191UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

TM203Psych UpNormalStatus--10

The user hypnotizes itself into copying any stat change made by the target.

TM205EndeavorNormalPhysical-1005

The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.

TM217Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

TM218Expanding ForcePsychicSpecial8010010

The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.

ExtrasensoryPsychicSpecial8010020

The user attacks with an odd, unseeable power. This may also make the target flinch.

Future SightPsychicSpecial12010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

Mirror CoatPsychicSpecial-10020

A retaliatory attack that counters any special move, inflicting double the damage taken.

Simple BeamNormalStatus-10015

The user emits a mysterious psychic wave that changes the target's Ability to Simple.

TrickPsychicStatus-10010

The user catches the target off guard and swaps the target's held item with its own.

WhirlwindNormalStatus--20

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Traits

Ability options available to this Pokémon in this game.

Thick Fat

Ability Slot 1

The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.

Halves damage from Fire and Ice moves.

Own Tempo

Ability Slot 2

The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.

Prevents confusion.

Gluttony(Hidden Ability)

If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Paldea #150

Torkoal

Paldea #112

Grumpig

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