Inkay
#0686 in the National Pokédex • Revolving Pokémon
Inkay
#0686 in the National Pokédex • Revolving Pokémon
Stats
Min
Max
HP
53
216
310
Attack
54
101
227
Defense
53
99
225
Sp. Atk
37
71
190
Sp. Def
46
87
210
Speed
45
85
207
Total
288
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Inkay
Revolving Pokémon
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Inkay #0686 | Level 30 | ![]() Malamar #0687 |
![]() Malamar #0687 | Mega Evolution | ![]() Mega Malamar #0687 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | Normal | Physical | 40 | 100 | 35 | A full-body charge attack. |
| Start | Peck | Flying | Physical | 35 | 100 | 35 | Jabs the foe with a beak, etc. |
| Start | Constrict | Normal | Physical | 10 | 100 | 35 | An attack that may lower SPEED. |
| 4 | Reflect | Psychic | Status | - | - | 20 | Raises DEFENSE with a barrier. |
| 6 | Wrap | Normal | Physical | 15 | 90 | 20 | Squeezes the foe for 2-5 turns. |
| 8 | Foul Play | Dark | Physical | 95 | 100 | 15 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. |
| 12 | Swagger | Normal | Status | - | 85 | 15 | Causes confusion and raises ATTACK. |
| 13 | Psywave | Psychic | Special | - | 100 | 15 | An attack with variable power. |
| 15 | Topsy-Turvy | Dark | Status | - | - | 20 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
| 18 | Hypnosis | Psychic | Status | - | 60 | 20 | May put the foe to sleep. |
| 21 | Psybeam | Psychic | Special | 65 | 100 | 20 | An attack that may confuse the foe. |
| 23 | Switcheroo | Dark | Status | - | 100 | 10 | The user trades held items with the foe faster than the eye can follow. |
| 27 | Payback | Dark | Physical | 50 | 100 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| 31 | Light Screen | Psychic | Status | - | - | 30 | Ups SPCL.DEF with a wall of light. |
| 35 | Pluck | Flying | Physical | 60 | 100 | 20 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| 39 | Psycho Cut | Psychic | Physical | 70 | 100 | 20 | The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. |
| 43 | Slash | Normal | Physical | 70 | 100 | 20 | Has a high criti cal hit ratio. |
| 46 | Night Slash | Dark | Physical | 70 | 100 | 15 | The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. |
| 48 | Superpower | Fighting | Physical | 120 | 100 | 5 | Boosts strength sharply, but lowers abilities. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| 0 | Cut | Normal | Physical | 50 | 95 | 30 | Cuts using claws, scythes, etc. |
| 0 | Flamethrower | Fire | Special | 90 | 100 | 15 | An attack that may inflict a burn. |
| 0 | Thunderbolt | Electric | Special | 90 | 100 | 15 | An attack that may cause paralysis. |
| 0 | Toxic | Poison | Status | - | 90 | 10 | A poison move with increasing damage. |
| 0 | Psychic | Psychic | Special | 90 | 100 | 10 | An attack that may lower SPCL.DEF. |
| 0 | Double Team | Normal | Status | - | - | 15 | Heightens evasive ness. |
| 0 | Flash | Normal | Status | - | 100 | 20 | Blinds the foe to reduce accuracy. |
| 0 | Rest | Psychic | Status | - | - | 10 | Sleep for 2 turns to fully recover. |
| 0 | Rock Slide | Rock | Physical | 75 | 90 | 10 | An attack that may cause flinching. |
| 0 | Substitute | Normal | Status | - | - | 10 | Makes a decoy with 1/4 user's max HP. |
| 0 | Thief | Dark | Physical | 60 | 100 | 25 | An attack that may steal a held item. |
| 0 | Protect | Normal | Status | - | - | 10 | Foils attack that turn. It may fail. |
| 0 | Attract | Normal | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| 0 | Sleep Talk | Normal | Status | - | - | 10 | Randomly attacks while asleep. |
| 0 | Return | Normal | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| 0 | Frustration | Normal | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| 0 | Hidden Power | Normal | Special | 60 | 100 | 15 | The power varies with the POKéMON. |
| 0 | Rain Dance | Water | Status | - | - | 5 | Boosts water-type moves for 5 turns. |
| 0 | Sunny Day | Fire | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| 0 | Psych Up | Normal | Status | - | - | 10 | Copies the foe's stat changes. |
| 0 | Torment | Dark | Status | - | 100 | 15 | Torments the foe and stops successive use of a move. |
| 0 | Facade | Normal | Physical | 70 | 100 | 20 | Boosts ATTACK when burned, paralyzed, or poisoned. |
| 0 | Taunt | Dark | Status | - | 100 | 20 | Taunts the foe into only using attack moves. |
| 0 | Aerial Ace | Flying | Physical | 60 | - | 20 | An extremely speedy and unavoidable attack. |
| 0 | Calm Mind | Psychic | Status | - | - | 20 | Raises SP. ATK and SP. DEF by focusing the mind. |
| 0 | Embargo | Dark | Status | - | 100 | 15 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
| 0 | Fling | Dark | Physical | - | 100 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| 0 | Dark Pulse | Dark | Special | 80 | 100 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| 0 | Trick Room | Psychic | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| 0 | Round | Normal | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| 0 | Retaliate | Normal | Physical | 70 | 100 | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| 0 | Confide | Normal | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| 0 | Secret Power | Normal | Physical | 70 | 100 | 20 | An attack with effects that vary by location. |
| 0 | Endure | Normal | Status | - | - | 10 | Always leaves at least 1HP. |
| 0 | Baton Pass | Normal | Status | - | - | 40 | Switches while keeping effects. |
| 0 | Future Sight | Psychic | Special | 120 | 100 | 10 | An attack that hits on 3rd turn. |
| 0 | Fake Tears | Dark | Status | - | 100 | 20 | Feigns crying to sharply lower the foe’s SP. DEF. |
| 0 | Nasty Plot | Dark | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. |
| 0 | Stored Power | Psychic | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage. |
| 0 | Liquidation | Water | Physical | 85 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Acupressure | Normal | Status | - | - | 30 | The user applies pressure to stress points, sharply boosting one of its stats. |
| Camouflage | Normal | Status | - | - | 20 | Alters the POKéMON’s type depending on the location. |
| Destiny Bond | Ghost | Status | - | - | 5 | The foe faints if the user does. |
| Disable | Normal | Status | - | 100 | 20 | Disables the foe's most recent move. |
| Flatter | Dark | Status | - | 100 | 15 | Confuses the foe, but raises its SP. ATK. |
| Guard Swap | Psychic | Status | - | - | 10 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. |
| Power Split | Psychic | Status | - | - | 10 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target’s. |
| Simple Beam | Normal | Status | - | 100 | 15 | The user’s mysterious psychic wave changes the target’s Ability to Simple. |














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Status
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