Ralts
#0280 in the National Pokédex • Feeling Pokémon
Ralts
#0280 in the National Pokédex • Feeling Pokémon
Stats
Min
Max
HP
28
166
260
Attack
25
49
163
Defense
25
49
163
Sp. Atk
45
85
207
Sp. Def
35
67
185
Speed
40
76
196
Total
198
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Ralts
Feeling Pokémon
It's Super Effective
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Ralts #0280 | Level 20 | ![]() Kirlia #0281 |
![]() Kirlia #0281 | Level 30 | ![]() Gardevoir #0282 |
![]() Kirlia #0281 | Use Dawn Stone | ![]() Gallade #0475 |
![]() Gardevoir #0282 | Mega Evolution | ![]() Mega Gardevoir #0282 |
![]() Gallade #0475 | Mega Evolution | ![]() Mega Gallade #0475 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Growl | Normal | Status | - | 100 | 40 | Reduces the foe's ATTACK. |
| 6 | Confusion | Psychic | Special | 50 | 100 | 25 | An attack that may cause confusion. |
| 11 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 11 | Disarming Voice | Fairy | Special | 40 | - | 15 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| 16 | Teleport | Psychic | Status | - | - | 20 | A move for fleeing from battle. |
| 17 | Lucky Chant | Normal | Status | - | - | 30 | The user chants an incantation toward the sky, preventing the foe from landing critical hits. |
| 18 | Psybeam | Psychic | Special | 65 | 100 | 20 | An attack that may confuse the foe. |
| 21 | Calm Mind | Psychic | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| 21 | Magical Leaf | Grass | Special | 60 | - | 20 | Attacks with a strange leaf that cannot be evaded. |
| 21 | Life Dew | Water | Status | - | - | 10 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. |
| 22 | Draining Kiss | Fairy | Special | 50 | 100 | 10 | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| 23 | Heal Pulse | Psychic | Status | - | - | 10 | The user emits a healing pulse which restores the target’s HP by up to half of its max HP. |
| 26 | Psychic | Psychic | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 31 | Imprison | Psychic | Status | - | - | 10 | Prevents foes from using moves known by the user. |
| 36 | Future Sight | Psychic | Special | 120 | 100 | 10 | An attack that hits on 3rd turn. |
| 39 | Charm | Fairy | Status | - | 100 | 20 | Sharply lowers the foe's ATTACK. |
| 41 | Hypnosis | Psychic | Status | - | 60 | 20 | May put the foe to sleep. |
| 46 | Dream Eater | Psychic | Special | 100 | 100 | 15 | Steals HP from a sleeping victim. |
| 54 | Stored Power | Psychic | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 0 | Reflect | Psychic | Status | - | - | 20 | Raises DEFENSE with a barrier. |
| 0 | Flash | Normal | Status | - | 100 | 20 | Blinds the foe to reduce accuracy. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Safeguard | Normal | Status | - | - | 25 | Prevents all status problems. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Shadow Ball | Ghost | Special | 80 | 100 | 15 | An attack that may lower SPCL.DEF. |
| 0 | Torment | Dark | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 0 | Skill Swap | Psychic | Status | - | - | 10 | The user swaps special abilities with the target. |
| 0 | Snatch | Dark | Status | - | - | 10 | Steals the effects of the move the foe uses next. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Shock Wave | Electric | Special | 60 | - | 20 | A fast and unavoidable electric attack. |
| 0 | Recycle | Normal | Status | - | - | 10 | Recycles a used item for one more use. |
| 0 | Natural Gift | Normal | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Trick Room | Psychic | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| 0 | Captivate | Normal | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| 0 | Grass Knot | Grass | Special | - | 100 | 20 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| 0 | Charge Beam | Electric | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. |
| 0 | Psyshock | Psychic | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| 0 | Telekinesis | Psychic | Status | - | - | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Echoed Voice | Normal | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| 0 | Ally Switch | Psychic | Status | - | - | 15 | The user teleports using a strange power and switches its place with one of its allies. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Dazzling Gleam | Fairy | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| 0 | Mega Punch | Normal | Physical | 80 | 85 | 20 | A powerful punch thrown very hard. |
| 0 | Mega Kick | Normal | Physical | 120 | 75 | 5 | A powerful kicking attack. |
| 0 | Metronome | Normal | Status | - | - | 10 | Randomly uses any POKéMON move. |
| 0 | Psychic Terrain | Psychic | Status | - | - | 10 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| 0 | Tera Blast | Normal | Special | 80 | 100 | 10 |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Confuse Ray | Ghost | Status | - | 100 | 10 | A move that causes confusion. |
| Destiny Bond | Ghost | Status | - | - | 5 | The foe faints if the user does. |
| Disable | Normal | Status | - | 100 | 20 | Disables the foe's most recent move. |
| Encore | Normal | Status | - | 100 | 5 | Makes the foe re peat 2-6 times. |
| Grudge | Ghost | Status | - | - | 5 | If the user faints, deletes the PP of the final move. |
| Knock Off | Dark | Physical | 65 | 100 | 20 | Knocks down the foe’s held item to prevent its use. |
| Mean Look | Normal | Status | - | - | 5 | Prevents fleeing or switching. |
| Memento | Dark | Status | - | 100 | 10 | The user faints and lowers the foe’s abilities. |
| Misty Terrain | Fairy | Status | - | - | 10 | The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. |
| Mystical Fire | Fire | Special | 75 | 100 | 10 | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. |
| Shadow Sneak | Ghost | Physical | 40 | 100 | 30 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| Synchronoise | Psychic | Special | 120 | 100 | 10 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Will-O-Wisp | Fire | Status | - | 85 | 15 | Inflicts a burn on the foe with intense fire. |





















Status
Special
Physical












