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National Dex / Wartortle

Wartortle

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Wartortle

#0008 in the National Pokédex • Turtle Pokémon

Wartortle sprite

Normal

Shiny Wartortle sprite

Shiny

Pokémon HOME art

Details

Type

Category

Turtle Pokémon

Height

1 m (3'03")

Weight

22.5 kg (49.6 lbs)

National Pokédex

#0008

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

59

228

322

Attack

63

117

247

Defense

80

148

284

Sp. Atk

65

121

251

Sp. Def

80

148

284

Speed

58

108

236

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Wartortle, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Evolution requirements shown in a compact table or chain view.

Wartortle sprites across all games. Select one to see its Pokédex details for that game.

Games

Pokémon GO

2016

Wartortle in Pokémon GO
Shiny Wartortle in Pokémon GO

Main Series

Legends: Z-A

2025

Wartortle in Pokémon Legends: Z-A
Shiny Wartortle in Pokémon Legends: Z-A

Scarlet & Violet

2022

Wartortle in Pokémon Scarlet & Violet
Shiny Wartortle in Pokémon Scarlet & Violet

Brilliant Diamond & Shining Pearl

2021

Wartortle in Pokémon Brilliant Diamond & Shining Pearl

Sword & Shield

2019

Wartortle in Pokémon Sword & Shield
Shiny Wartortle in Pokémon Sword & Shield

Let's Go, Pikachu! & Eevee!

2018

Wartortle in Pokémon Let's Go, Pikachu! & Eevee!
Shiny Wartortle in Pokémon Let's Go, Pikachu! & Eevee!

Ultra Sun & Ultra Moon

2017

Wartortle in Pokémon Ultra Sun & Ultra Moon
Shiny Wartortle in Pokémon Ultra Sun & Ultra Moon

Sun & Moon

2016

Wartortle in Pokémon Sun & Moon
Shiny Wartortle in Pokémon Sun & Moon

Omega Ruby & Alpha Sapphire

2014

Wartortle in Pokémon Omega Ruby & Alpha Sapphire
Shiny Wartortle in Pokémon Omega Ruby & Alpha Sapphire

X & Y

2013

Wartortle in Pokémon X & Y
Shiny Wartortle in Pokémon X & Y

Black 2 & White 2

2012

Wartortle in Pokémon Black 2 & White 2
Shiny Wartortle in Pokémon Black 2 & White 2

Black & White

2010

Wartortle in Pokémon Black & White
Shiny Wartortle in Pokémon Black & White

HeartGold & SoulSilver

2009

Wartortle in Pokémon HeartGold & SoulSilver
Shiny Wartortle in Pokémon HeartGold & SoulSilver

Platinum

2008

Wartortle in Pokémon Platinum
Shiny Wartortle in Pokémon Platinum

Diamond & Pearl

2006

Wartortle in Pokémon Diamond & Pearl
Shiny Wartortle in Pokémon Diamond & Pearl

Emerald

2004

Wartortle in Pokémon Emerald
Shiny Wartortle in Pokémon Emerald

FireRed & LeafGreen

2004

Wartortle in Pokémon FireRed & LeafGreen
Shiny Wartortle in Pokémon FireRed & LeafGreen

Ruby & Sapphire

2002

Wartortle in Pokémon Ruby & Sapphire
Shiny Wartortle in Pokémon Ruby & Sapphire

Crystal

2000

Wartortle in Pokémon Crystal
Shiny Wartortle in Pokémon Crystal

Gold & Silver

1999

Wartortle in Pokémon Gold & Silver
Shiny Wartortle in Pokémon Gold & Silver

Yellow

1998

Wartortle in Pokémon Yellow

Red & Blue

1996

Wartortle in Pokémon Red & Blue

Pick a game to see what Wartortle learns there.
Wartortle in Legends: Z-A

Moves Wartortle learns by leveling up in Legends: Z-A.
Class
StartTackle

The user attacks by charging forward and slamming into targets with its whole body.

Normal40--
StartTail Whip

The user wags its tail cutely to make targets less wary, which lowers their Defense stats for a short time.

Normal---
3Water Gun

The user attacks by blasting targets with a forceful shot of water.

Water40--
12Bite

The user attacks by biting targets with viciously sharp fangs. This may also make targets flinch.

Dark60--
15Bubble Beam

The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly.

Water65--
20Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Ice55--
30Aqua Ring

The user summons a ring of water that will gradually restore its HP.

Water---
35Aqua Jet

The user attacks by lunging toward targets with blinding speed.

Water30--
40Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
45Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
Moves Wartortle can learn from Technical Machines in Legends: Z-A.
Class
TM001Headbutt

The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.

Normal70--
TM009Flip Turn

The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.

Water60--
TM010Brick Break

The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.

Fighting75--
TM013Ice Beam

The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.

Ice90--
TM017Protect

The user takes on a protective stance that prevents incoming attacks from landing.

Normal---
TM024Ice Punch

The user attacks with an icy punch. This may also leave targets frozen.

Ice75--
TM028Dig

The user attacks by disappearing underground for a short time, then surfacing to strike targets.

Ground80--
TM033Body Slam

The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.

Normal85--
TM035Endure

The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.

Normal---
TM036Rock Tomb

The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield.

Rock60--
TM041Water Pulse

The user attacks by shooting a pulsing blast of water. This may also leave targets confused.

Water60--
TM046Mud Shot

The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time.

Ground55--
TM049Icy Wind

The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.

Ice55--
TM056Double-Edge

The user attacks with a reckless, all-out charge. The user will also take some damage.

Normal120--
TM058Iron Head

The user attacks by slamming its steel-hard head into targets. This may also make targets flinch.

Steel80--
TM059Zen Headbutt

The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.

Psychic80--
TM070Whirlpool

The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.

Water20--
TM073Surf

The user attacks by swamping a wide area with a giant wave.

Water90--
TM075Dragon Pulse

The user attacks by blasting targets with a shock wave emitted from its gaping mouth.

Dragon85--
TM076Liquidation

The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.

Water85--
TM080Iron Defense

The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.

Steel---
TM085Substitute

The user sacrifices a small amount of HP to create a substitute for itself.

Normal---
TM087Iron Tail

The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats.

Steel100--
TM096Hydro Pump

The user attacks by blasting targets with a huge volume of water launched under great pressure.

Water110--
TM098Waterfall

The user attacks by charging at targets with incredible momentum. This may also make targets flinch.

Water80--
TM103Work Up

The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Normal---
TM105Blizzard

The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.

Ice110--
TM109Facade

The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.

Normal70--
TM110Chilling Water

The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.

Water50--
TM140Muddy Water

The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.

Water90--
TM141Fake Out

The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.

Normal40--
TM146Skull Bash

The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.

Normal150--
TM148Scald

The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.

Water80--

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